 Fun and entertainment.  Gives an impact.  Operate, understand the rules and regulations of the games.  It is also a motivational tool.  It also.

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Presentation transcript:

 Fun and entertainment.  Gives an impact.  Operate, understand the rules and regulations of the games.  It is also a motivational tool.  It also engage them throughout the game.

 More computer aided games learning material.  Learning outcome will be identified.  Games benefits students in many ways.

 Always been taught in a traditional way.  More emphasis given to the variation and creativity in classroom teaching.  More creative.

 Pre - U  Secondary School

 The quiz score for tertiary level students are lies from 9 to 10 ( M =9.88, SD =0.3311).  On the other hand, secondary school students scores are from 8 to 10 ( M =9.110, SD = ).

 Writing chemical formula.  Private and public school.

+2 +1

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