Presentation Companion Slide Pack The slides in this file were specifically designed to be used with the Presentation Companion Add-In. Training-Games.com.

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Presentation transcript:

Presentation Companion Slide Pack The slides in this file were specifically designed to be used with the Presentation Companion Add-In. Training-Games.com Copyright © 2014 Training Games, Inc.

Instructions Using flip chart paper, draw the outline of a bus. Add components to the bus and explain what each stands for and how they can relate your team. Your team will have 20 minutes to draw the bus and then each team will take 5 minutes to present their TEAM vehicle. Example: “We drew the antennae so that we have good communication” Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc. 5 Minutes20 Minutes

Instructions Your job is to get as many people off the ground as you choose, for as long as you choose. The Rules: Off the ground means that no one may touch the ground. You may only use yourself and the telephone books. You cannot use anything else in the room to assist you. Again, you have 10 minutes to complete the job. Your job is to get as many people off the ground as you choose, for as long as you choose. Any questions? Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc. 10 Minutes

Instructions We’ve given each team member a piece of paper with a number on it and a blindfold. Team members now look at but must not share their numbers or talk at any point throughout the exercise. Now put on your blindfold. Your challenge as a team, is to arrange yourselves in a straight line, in less than 10 minutes, AND in numerical order. Keep in mind you are blindfolded and SAFETY is our # 1 consideration! Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc. 10 Minutes

Instructions Each member of the team will draw a picture that best represents them on a sheet of flipchart. They will then list the strengths and skills that they contribute to the team. When each member has finished their part of the totem pole, we will tape them together on the wall one on top of the other (the flipchart sheets, not the participants!) Each member of the team then describes their strengths to the team. Then discuss how each of their skills complements one another. Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc. 60 Seconds7 Minutes

Instructions Team members must build a shared tower using the building blocks provided. Each member of the team is working from the instructions which they have been given on a separate sheet of paper. You cannot talk throughout the activity. The Rules: Participants must not share their instructions with each other at any point. Participants must not talk throughout the activity. Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc.

Instructions We are about to do an exercise which will demonstrate that anything can be achieved with a little effort and a lot of teamwork. Please line up in two groups facing each other and point your index finger of each hand out in front of you. We will then place a floating stick on top of your outstretched fingers so that it is balanced along the top of each person’s fingers in a straight line. Your team must work together to lower the floating stick to the ground without holding on to it, grasping it or losing contact with your fingers. The stick must remain balanced on each person’s fingers at all times. If at any point someone loses contact with the stick, the task must be restarted. Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc.

Instructions Seated in a large circle in the middle of the room, we will be discussing a rather ‘hot’ topic. Please take 10 minutes to discuss your own attitudes and views around this topic. Now I want to ask you to split into equal groups by one of the flipcharts. Each group must now discuss the topic from the perspective of the person whose flipchart they are standing at. So, for instance, if you are standing at the flipchart headed, ‘Sales Manager’, you can only discuss the topic from that person’s viewpoint. Each group should use the flipchart to write down the topic views from their allocated person’s viewpoint. Now I want your group to rotate to the next flipchart and discuss the topic from that person’s perspective Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc. 5 Minutes10 Minutes

Instructions Standing in a circle around a parachute, we’ll ask each person to hold the edge in front of them so that the parachute is off the ground. Now place a ball in the middle of the parachute and work together to see how high you can flick the ball up into the air. Now, place a ball in the middle of the parachute and take turns to work the ball towards one member of the team. Now using the toy we’ve placed in the center, maneuver it towards one member of the team. Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc. 3 Minutes

Instructions We are going to split the group into two teams, the Detanglers and the Observers. The Detanglers will be blindfolded and should huddled together. A rope will be rapped around you. Each Detangler is to hold onto the rope with both hands. Now Detanglers will have precisely 10 minutes to form the rope into a perfect square, without taking their hands off of it. When they think they have a square, or when the 10 minutes are up, they must place the rope on the floor and place a foot on it, before removing their blindfolds. Any questions? Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc. 10 Minutes

Instructions We will be splitting up into teams of 3 or 4 people. Your team must decide on a fictitious pop group name for themselves. Your name should be linked to the themes or topics being covered in this training. You must also design an album cover for their pop group using the resources you provide. After 15 minutes you will present you pop group and their album cover to the rest of the group and explain why they made their choices. Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc. 3 Minutes15 Minutes

Instructions Begin by standing in a circle and holding the bicycle inner-tube at waist height. Your team’s task is to climb into the tube one by one. The task is complete when all participants are inside the tube. You’ll have 3 minutes. Any questions? Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc. 3 Minutes

Instructions Your team’s task is to ‘defuse’ a bomb. You do this by lifting the bomb out of the area using nothing but the string provided and transporting it 10 yards without touching the ground and laying it down in a target area. Your team is not allowed to come within 8-10 feet of the object (=bomb). A safety ribbon is used to cordon off the area which is not allowed to be entered. Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc.

Instructions Your team will need to create a picture that will be used for the front page of a local paper, magazine, company brochure etc. This picture must represent this topic: (TOPIC NAME HERE) The theme of this picture is: (PHOTO THEME HERE) You must create a photograph using all the members of the team. The photo should best represent the chosen topic/theme and look as professional as possible. The only two rules are that everyone should be in the picture and all should be involved in the process. Your team will have 15 minutes to discuss and produce this professional photo. Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc. 15 Minutes

Instructions A Team’s Core Values serve to identify the team itself, and they are the bonding glue that holds everything and everyone together. Great teams rally around a vivid vision, a passionate purpose, and compatible core values. A team’s attributes include its collective qualifications, skills, and knowledge. Develop a list of your team’s core values and identify your teams qualifications, skills, knowledge, training, hobbies, and experience (15 minutes). Be prepared to present your team’s Core Values and Attributes (3 minutes). Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc. 3 Minutes15 Minutes

Instructions As you can see we’ve provided each member of your team with an instrument. Our objective will be for your team to create a wonderful and a meaningful tune using your instruments. I’ll begin by asking the person with the drums to bash out a continual rhythm that will help to set the tone for the team. We will then move through ALL the instruments, asking each team member to add to the tune until everyone is playing a small part of the piece. Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc.

Instructions You see 8 ½ by 11” papers laid out on the floor. Imagine these are stepping stones to cross a swiftly moving river. Your team has been stranded and needs to cross the river to get to safety. The only way to cross the river is to use the stepping stones. HOWEVER… Only one person can initially step on each stone because once that person moves off the stone, the stone will sink to the bottom of the river. Your team must work together and communicate effectively to get everyone across. BEGIN! Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc.

Instructions Make an anagram from the letters within your name that describes you, a hobby or interest of yours. You can use your middle name if required and you don’t have to use all of the letters in your name. Once you have thought of the anagram derived from letters in your name you are to introduce yourself and explain why you’ve chosen these particular words. i.e. – GARTH – Gregarious, Action Oriented, Racquetball, Helpful. Refer to notes section below for help or tips about this slide. Copyright © 2012 Training Games, Inc. 3 Minutes