1 Collective Awareness Platforms "The views expressed in this presentation are those of the author and do not necessarily reflect the views of the European.

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1 Collective Awareness Platforms "The views expressed in this presentation are those of the author and do not necessarily reflect the views of the European Commission" Fabrizio ec.europa.eu Drawing made by primary class children for the Paradiso contest the Internet of the future seen by the children of today

2 people/society Individuals/business distributed c entrally controlled Future Internet scenarios (See also the Oxford Internet Institute Study on Technological, Social and Economic aspects of FI, ) Big Brother: commercial services entertainment (e.g. IPTV) DRM-heavy apolitical Collective Awareness: (user-gen. knowledge) P2P, blogs social nets e-democracy

Platforms for Collective Awareness and Action platforms for social innovation, supporting informed and sustainability-aware decisions, based on an extended awareness of the environment and of the consequences of our actions Harnessing concepts from: –IoT -> collecting data from environment –Facebook -> social interaction –Wikipedia -> production of new knowledge

Approach Sustainability –Beyond GDP, Low Carbon economy Self-regulation –Based on collective situational awareness Bottom-up –And coordinated Non commercially-driven platforms –That can produce new business models and (social) innovation

Applications: Prompting behavioural changes –Life Footprint, more efficiency Access to simulations/statistics –Visual Analytics style Anticipating societal changes Informing consumer decisions –Product ranking/labelling/development Virtual communities for change –Social Innovation

Developing multidisciplinary experiences/pilots of grassroots digital social innovation platforms –to trigger novel forms of societal organisation, based on sharing and collective action –Linked with regulatory and policy activities –Engaging existing (local or global) communities of citizens –Using free software, open hardware, open data Providing Seed Money for bottom-up social innovation –based on crowdsourcing principles –empowering web innovators, research teams, communities and entrepreneurs Raising the European knowledge on value creation and governance mechanisms of Future Internet Ecosystems fostering Social Innovation –Distributed cooperative tools and non technology elements such as: New business models, incentives for online collaboration Innovative trust mechanisms, based on reputation new forms of "self-regulation" Engaging citizens and society at large to distil best practices and link with policy/regulatory aspects (multistakeholder approach) –Supporting the emergence of new forms of self-regulation –Discussing ethical aspects, quality guarantees –Creating critical mass a framework to develop Collective Awareness Platforms for Sustainability and Social Innovation

CAPS - Collective Awareness Platforms for Social Innovation and Sustainability in ICT WP 2013 (launch: summer 2012) STREPs CSAs multidisciplinary technology enablers for Social Innovation seed money for small actors in SI societal debate multi- stakeholder approach coordination, best practices IP multidisciplinary experiments/pilots open calls

8 Economic transformation –Productivity gains in standard businesses –New businesses/SMEs, new advertisement paradigms, energy grids –New economic models (skype, google, apple, cloud, …) multidisciplinarity: Internet is not just about technology... Social expansion –Ubiquitous access to information (copyrighted or free: wikipedias, googlemaps,...) –Online social networking (Linkedin, Facebook, Twitter,...) –Personal expression (Youtube, Flickr, …) Psychological change –Internet time (affecting workstyles and lifestyles) –Globalisation, multilinguality, Augmented Reality –Online Trust Legal Impact –Redefinition of Privacy and Identity –Copyrights in the digital era –Cybercrime

Integrating life and human sciences needs incentives, e.g.: require participants from at least 3 of these areas: –computing, communications, software, identification –complex systems, game theory, physics –knowledge management, semantics, philosophy –environment, energy, transport, mobility –sociology, anthropology, ethnology –security, trust, privacy, law, economics –psychology, perception, multimedia user interfaces –art, cultural expression, content creation, architecture, history how to achieve multidisciplinarity?

Bottom-up emergence and take-up of more sustainable organisational changes –harnessing the network effect and the resulting collective awareness To strengthen civil society by improving social and sustainability aspects of all kinds: –Economic perspectives –Working conditions –Inclusion –Education –Community development –Health –Environment, energy, civil protection –Quality of life at large expected impact