Department of Computer Engineering College of Engineering An-Najah National University Prepared by : Saif Marwan & Osama Nabulsi Supervisor Name: Dr. Luai.

Slides:



Advertisements
Similar presentations
4.03 IT PowerPoint Objective 4.03—Understand Information Technology activities and careers.
Advertisements

Trackmate Nathan Beste, Justin Flair, Arzhang Badiozamani, Evan Graves ECE 189 A/B Spring 2013.
MM Player Supervised by: Dr. Luai Malhis. Prepared by: Mustafa Assaf & Mahmoud Musa.
Commercial Data Processing Lesson 2: The Data Processing Cycle.
e-Solutions for Access Control, CCTV, Attendance Monitoring, Personal Identification, Building Management and Fire Detection SECURITY & SAFETY IS ONE.
Lesson 4 Alternative Methods Of Input.
Wearable Wireless Physiological Sensors Daniel Bishop Rosy Logioia Josh Handley Gouri Shintri Phillip Hay Clay Smith Christina Hernandez Adam Stevenson.
Copyright © 2006 by The McGraw-Hill Companies, Inc. All rights reserved. McGraw-Hill Technology Education Copyright © 2006 by The McGraw-Hill Companies,
Computer Main Parts.
CP1610: Introduction to Computer Components
Energy Smart Room GROUP 9 PRESENTERS DEMO DATE SPECIAL THANKS TO ADVISOR PRESENTERS Thursday April 19, 2007 Department of Electrical and Systems Engineering.
Adapted from CTAE Resources Network PROFITT Curriculum Basic Computer Skills Module 1 Hardware.
Parts of a Computer.
CHAPTER 2 Input & Output Prepared by: Mrs.sara salih 1.
4.03 IT PowerPoint Objective 4.03—Understand Information Technology activities and careers.
GCSE Information Technology Input Devices and Methods Objectives:  To understand what input devices are.  Identify their individual uses  Be able to.
Computerized Train Control System by: Shawn Lord Christian Thompson.
INPUT DEVICES. KEYBOARD Most common input device for a computer.
GCSE Information Technology Computer Systems. GCSE Information Technology The three stages of computing are input, processing and output. A computer works.
© Paradigm Publishing Inc. 4-1 Chapter 4 System Software.
DIGITAL TECHNOLOGIES IN THE CLASSROOM CHAPTER 4 VICKIE CALVIN.
Chapter 4 System Software.
There are different types of translator. An Interpreter Interpreters translate one instruction at a time from a high level language into machine code every.
2-3 note. 2 Peripheral Devices “Peripheral devices” are hardware plugged into ports or connected to a computer wirelessly. These devices can be for input,
Input Devices Manual and Automatic By Laura and Gracie.
1 Interacting with your computer Chapter 3 Mailto: Web :
Module 2: Information Technology Infrastructure Chapter 1: Hardware and Software.
Department of Computer Engineering College of Engineering An-Najah National University Prepared by : Saif Marwan & Osama Nabulsi Supervisor Name: Dr. Loay.
MULTIMEDIA DEFINITION OF MULTIMEDIA
An-Najah National University Faculty Of Engineering Computer Engineering Department Abed Al-hadi kulib.
Copyright © Allyn & Bacon 2008 POWER PRACTICE Chapter 4 Digital Technologies in the Classroom START This multimedia product and its contents are protected.
Input Devices Ali El-Achmar Matt Leclair TEJ20. What Are Input Devices? ● Input Devices are data going into the computer from the user.
COMPUTER PARTS AND COMPONENTS INPUT DEVICES
Outline Personal Computer Desktop Computer Mobile Computers and Mobile Devices - Notebook Computer - Tablet PC - Smart Phones and PDAs - Ebook Readers.
Specialized Input and Output. Inputting Sound ● The microphone is the most basic device for inputting sounds into a computer ● Microphones capture sounds.
Computer Basics & Keyboarding. What Is A Computer? An electronic device operating under the control of instructions stored in its own memory unit An electronic.
Data Capture.
There are many parts that work together to make a computer work. System Unit Computer Parts.
Braille Printer An-Najah National University Faculty of Engineering Braille Printer Prepared by : Rbee waheeb Supervisor: Dr. Nidal Farahat May
Collecting.  What are some Tools for Information Processes?  Collecting is the information process that involves deciding what to collect, locating.
Page 1. Page 2  Mehran University College Of Engineeirng And Technology Kkaripur Mir’s  Name:- Gul Nawaz Khan Mahar  Roll No:- 12K-EL 17, 12K-EL 01,
Digital Technologies in the Classroom Chapter 4 By: Raquel S. Cummings.
 A whiteboard that you can touch detection for user input.  A digital-touch interactive whiteboard.  You can use it with a computer, a projector and.
Computer Applications I I dentify alternative input devices and techniques.
VIRTUAL KEYBOARD By Parthipan.L Roll. No: 36 1 PONDICHERRY ENGINEERING COLLEGE, PUDUCHERRY.
By tom squire.  Graphic cards are made of millions of dots called pixels. Graphic cards take data from the CPU and turn it into a picture. At most common.
The Big Picture Things to think about What different ways are there to collect information automatically? What are the advantages and disadvantages of.
By: Shane Serafin.  What is handwriting recognition  History  Different types  Uses  Advantages  Disadvantages  Conclusion  Questions  Sources.
Introduction to Input Devices. Input Devices Units that gather information and transform that information into a series of electronic signals for the.
Drum Tutor Lite Yuanheng Yan Xun Yu Zhen Qin ECE 445 Senior Project Group 43 December 3,2015.
Input Devices.
SMART NOTE TAKER BY : V.MEHER MANJUSHA.
Lesson 4 Alternative Methods Of Input.
Alternative Methods Of Input
Standard Methods of Input.
Methods of Computer Input and Output
Advantages of ICT over Manual Methods of Processing Data
Accelerometer-Based Character Recognition Pen
TYPES AND COMPONENTS OF COMPUTER SYSTEM
The computer work station
Lesson 4 Alternative Methods Of Input.
Understand Information Technology activities and careers.
Inputting Data In Other Ways
Introduction to Computers
4.03 IT PowerPoint Objective 4.03—Understand Information Technology activities and careers.
Lesson 4 Alternative Methods Of Input.
4.03 IT PowerPoint Objective 4.03—Understand Information Technology activities and careers.
Accelerometer-Based Character Recognition Pen
Introduction to Computers
FunDuino Graduation Project Seminar:
Presentation transcript:

Department of Computer Engineering College of Engineering An-Najah National University Prepared by : Saif Marwan & Osama Nabulsi Supervisor Name: Dr. Luai Malhis Academic Year: 2011 – 2012

 Introduction  Why This Project ???  Abstract  Features  Problems  Implementation  Recommendation  Demo

Pens and paper are not very compatible with the technology. Managing information in handwritten forms and hard-copy documents remains an essential task for many businesses, but is often a slow, inefficient process. We will try to develop this idea to be compatible with more futures and multiple using with low cost.

 A smart pen is an input device which captures the handwriting or brush strokes of a user.  Converts handwritten analog information created using “IR Pen" into digital data, enabling the data to be utilized in various applications.  The data can then be interpreted by handwriting software and used in different applications or just as graphics.

 Extended Easily to interactive smart board by converting any surface into touch screen.

 Smart pens are portable and reliable.  Easy to use - low training and support costs.  Efficient handheld data capture that is secure and traceable.  Multiple use, that we can use smart pen as smart digital pen or smart board.

 Support high capacity storage data memory.  Reduced data entry - handwritten data is converted to text ready for processing in back office systems. As a result, our application with its features came to provide a core for other software applications depend on handwriting or controlling project using IR position.

 Detect the smart pen position.  IR sensor doesn’t exist as standalone device.  Mismatch voltage compatibility between microcontroller and IR Camera.  IR Camera give us messy data that wasn’t satisfying since the sampling rate was too slow to cope with the IR stimulus.

 Stops sending data (freezes) after working for 2-3 minutes.  File system in SD Card problem.  Convert from IR Camera coordinates to screen coordinates and calibration issues.

 Implementation IR sensor : o Extract the Wii IR camera.

o Interface Circuitry.

o built a bi-directional level shifter N-Channel MOSFET circuit converter.

 Implementation of SD card circuit.

 Configuration of XBee Wireless device.

 Building IR Pen.

 Software coding …  Microcontroller code : o Initialize I²C Bus. o Initialize SPI Bus. o SD card initialization commands. o XBee initialization commands.

o Reading IR camera sensor. o Storing in SD card or sending by XBee wireless.  C# application software : o SmartBoard Form. o SD card reader Form.

There are a huge number of applications can be implemented depending in our project such as : handwriting detecting, Signature capture supports proof of delivery or attendance, Customer, salesman, contractor … etc. Improve detecting speed with more accuracy.