MathBots on a Mission By Andrew Derer MathScience Innovation Center.

Slides:



Advertisements
Similar presentations
Project 1 ACSM PowerPoint.
Advertisements

First of all – lets look at the windows you are going to use. At the top you have a toolbar, with all your various tools you can use when customising your.
ResponseCard XR Changing Channels. Channel 42 Receivers The ResponseCards in each classroom communicate with a receiver that is set to a specific channel.
How to make this Jeopardy game work for your topic Make sure that as soon as you start editing it to make your own game, you save it under that name.
Classifying Quadrilaterals
Three Phases & Work Flow of the Performance Management Process 1. Plan: 1.Supervisor Enters Non-Supervisory Plan or 1.Supervisor Enters Supervisory Plan.
By the end of the lesson, you will be able to…
By the end of the lesson, you will be able to…
Mr Barton’s Maths Notes
Geometry Shapes.
Office 2003 Post-Advanced Concepts and Techniques M i c r o s o f t Word Project 8 Working with Macros and Visual Basic for Applications (VBA)
D i f f e r E n t types of QUADRILATERALS D i f f e r E n t types of QUADRILATERALS.
ROBOTS & GRAPHING CALCULATORS: DEVELOPING MATHEMATICAL CONCEPTS THROUGH HANDS-ON EXPERIENCES Stacy Reeder College of Education University of Oklahoma
Understanding Quadrilaterals
Learning to program using Minecraft. Learning Objective Know what Minecraft is and to explain some of it’s uses Build a simple house in creative mode.
1 Exercise Two The Digital Camera Helpful Notes 2004.
Regional Gliding School The Flying Scholarship Programmed Instruction Package uses action buttons to make navigation as easy and intuitive as possible.
Welcome to the Southeastern Louisiana University’s Online Employment Site Applicant Tutorial!
How complex ~ Developed by Andrew Derer ~ MathScience Innovation Center, Richmond, VA.
IPAD Set Up. Gmail Account First, you need to set up a free gmail account with your name. If you have an existing one you may use that as long as: – A)
Polygons with 4 sides and 4 angles
Triangle Town Hi, I’m Elke. Pleased to be your guide through Triangle Town. Don’t ever worry about getting lost. I’ll stay with you the whole time.
Whole Class Review Activity Geometry Directions: 1. Review questions have been written. 2. Click the Spin Button. 3. When the wheel stops, click to view.
Transparency 5 Click the mouse button or press the Space Bar to display the answers.
Mobile Data Collection With Open Data Kit (ODK) Android OS- Motorola Defy Sony Ericsson Xperia Pro & Mini Pro Samsung Galaxy Tab.
Hertfordshire County Council Hertfordshire Y5 Mathematics Challenge Final Summer 2008.
How to Make a Power Point Presentation What to Do First  Open the Microsoft PowerPoint program by double clicking on it.  Create a new presentation.
© Mark E. Damon - All Rights Reserved Another Presentation © All rights Reserved.
Ten Minute Math Classroom Routines Quick Images The following slides provide an example of how Quick Images can be used through power point for grades.
Quadrilaterals By Dara L. Iwankovitsch.
Around the Block By Andrew Derer and Gail Warren.
The area of trapezoid 1cm Parallelogram 1㎠1㎠ 10cm 2 +2cm 2 =12cm 2 Let’s estimate.
For the next 25 minutes we are going to look at some SMART Board tips and tricks. Even if you are not a classroom teacher or you don’t have a SMART Board.
Using the Pythagorean Theorem Sarah Katko ICL 7062.
Educational PowerPoint Game Sample Created by: Kids Computer Lessons For Students in Grade 8 Next.
Ten Commandments of Word Processing. I. Thou shall not use spaces n Put no more than two spaces together. n Use the key to line things up. n Better yet,
Submarine Math Prepare to Dive! Two Submarines  Which Sub is faster?  Why?
Bell Work 12/9/2013 1) Complete a number 1 in your daily log, what are you going to accomplish today in class? 2) Start writing your goal for this project.
Quadrilaterals Objective: Learn to name and classify quadrilaterals.
A quadrilateral is any 2- dimensional, four- sided shape.
Find the determinate of both of the following matrices.
GOOD MORNING! 1.Please pickup your WEEKLY HOMEWORK and SKILL BUILDER. 2.Write your weekly agenda in your planner. 3.Please complete the first 3 sections.
How do you help? Use your computer mouse to show the little mice the way out of the professors mazes. Sometimes you will have to answer the questions.
Photosynthesis & Cellular Respiration Your Name. Overview of Today’s Lesson You will be working your way through several modules today and taking a couple.
BEGINNER FLL PROGRAMMING WORKSHOP BY DROIDS ROBOTICS & EV3LESSONS.
Constant of Proportionality Task Cards. Does this show a constant rate of change or not? Why?
Deriving Consistency from LEGOs What we have learned in 6 years of FLL by Austin and Travis Schuh © 2005 Austin and Travis Schuh, all rights reserved.
Objective 1.  Troy borrowed money from his father so that he could buy a used car. The table shows the remaining balance, b, of Troy’s loan after each.
An Introduction to Prime Factorization by Mrs. Gress
MENTAL MATH DRAW THAT SHAPE In this timed test you will have to DRAW some geometric figures. Some may be able to be drawn two or three different ways.
Describing and Defining QuadrilateralsProjector Resources Describing and Defining Quadrilaterals Projector Resources.
7-7 Quadrilaterals Course 2 Warm Up Warm Up Problem of the Day Problem of the Day Lesson Presentation Lesson Presentation.
Welcome- Voice OFF Fingerspelling Find partner fingerspell 10 names Practice fingerspelling the name back to them when you understand it. # Start practicing.
© English Language Testing Ltd Taking the Password Knowledge, Reading & Writing Test.
Algorithms and Flowcharts
Submitting a New IRB Protocol
Programming on the TI-84 and TI-Nspire
36 x 2 = ? A) 36 B) 72 C) 48 D) 76.
Objective: Learn to name and classify quadrilaterals.
2 Dimensional Shapes Review
Deriving Consistency from LEGOs
Understanding Communication with a Robot? Activity (60 minutes)
Attribution: This PowerPoint created by DeLuca/Colburn 2016
Together Let’s Design an Online Quiz
Sign Up Here.
An Introduction to VEX IQ Programming with Modkit
Presentation Companion Slide Pack
STUDENT TESTING INSTRUCTIONS
For this test you will be asked to remember the colors of words that are briefly presented on the computer screen. After several have been presented you.
Presentation transcript:

MathBots on a Mission By Andrew Derer MathScience Innovation Center

Welcome Let’s break up into groups of 3. In your groups answer the following question: –H–How do robots know how and where to move? Each group will give a brief response. Take 2 minutes.

How do they do that? Today we are working with a robot called MathBot. MathBot can be programmed to follow responses or run a preset program. Please make sure that you are working on the tasks given. If you are not on the correct task or program you will be asked to sit out.

Today you will… Learn how to use MathBot to help you do certain tasks. Learn how to program your car. Write and run a program. Enter a contest to win a prize.

MathBot the Artist With a pen attachment MathBot can draw on a sheet of paper. The question is – Can we program MathBot to draw a specific figure? Let’s try an easy one – a square.

Press the program key. Scroll down to the program titled Poly1. Press Enter. Press Enter again. Follow the instructions on the screen. **Don’t forget to record your trials!** If you finish this one, try to sketch a rhombus that is not a square (use the back of the sheet). 25 Minutes

Did MathBot make a square like this?

Is this angle more or less than 90˚? What can MathBot do with Poly1?

How about this angle? More or less than 90˚?

Makin’ MathBot Move Now that we have seen some of the things MathBot can do let’s see if we can figure out how to make MathBot move. The Program MMM is for you to toy with. See if you can make changes in the digits and figure out what MathBot understands. Just pick a card and make your changes – Good Luck! One IMPORTANT tip first --

To Exit a Program Press 2 nd (yellow button) Press Quit (next to yellow button) You have to quit the edit mode before you can run a program. When in doubt, press 2 nd Quit (Mode)

Makin’ MathBot Move 1)Pick a card 2)Write down the change 3)Press PRGM button – right arrow to EDIT and down arrow to MMM. Not True! 25 Minutes

Makin’ MathBot Move What did we find out? Send ({122,400}) MovementLeft WheelRight Wheel Time (Centiseconds)

Final Mission Now that you know how to program, you are ready for the --

Here’s the challenge: –Y–Your team is going to program MathBot to get as close to Geeky as possible. –Y–You must begin with at least 1 tire on the start marker. –I–If you come within 10 cm of the base of Geeky, you win! –I–If you run into Geeky (even a little nudge) you are out. –N–Not a tough task except you are not allowed any practice runs! –Y–You may measure the course, program you car, and test your program on the floor. –Y–Your car may not run on or near the course until your final attempt. Good Luck!

Wrap Up Why is it harder to program MathBot to move in a parallelogram than a rectangle? Is a square the easiest quadrilateral? Why or why not? What would be easier to program: drawing the outline of a stop sign or a trapezoid?

Questions? Thank you! Good Bye!

Final Mission Entering a complex program is easy. Just enter each command after the previous one. :Send ({122,400}) :Get (R) For a 2 nd command, just add another below it. :Send ({122,400}) :Get (R) :Send ({120,250}) :Get (R)

Movement with a Mission Now it’s your turn to write a program. There are 5 tasks and a CHALLENGE. If you get the challenge correct (with explanation) you receive a bonus turn on the Final Mission. You need to complete the 5 tasks for the bonus task to be valid. Here’s what to do…

Send ({122,400}) 20 Minutes Not True! Get (R)