SDK Phase 0 Software simulation environment on PC Assumed underway by Nintendo iReady can provide GB to RS232 adapter –allows GB to be connected to PC.

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Presentation transcript:

SDK Phase 0 Software simulation environment on PC Assumed underway by Nintendo iReady can provide GB to RS232 adapter –allows GB to be connected to PC serial port iReady can assist with simulation environment based on serial specification Delivery by November 1

SDK Phase 1 AVR S7600A SRAM 74HC573 reg osc max3243 GB modem div

SDK Phase 1 Minor modification from original GB prototype MA –added SRAM –larger Flash/RAM on AVR chip

SDK Phase 1 Features –implements iReady Serial Protocol –RS232 interface to dial-up modem (or direct) –can support PDC and PIAFS off the shelf serial adapater as demonstrated with original prototype –allows developers to use actual serial protocol –rapid development time

SDK Phase 1 Schedule –Oct 18 start –Nov 1 board ready –Nov 22 functional

SDK Phase 1 Deliverables –assembled and tested boards –serial protocol pre-programmed customer does not need to know any details of AVR appears the same (or very close) to final MA –server utilities for developers TCP, UDP echo servers and samples HTTP sample server for download and GET/POST

SDK Phase 1 Deliverables (cont.) –documentation serial protocol basic board operation sample code documentation server code documentation ISP/configuration suggestions

SDK Phase 2 Board using engineering sample of iReady ASIC and H8 CPU Cellular and dial-up support Board to be done by first silicon Same developer feature set of production MA –external power, different form factor