Usability Testing intro.12.ppt CS 121 “Ordering Chaos” “Mike” Michael A. Erlinger.

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Presentation transcript:

Usability Testing intro.12.ppt CS 121 “Ordering Chaos” “Mike” Michael A. Erlinger

– 2 – CS 121 Administrivia Alpha Moving Along Alpha Due: 30 October

– 3 – CS 121 Usability Testing Is the software easy to learn and use? Is the software satisfying to use? Good user interface design is crucial.

– 4 – CS 121 Usability testing techniques Expert evaluation User testing (one-on-one) User surveys Analytics In-class UI testing is somewhere here. (Your classmates are not your target audience.)

– 5 – CS 121 Usability testing techniques Expert evaluation User testing (one-on-one) User surveys Analytics Soon: student testing Survey monkey for other schools

– 6 – CS 121 How Many Users does it take? Jakob Nielsen, Sun

– 7 – CS 121 Iterative design Usability test design 3-5 participants Revise design repeat

– 8 – CS 121 Usability test Steve Krug web interface usability test: c c Short, but demonstrates working with kids: A&feature=related A&feature=related

– 9 – CS 121 Usability Testing Process Introduction Background questions Initial screen(s) reactions Tasks Wrap up

– 10 – CS 121 Introduction to Usability Test We are asking students to look at our game interface design to see what they think. This should take about 20 minutes. I will show you sketches of game screens and ask you questions about how you would use the various controls. Don’t worry if you don’t know the answer, that just means that there are problems with our design. That is exactly what we are trying to find out. As we go along I’m going to ask you to think out loud; to say what you are looking at, what you are trying to do, what are you thinking about. Do you have any questions? Do you mind if we video tape this session? (in-class only)

– 11 – CS 121 Background Questions Before we start, let me ask you some questions. What grade are you in? What is your favorite subject in school? Do you play computer games? What kind? What are your favorite games? Why do you like those games? If they don’t play games do they go online? What sort of sites? What is their favorite site?

– 12 – CS 121 Initial screen(s) Get reaction to initial screen(s) What do they think? What would they do first? What do the buttons do? What do they think of the layout? Can they offer suggestions?

– 13 – CS 121 Tasks Set up a few (2-3 important) tasks and ask them what they would do Let them tell you in detail what they think should happen

– 14 – CS 121 Wrap up Ask if they have any other suggestions – free form Thank them, make them feel appreciated

– 15 – CS 121 Usability Testing Today – in class with your classmates Each team will have an interviewer/scribe pair to run one half-hour test on classmates. The other 2 team members will be subjects/observers for another team’s test. Repeat with another interview/scribe pair Soon – test on Sycamore students

– 16 – CS 121 The End