1.Identify the design problem to solve and to decide whether to address it. (ITEA, STL 11-M) 2.Refine a design by using prototypes and modeling to ensure.

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Presentation transcript:

1.Identify the design problem to solve and to decide whether to address it. (ITEA, STL 11-M) 2.Refine a design by using prototypes and modeling to ensure quality, efficiency, and productivity of the final product. (ITEA, STL 11-O) 3.Explain that not all problems are technological, and not every problem can be solved using technology. (ITEA, STL 10-K) 4.Identify and describe problems that cannot be solved through the use of technology. 5.Document processes and procedures and communicate them to different audiences using appropriate oral and written techniques. (ITEA, STL 12-L) 6.Diagnose a system that is malfunctioning and use tools, materials, and knowledge to repair it. (ITEA, STL 12-M)

Engineering, the systematic application of mathematical, scientific, and technical principles, produces tangible end products that meet our needs and desires.

To familiarize students with reverse engineering (RE), the process of taking something (a device, an electrical component, a software program, etc.) apart and analyzing its workings in detail, usually with the intention to construct a new device or program that does the same thing without actually copying anything from the original.

Identifying a design problem takes a keen eye. It helps to solve and to decide whether to address it. See if you can identify a design problem for the following statement: There have been many houses on my street that have been broken into. My neighbor just installed a burglar alarm. Another neighbor wants to create a surveillance system to watch everyone on the street. There have been many houses on my street that have been broken into.

Not all problems are technological, and not every problem can be solved using technology. Can you think of a problem that is not technical or one that can not be solved using technology?

Reverse Engineering - the process of taking something (a device, an electrical component, a software program, etc.) apart and analyzing its workings in detail The intention is to construct a new device or program that does the same thing without actually copying anything from the original.

Resulting knowledge gained through the reverse-engineering process can be applied to the design of similar products Capitalizing on successes and learning from the shortcomings of existing designs is the objective of reverse engineering.

1.Ever wonder what is inside of that thing? That is a good thing to RE. 2.Follow the RE steps that will be explained. 3.Create a display that a person can easily determine what you RE as well as the parts.

Prediction What is the purpose of this product? How does it work? What market was it designed to appeal to? List some of the design objectives for the product. List some of the constraints that may have influenced the design.

Observation How do you think it works? How does it meet design objectives (overall)? Why is it designed the way it is?

Disassemble How does it work? How is it made? How many parts? How many moving parts? Any surprises?

Analyze Carefully examine and analyze subsystems (i.e. structural, mechanical, and electrical) Develop annotated sketches that include measurements and notes on components, system design, safety, and controls.

Test Carefully reassemble the product. Operate the device and record observations about its performance in terms of functionality (operational and ergonomic) and projected durability. For educational purposes, we will not reassemble and test the product in class

Documentation Inferred design goals Inferred constraints Design (functionality, form (geometry), and materials) Schematic diagrams Lists (materials, components, critical components, flaws, successes, etc.) Identify any refinements that might enhance the product’s usefulness. Upgrades and changes

Read the article, “How Soviets Copied America’s Best Bomber During WWII.” 25/smithsonian.cold.war/