Chapter 7/8 Managing/Hitting Gameplay. Managing players to keep track of multiple elements furiously clicking around the screen trying to keep everything.

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Presentation transcript:

Chapter 7/8 Managing/Hitting Gameplay

Managing players to keep track of multiple elements furiously clicking around the screen trying to keep everything on track A very complex game can actually be very casual The games throw tons of details, variables and relations at you to manage

Dinner Dash You guide Flo through eight sequential steps, from taking orders to bringing food to dropping off the check. (Copyright © 2003 PlayFirst, Inc. Reproduced by permission of PlayFirst, Inc. )

Dinner Dash Start with one customer and expanding Serving each customer requires a set of eight sequential clicks these games are referred to as time management games You must keep track of the sequence of actions you have stacked up for Flo

Dinner Dash The game uses the very legible signs associated with eating at a restaurant to indicate steps. Orders are scribbled on pads, hands are upheld for checks and frowns indicate customers are getting tired of waiting. (Copyright © 2003 PlayFirst, Inc. Reproduced by permission of PlayFirst, Inc.)

Cake Mania Cake Mania, designed by Andrew Lum and developed by Sandlot Games, uses a variation of the spinning plate mechanic but adds in another vector of complexity. When the game was released in 2006, some saw Cake Mania as another knock-off of Diner Dash. While the game does bear some mechanical similarities, it has several key mechanics that differentiate the gameplay and lead to a very different experience from Diner Dash.

Cake Mania Cake Mania asks you to make further choices about the shape and color of the cake, opening up the door for more potential mistakes in the process you build each cake to match the customer’s order. This makes the overall experience of playing Cake Mania a bit slower and more contemplative the matching and sorting gets more complex and involves multiple layers, but it still remains straightforward and easy to emulate

Insaniquarium The game was developed by Flying Bear Entertainment and published by PopCap Games. George Fan designed the game.

Insaniquarium you must collect enough money to purchase several pieces of an egg shell. To earn the money, you must manage a fish tank full of guppies and fend off aliens which appear periodically and eat your guppies. No move in Insaniquarium requires much skill.

Flight Control Flight Control makes admirable use of the iPhone’s touch interface. The player taps a plane and then draws a line to the runway using a finger. This leaves a thin line showing the plane’s path to the runway

Flight Control The different plane types travel at different speeds, requiring careful management of the size of the loops the planes fly in It’s when more planes enter the space and the paths cross and entangle that the game gets difficult it can be very hard to keep track of all of the movements and when the different planes might overlap Flight Control is limited by your ability to take in all of the information at once and your skill at quickly drawing new lines

Hitting Gameplay

Hitting—the process of reaching out and coming into contact with another object—is such an elemental play mechanic that we tend to overlook it as a game mechanic Sure, the pitch comes before the hit, but really it’s when the bat comes into contact with the ball that the rest of the game system comes alive Hitting is a great example of play mechanic that scales directly into a robust game mechanic

Hitting Gameplay

Whac-A-Mole A Web version of Whac-A-Mole translates the gameplay to a digital format. (WHAC-A-MOLE and associated trademarks and trade dress are owned by, and used under permission from, Mattel, Inc. © 2009 Mattel, Inc. All Rights Reserved)

Hammer Heads Hammer Heads replicates Whac- A-Mole gameplay in a PC downloadable. (Reproduced by permission of PopCap Games)

Wii-Tennis Wii Tennis derives its primary pleasure from swinging your Wiimote like a tennis racket. Before you can even start playing, you have to push your coffee table out of the way and clear a big enough area for you and your opponent to really wind up and crank the ball.

Download or Play Diner Dash Cake Mania Insaniquarium Angry Bird [EXTRA] Age of Empire II HD