Learning by Doing (LBD) based Course Content Development (in Areas of CS and ECE) International Institute of Information Technology Hyderabad, India 1.

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Presentation transcript:

Learning by Doing (LBD) based Course Content Development (in Areas of CS and ECE) International Institute of Information Technology Hyderabad, India 1

Ancient Wisdom 2

Ancient Wisdom (contd.) “Learning by sensing” Eg: Learning by listening to a talk, learning by viewing a video, etc., “Learning by doing” Eg: Learning by doing tasks, learning by thinking, research, etc., 3

Ancient Wisdom (contd.) “Learning by relating” Eg: Learning by discussions, learning by critiquing, learning by sympathizing, etc., “Learning by living” Eg: Learning by experiencing, etc., 4

Our Focus  In reality,  Learning looks to be a slow and unidirectional process  Our proposal is – in virtual reality,  Learning can be a time compressed and multi- directional process  Our current focus is on Learning by Doing methodology 5

Agenda  Methodology  Previous Experience  Objective  Time bound outcomes and deliverables  Budget  Resources 6

The opportunity  A lecture may not sustain full interest of a student  The same holds true for a recorded lecture  This is perhaps because not all students are involved  How do we make the student get involved? 7

A solution  Students need to get involved  Problem centric approach  Carefully chosen problems  Covering all aspects  Lectures are not at the center  But are provided as resources 8

Problem Centered Approach  Develop a realistic story  Have the students work on “tasks”  Work as teams to produce work products  Personalized lectures 9

Curriculum Development  Have each skill be required in at least one task  Task matrix: Task 1Task 2Task 3Task 4... Skill 1 X Skill 2 X Skill 3 X Skill 4 XX...

Curriculum Development  For each task, produce  Task description  List and description of deliverables  Resources – video lectures, PPTs, Just in Time (JIT) lectures  Program website 11

Previous Experience 12

Tested Delivery Modes  Full-time, on-campus (MSIT, RGUKT)  Successful  Part-time, on-campus (TTP)  Successful  Full-time, remote (PGDIT)  Workable 13

Master of Science in IT (MSIT)  Started in 2001  Full time program, on campus  Post Graduate course (2 years)  770 students trained so far  Specializations offered  Language technologies  Software engineering  E-commerce  Computer Networks 14

Rajiv Gandhi University of Knowledge Technologies (RGUKT)  Started in 2008  Full time program, on campus  Integrated course (plus 2 and engineering)  Intake of 6000 students each year  Located in three campuses  After 6 years, the strength of RGUKT will be 36,000  Entire program is based on LBD methodology 15

Teacher Training Program (TTP)  Started in 2008  Department of IT (DIT) funded project  Part time program, on campus  Lecturers, Professors from engineering colleges in Andhra Pradesh are trained on learning by doing methodology  In three years, students will be trained each year in LBD methodology 16

Post Graduate Diploma in IT (PGDIT)  Started in 2006  Full time program, remote  Diploma course after degree  700 students trained so far  Students from rural background 17

Role of IIIT-H  Develop Content  Train the students  Monitor the program 18

Our Objective 19

Objective  Use the learning by doing methodology to  develop content for core courses in CS and ECE  validate it by reaching out to colleges  enhance it by conducting workshops for expert feedback 20

Proposal  Courses proposed to be developed  Computation Theory  Artificial Intelligence  Principles of Programming  Numerical Techniques and Optimization  Principles of Information Security  Distributed Systems  Database Systems  Computer and Communication Networks  Compilers  Software Engineering  Digital Logic and Processors  Data Structures  Computer System Organization  Algorithms  Operating Systems  Graphics  Formal Methods  Basic Electronic Circuits  Signals and Systems  Communication Theory 21

Project estimate  Based on previous experience, for a 4 week course to be developed (PG level) 3500 man hours of effort was required for content development  Taking this into consideration for a semester course (14-16 weeks) around man hours of effort will be required for content development 22

Time bound goals and deliverables  Phase I  No later than December 2010  Develop LBD based course material for 10 courses  Course material typically includes, link to our wiki 23

 Phase II  January 2011 – June 2012  Develop LBD based course material for 10 more courses  Reach out to colleges Time bound goals and deliverables 24

Manpower  For one course resources needed  Subject matter experts (2 members)  Animation team (2 members)  Content developer (3 members)  Review team (2 members can be internal/external) 25

Budget Phase I  Per man hour cost incurred is Rs. 150  For man hours (estimate for a semester course) cost incurred is Rs. 24,00,000  For 10 courses (proposed to be developed in phase I) cost incurred is Rs. 2,40,00,000  Using shared resources across courses, the development cost can be reduced by 30% 26

Budget Phase I (Contd.) ItemAmount (in lakhs) Salary/Manpower190 Equipment (Computers, Servers, Books, Networking equipment, testing) 30 Contingency15 Travel5 Miscellaneous (organizing workshops,…)10 Total250 27

Resources  IIIT-H faculty  Center for Education Technology and Learning Sciences (CETLS), IIIT-H  Invited subject experts 28

Contact  Dr. Kannan Srinathan IIIT-Hyderabad  Ms. Sandhya Kode CETLS, IIIT-Hyderabad 29

This is just the beginning… 30