3.1 Introduction to Vectors
Vectors indicate direction; scalars do not Examples of scalars: time, speed, volume, temperature Examples of vectors: displacement, velocity, and acceleration
Vectors are represented by symbols With bold letters or with an arrow above the symbol With diagrams ▪ Arrows pointing in the direction the of vector and length related to magnitude.
Vectors can be added graphically Must be in same units Adding gives a quantity called the resultant. Steps for Adding Vectors Graphically: 1.Draw vectors to scale in the correct direction and place them head-to-tail 2.Then draw a straight line from tail of first vector to head of last. This is the resultant. 3.Measure the length of the resultant and use scale to estimate/convert this measurement to the actual magnitude. 4.Use a protractor to measure the angle between the first vector and the resultant.
Vectors can be moved parallel to themselves in a diagram
Vectors can be added in any order.
To subtract a vector, add its opposite
Multiplying or dividing vectors by scalars results in vectors