Panel on Model Based Systems Engineering Observations from the DDR&E Rapid Capability Toolbox Study (2010) October 6, 2011 Michael McGrath, D.Sc.

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Presentation transcript:

Panel on Model Based Systems Engineering Observations from the DDR&E Rapid Capability Toolbox Study (2010) October 6, 2011 Michael McGrath, D.Sc. 3 rd Annual SERC Research Review

DDR&E Rapid Toolbox Study_Public Release 1/11/10 Page-2 Development & Deployment Time Decades Years Months Days “75% Solutions” Warlock Blue MRAP Rapid Capability Projects Traditional platform acquisition programs DDR&E Rapid Capabilities Technology thrust will develop capabilities to enable more rapid, adaptive, robust, and sustainable solutions to the warfighter Tomorrow’s Rapid Capability Projects “Performance”, “Sustainability”, “Adaptability”, “Robustness” of Solution More “complete” solutions Enabling Better Rapid Capability Fielding

DDR&E Rapid Toolbox Study_Public Release 1/11/10 Page-3 Where is the Leverage? *2009 DSB Report Get it right up front: anticipate, properly define the need and technical requirements, assess options/CONOPS, account for sustainment (or obsolescence)….. Define Need Concept Design Detailed Design Prototype Test Produce Initial Qty Field and Sustain Transition to POR 341 days* (Median) 96 days* (Median) JUONS Prep & Approval Time to IOC Initial Problem Recognition ? Too often an afterthought… Need to “start over” (lack robustness, adaptability, other “ilities”) Generally not a problem Requirements definition and stability; execution and appropriate engineering rigor Exhaustive field testing is too time consuming 60% of “needs” describe a specific solution (1 year sample of CENTCOM JUONS)

DDR&E Rapid Toolbox Study_Public Release 1/11/10 Page-4 Findings Significant opportunities exist to develop and deploy technologies to strengthen the Department’s ability to conduct rapid capability fielding –However, non-technical challenges (e.g. cultural, budgetary, contracting, etc) must be simultaneously addressed Greatest leverage in the “front end” of the life cycle –Concept Engineering: Rapidly elucidating the need, exploring solutions, developing CONOPs, and deriving requirements for materiel solutions Virtual environments and rapid physical prototyping are linchpin technologies Opportunities exist to increase design, test, and production efficiencies –Examples include physics-based M&S to reduce testing and model- based engineering and manufacturing approaches

DDR&E Rapid Toolbox Study_Public Release 1/11/10 Page-5 Concept Engineering Tools User-centered Design Virtual Environments Rapid Prototyping Persistent, virtual environment Gaming, virtual/mixed/augmented reality, 3-D visualization Rapidly create relevant environment to explore concepts and CONOPS Couple to physical prototyping where user interaction important Real-time user feedback Bootstrap training Remote users Create routine user-centered feedback Employ selected tools and techniques from “design” community (i.e. IIT, Stanford, Ideo Inc) Build upon DARPA TIGR and network of forward-deployed S&T personnel Systematically anticipate needs and user- centered design factors Iterate with CONOPS Where possible, rapidly develop physical prototypes of candidate concepts - Physical mockups and functional prototypes as technology permits Inform CONOPS development, user interfaces, logistics and maintenance driven changes Leverage vast array of capabilities across DoD Over time, seamlessly integrate with virtual environment

Technology Gaps Confirmed in Later Studies Systems 2020 Studies (Summer 2010) Parallel studies by SERC and BAH identified broad range of SE technology gaps Core team categorized gaps in 3 areas: Lack of a conceptual design environment Lack of tools to integrate system modeling capabilities across domains Lack of open virtual realistic environment for validation and manufacture