Why Introduction to Information Technology? (7301) Technology is the driving force of the future – (Computer Professionals for Social Responsibility)

Slides:



Advertisements
Similar presentations
Computing Computing Ethics And policies that enforce behavior.
Advertisements

A Brief History of Computing n Pre-Automation Era (mechanization) n Host Centric Period (1940s-1970s) n Network Centric Period (1970s-1990s) n User Centric.
Chapter Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing Describe.
Introduction to the World of Computers
Chapter 1 The Big Picture Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing.
Computing Computing Ethics And policies that enforce behavior.
Computing Computing Ethics And policies that enforce behavior.
IE Manufacturing Integration. Module Requirements Assessment: – Word Test15% – Excel Test15% – PowerPoint Test15% – Final Test35% – Report20% Class.
SB500: Information Systems Instructor: Dr. Boris Jukic Evolution of Information Systems (1950’s – 2000’s)
1 The development of modern computer systems Early electronic computers Mainframes Time sharing Microcomputers Networked computing.
The world we live in today: n Historically information professionals and end users have been trained to operate in a world of relatively static information,
Chapter 1 The Big Picture Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing.
1 Chapter 1 The Big Picture. 2 2 Computing systems are dynamic entities used to solve problems and interact with their environment. They consist of devices,
Computer History.
Computers Are Your Future Eleventh Edition Chapter 1: Computers & You Copyright © 2011 Pearson Education, Inc. Publishing as Prentice Hall1.
Chapter 1 The Big Picture Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing.
Chapter 1 The Big Picture Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing.
Lesson 4 Computer Software
Chapter 01 Nell Dale & John Lewis.
1 CP586 © Peter Lo 2003 Multimedia Communication Introduction to Multimedia and Development Tools.
Computing Computing Ethics And policies that enforce behavior.
History of Computers Abacus – 1100 BC
Computing Review Questions. Record your responses in your Computing 101 notebook.
Computer Basics & Computer Evolution 1642 Blaise Pascal – mechanical adding machine.
Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill Technology Education Copyright © 2006 by The McGraw-Hill Companies,
Introduction to the World of Computers
Move Pictures From Your Mobile Phone to Your PC.  You never know when a photo opportunity is going to arise, which is why having a camera phone can be.
Computer basics Lesson 4 – Programs & S.O..

Why Introduction to Information Technology? (7301) Technology is the driving force of the future – (Computer Professionals for Social Responsibility)
Chapter 4 – Slide 1 Effective Communication for Colleges, 10 th ed., by Brantley & Miller, 2005© Technology and Electronic Communication.
Chapter 1 The Big Picture.
By:Billy Nguyen Teacher: Luce. Introduction Within technological terms, storage mainly refers and relates to computer devices that keep or retains information.
1 CP586 © Peter Lo 2003 Multimedia Communication Introduction to Multimedia and Development Tools.
Chapter 1 Intro to Computer Department of Computer Engineering Khon Kaen University.
Computing History Milestones
GIANFRANCO BARBALACE Y FRANCO CAVIGLIA CATENAZZI1ºB Types and components of a computer systems.
Chapter 1 Introduction.

6/4/ Key components of the computer Classification of computers based on Purposes Classification of computers based on Signals Classification of.
Chapter 1 The Big Picture Chapter Goals Describe the layers of a computer system Describe the concept of abstraction and its relationship to computing.
20 October Management of Information Technology Chapter 6 Chapter 6 IT Infrastructure and Platforms Asst. Prof. Wichai Bunchua.
Slide 1-1 Chapter 1 Information Systems Overview Introduction to Information Systems Judith C. Simon.
Introduction to IT Lecture – 01.
Multimedia and Computers Introduction to Computers.
1 Title: Introduction to Computer Instructor: I LTAF M EHDI.
Getting To Know Computers COMPUTER BASICS. WHAT IS A COMPUTER? A computer is an electronic device that manipulates information, or “data.” It has the.
Unit 1: Recognizing Computers Lesson 1: Computers All Around Us Computing Fundamentals Using Windows XP – IC³ Module A.
What is the Internet? A world-wide computer network made up of tens of thousands of smaller networks. It’s the biggest network of all! So, what is a network?
Internet Essentials. The History of the Internet The Internet started when the Advanced Research Projects Agency (ARPA) of the United States Defense Department.
Computer Software Operating Systems – Programs. Computer Language - Review We learnt that computers are made up of millions of tiny switches that can.
Internet Essentials.
Chapter 1 Basic Concepts of Operating Systems Introduction Software A program is a sequence of instructions that enables the computer to carry.
The 5 generations of computers. Generations of computers The history of computer development is often referred to in reference to the different generations.
Software. Computing History Milestones 1946 first large-scale electronic computer 1951 one of the first commercial computers 1963Computer mouse developed.
Courtney Nielsen  Help us find info  Storage  Performs calculations  Runs software  communication  Storing data  Research  Fact checking  Communication.
Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill Technology Education 1A-1 Chapter 1 Introducing Computer Systems Instructor.
my English class Welcome to rosa309 I am very old now. I was born in China. Many people used me for calculating in the past, but now I am a bit lonely.
THE FIVE GENERATIONS OF COMPUTERS
The First Computers Jacquard’s Loom: programmed a loom
4. History of Computing Technology
Defining Networking Chapter 2.
Chapter 1.
Understanding Programming Mobile Web
Developments in ICT.
History of Computers Abacus – 1100 BC
HISTORY OF COMPUTER AND DEVELOPMENT BY: OMAR MAZHAR
Computer Technology Notes #3
UNIV 103 CS Majors Seminar Dr. Blaise W. Liffick Fall 2017.
Presentation transcript:

Why Introduction to Information Technology? (7301) Technology is the driving force of the future – (Computer Professionals for Social Responsibility) It’s up to us as Information Professionals to do the driving Where we came from to know how we got to today and plan for tomorrow

Who are WE?

WHAT MAKES US MORE ALIKE THAN NOT Approachable Interested in others Willing to listen and share Expectation of follow-up & follow-through Passionate about providing quality access to our resources & services

Get to know the 7301 Blackboard site –

Our Webspace ~knottsb bengal.missouri.edu/ ~yourpawprint WE WILL BE FILLING THIS SPACE SOON!

ETHICS Ethics address right and wrong. People learn ethics. Because use of computers is new to many people and purposes, ethics are not always clear OR learned properly. Today’s information professionals are leaders in information technologies. We need to be informed about computer ethics and its related issues.

Overlap between ethics and policies We use rules, policies, laws procedures, punishments, training, certification, etc. to communicate and instruct ethics. In information organizations, products and services, written policies communicate what is right and wrong, allowed and disallowed, believed and avoided.

Just what is IT? Information Technology refers to a collection of products and services that turn data into useful, meaningful, accessible information. Put another way IT includes – Hardware/Software – Systems – Telecommunications/Networks – INFORMATION

IT services can be Informational Educational Recreational Or any combination of the above

ITs importance in today’s world Everyone’s a publisher Communication patterns in constant change Links come and go No one is quite sure about authorship, access, copyright

ITs importance in today’s world – there’s more Wealth created more by information than manufacturing & services Convergent technology (this is huge) Changing role of information professional – ARE YOU READY????

More change in past 50 years than since time that language began AND Next 10 years will make those last 50 years appear to be standing still

Who will we serve? Today’s college student First computer they touched was Apple II – now in a museum  Never twisted a phone cord  Believe is too slow  Come to college awash with technology, yet not able to distinguish information from technology

What do ‘THEY’ expect Expectations for you to consider: – Prefer web access from anyplace/anytime – Want assistance from anyplace/anytime – Want access regardless of who owns/manages content Check out PEW to stay current -- let’s see who besides college students we need to plan forPEWwho

Change means Opportunity With new technologies, we’ve tended to do the same thing more efficiently when what we need to do is different things more effectively. That’s what 7301 can help you accomplish

History of Computing Getting to today – Faster, Smaller, Cheaper

Computing Periods or Eras Pre-Automation Era (mechanization 1880s-1940s) Focus on Host/Systems (1930s-mid ‘60s) Focus on Networks (1960s- early ‘90s) User Centric Periods (1980s to today) – Focus on Desktop Movement (mid-’80 to today) – Focus on End Users (mid- ‘80s to today)

Pre-Automation Era – 1880s-1940s Advances were centered around mechanical Automate existing tasks H. Hollerith invented punch card system for US Census Bureau

Host Centric Period – 1930s – mid-1960s Focus on ‘better computers’ – processing, memory, storage Used vacuum tubes until tube based and transistors appeared Programming languages 1964 DEC’s minicomputer Large distributed networks on a shared ‘host’

Network Centric Period 1960s – early 1980s Focus on connecting and communicating between systems Beginning of Internet Connecting computers across geographic distances Beginning of LANs (local area networks)

User Centric (part 1) – 1980s - today We get desktops Move from dumb terminal & mainframes Faster, smaller, cheaper Do you know the stories of these early desktops Don’t miss reading Nerds

User Centric (part 2) mid 1980s - today Let’s hear it for GUI – no more command lines PCs to the masses Killer apps – word processing and dbs The web goes commercial (and mobile) Rising expectations of end users (all of us)

Looking at hardware/software Examples of hardware you use Examples of software you use – System (Windows 7; XP...) – Applications Examples of versions and formats – are we as ‘convergent’ as we would like to be?