MIS – 3030 Business Technologies Mobile Technologies New Business Horizons.

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Presentation transcript:

MIS – 3030 Business Technologies Mobile Technologies New Business Horizons

Mobile Technology Mobile technology is the technology used to communicate with portable computing and phone devices. It can consist of cellular communications, WiFi communications, and Bluetooth communications capabilities. Since the start of this millennium, a standard mobile device has gone from being no more than a simple two-way pager to being a mobile phone, GPS navigation device, an embedded web browser and instant messaging client, and a handheld game console. Many experts argue that the future of computer technology rests in mobile computing with wireless networking.

Cellular Communications ¤ Initially Geared for mobile phones m Multiple cells m Multiple channels m Cover from.5 mile to 5 miles m Certain areas up to 25 miles m Hand off between cells ¤ Services m Mobile Telephony m Text Messaging m Mobile Web Browsing m Geo-Location Functionality

WiFi Communications ¤ Initially Geared for PCs m Allow devices to connect using standards m Leverages “access points” m Indoors: 20m Outdoors: depends on “AP” m Different “flavors” A, B, G, N, ? ¤ Services m Computer/PC networking m Mobile devices (tablets & phones) m Wireless devices (printers, etc) m IOT (household devices, alarm systems, etc)

Bluetooth Communications ¤ Initially built for data over short distances m For creating “personal networks” m Devices are paired m Range is around 30 feet m Focused on portable equipment/devices ¤ Services m Mobile phone ear piece m Computer head sets m Game consoles & controllers m Computer mouse & key boards m Replaced infrared (line of sight)

Specialized Applications ¤ Local Code on device to provide functionality m Initially for productivity Calendar Contacts m Expanded functionality Leverage GPS –Mapping purposes Leverage Camera –QR scanner / Bar code reader m Require “distribution platform” Google Play Apple’s App Store Amazon App Store Windows Phone Store Samsung / Nokia App stores

Changes to Business Practice ¤ BYOD (bring your own device) m Employees already have their own technology m Users don’t want multiple devices m Network connectivity design changes ¤ Location Aware services m Search results tailored to where you are m Targeted advertising (proximity based) m Directions to places ¤ Security Impact +/- m Data Loss via devices m Use as 2-factor authentication

New Business Horizons Display Technologies

m Head Mounted Displays A typical HMD has either one or two small displays with lenses and semi- transparent mirrors embedded in a helmet, eyeglasses (also known as data glasses ) or visor. The display units are miniaturised and may include CRT, LCDs, Liquid crystal on silicon (LCos), or OLED. Some vendors employ multiple micro-displays to increase total resolution and field of view. m Heads Up Display A head-up display or heads-up display [ —also known as a HUD —is any transparent display that presents data without requiring users to look away from their usual viewpoints. The origin of the name stems from a pilot being able to view information with the head positioned "up" and looking forward, instead of angled down looking at lower instruments.

Display Technologies m Autostereoscopy Autostereoscopy is any method of displaying stereoscopic images (adding binocular perception of 3D depth) without the use of special headgear or glasses on the part of the viewer. Because headgear is not required, it is also called "glasses-free 3D" or "glassesless 3D". m Holography Holography is a technique which enables three-dimensional images (holograms) to be made. It involves the use of a laser, interference, diffraction, light intensity recording and suitable illumination of the recording. The image changes as the position and orientation of the viewing system changes in exactly the same way as if the object were still present, thus making the image appear three- dimensional.

Display Technologies m Adaptive optics Adaptive optics (AO) is a technology used to improve the performance of optical systems by reducing the effect of wavefront distortions: it aims at correcting the deformations of an incoming wavefront by deforming a mirror in order to compensate for the distortion. It is used in astronomical telescopes[1] and laser communication systems to remove the effects of atmospheric distortion, m Augmented reality Augmented reality (AR) is a live direct or indirect view of a physical, real-world environment whose elements are augmented (or supplemented) by computer- generated sensory input such as sound, video, graphics or GPS data. It is related to a more general concept called mediated reality, in which a view of reality is modified (possibly even diminished rather than augmented) by a computer.