IMPRINT models of training: Update on RADAR modeling MURI Annual Meeting September 12, 2008 Carolyn Buck-Gengler Department of Psychology, Institute of.

Slides:



Advertisements
Similar presentations
Lesson 5 Can You Tell The Difference? Beth Elmore Wizards Science Mill Creek Middle
Advertisements

Component Processes in Task Switching Meiran, N., Chorev, Z. & Sapir, A. (2000). Component Processes in Task Switching Cognitive Psychology, 41,
Usually the next step is to run the Cognitive Tests. Click on “Run Cognitive Tests” button to start testing. All of the tests begin with you giving a brief.
1 RTL Example: Video Compression – Sum of Absolute Differences Video is a series of frames (e.g., 30 per second) Most frames similar to previous frame.
Attentionally Dependent Bilateral Advantage on Numerosity Judgments Jenny Ewing & Nestor Matthews Department of Psychology, Denison University, Granville.
Does radical type frequency reliably affect character recognition? Zih-Nian, Cong & Jei-Tun, Wu Department of Psychology, National Taiwan University, Taipei,
I Like Myself but I Don’t Know Why: Enhancing Implicit Self Esteem by Subliminal Evaluative Conditioning Author: A.P Dijkserhuis.
All slides © S. J. Luck, except as indicated in the notes sections of individual slides Slides may be used for nonprofit educational purposes if this copyright.
 The results of Experiment 2 replicated those of Experiment 1. Error rates were comparable for younger adults (2.4%) and older adults (2.1%).  Again,
Chapter 3 Producing Data 1. During most of this semester we go about statistics as if we already have data to work with. This is okay, but a little misleading.
Section 2.3 Gauss-Jordan Method for General Systems of Equations
Simple Neural Nets For Pattern Classification
IMPRINT models of training: Digit Data Entry and RADAR MURI Annual Meeting September 7, 2007 Carolyn Buck-Gengler Department of Psychology and Center for.
Welcome to Turnitin.com’s Peer Review! This tour will take you through the basics of Turnitin.com’s Peer Review. The goal of this tour is to give you.
Attention Limited amount of mental resources Mental “resources” = general term could refer mental processes, mental representations, or mental structures.
Evaluating Hypotheses
1 Automaticity development and decision making in complex, dynamic tasks Dynamic Decision Making Laboratory Social and Decision Sciences.
The Experimental Approach September 15, 2009Introduction to Cognitive Science Lecture 3: The Experimental Approach.
DDMLab – September 27, ACT-R models of training Cleotilde Gonzalez and Brad Best Dynamic Decision Making Laboratory (DDMLab)
19 Costing Systems: Process Costing Principles of Accounting 12e
Discrimination-Shift Problems Background This type of task has been used to compare concept learning across species as well as across a broad range of.
Inference in Dynamic Environments Mark Steyvers Scott Brown UC Irvine This work is supported by a grant from the US Air Force Office of Scientific Research.
Sequential circuit design
Radial Basis Function Networks
© Curriculum Foundation1 Section 2 The nature of the assessment task Section 2 The nature of the assessment task There are three key questions: What are.
Pilot: Customizing a Commercially Available Digital Game to Assess Cognitive Function William C. M. Grenhart, John F. Sprufera, Jason C. Allaire, & Anne.
5.5 Counting Techniques. More Challenging Stuff  The classical method, when all outcomes are equally likely, involves counting the number of ways something.
Process of Science The Scientific Method.
Cognitive demands of hands-free- phone conversation while driving Professor : Liu Student: Ruby.
Toward quantifying the effect of prior training on task performance MURI Annual Review September 26-27, 2006 Bill Raymond.
Negative Priming Vision vs. Audition Although there have been many studies examining the negative priming phenomenon, virtually all of the existing studies.
Gary MarsdenSlide 1University of Cape Town Case Study - Nokia 5110 We will try to put together what we have learnt to date by looking at a cell- phone,
When Uncertainty Matters: The Selection of Rapid Goal-Directed Movements Julia Trommershäuser, Laurence T. Maloney, Michael S. Landy Department of Psychology.
Downloading and Installing Autodesk Inventor Professional 2015 This is a 4 step process 1.Register with the Autodesk Student Community 2.Downloading the.
1 Computational Vision CSCI 363, Fall 2012 Lecture 36 Attention and Change Blindness (why you shouldn't text while driving)
The effects of working memory load on negative priming in an N-back task Ewald Neumann Brain-Inspired Cognitive Systems (BICS) July, 2010.
Experimental Psychology PSY 433
Forgetting and Interference in Short-term memory Brown-Peterson Task Proactive Interference (PI) Release from PI Retrieval of info from STM Sternberg (1966)
Week 6. Statistics etc. GRS LX 865 Topics in Linguistics.
5/9/111 Update on TMVA J. Bouchet. 5/9/112 What changed background and signal have increased statistic to recall, signal are (Kpi) pairs taken from single.
An Eyetracking Analysis of the Effect of Prior Comparison on Analogical Mapping Catherine A. Clement, Eastern Kentucky University Carrie Harris, Tara Weatherholt,
A Novel, Countermeasure- proof, P300-Based Protocol for Detection of Concealed Information J.Peter Rosenfeld, Michael Winograd, Elena Labkovsky, Ann Ming.
The role of working memory in eye-gaze cueing Anna S. Law, Liverpool John Moores University Stephen R. H. Langton, University of Stirling Introduction.
Disrupting face biases in visual attention Anna S. Law, Liverpool John Moores University Stephen R. H. Langton, University of Stirling Introduction Method.
Computer Science 1620 Sorting. cases exist where we would like our data to be in ascending (descending order) binary searching printing purposes selection.
Effect of laterality-specific training on visual learning Jenna Kelly & Nestor Matthews Department of Psychology, Denison University, Granville OH
Laterality-Specific Perceptual Learning on Gabor Detection Nestor Matthews & Jenna Kelly Department of Psychology, Denison University, Granville OH
High-level attention Attention in complex tasks Central executive function Automaticity Attention deficits.
Attention. Questions for this section How do we selectively attend to one stimuli while not attending to others? What role does inhibition play in this.
Tests of Significance We use test to determine whether a “prediction” is “true” or “false”. More precisely, a test of significance gets at the question.
The Normal Distribution Chapter 3. When Exploring Data Always start by plotting your individual variables Look for overall patterns (shape, centre, spread)
Emilie Zamarripa & Joseph Latimer| Faculty Mentor: Jarrod Hines
Effects of Working Memory on Spontaneous Recognition
Visual Memory is Superior to Auditory Memory
The MURI taxonomy and training for military tasks
Rapid and Persistent Adaptability of Human Oculomotor Control in Response to Simulated Central Vision Loss  MiYoung Kwon, Anirvan S. Nandy, Bosco S. Tjan 
Evidence of Inhibitory Processing During Visual Search
Sequential circuit design
Chapter 3: The Efficiency of Algorithms
12/6/2018 8:38:35 AM An IMPRINT Model of the Digit Data Entry Task MURI Annual Meeting 9/27/06 Carolyn Buck-Gengler and William Raymond Department of.
Cognitive Processes PSY 334
Decision Making during the Psychological Refractory Period
Choice Certainty Is Informed by Both Evidence and Decision Time
Perirhinal-Hippocampal Connectivity during Reactivation Is a Marker for Object-Based Memory Consolidation  Kaia L. Vilberg, Lila Davachi  Neuron  Volume.
Attentional Modulations Related to Spatial Gating but Not to Allocation of Limited Resources in Primate V1  Yuzhi Chen, Eyal Seidemann  Neuron  Volume.
Cognitive Processes PSY 334
Uma R. Karmarkar, Dean V. Buonomano  Neuron 
Volume 23, Issue 21, Pages (November 2013)
ACT-R models of training
Multi-Lookahead Offset Prefetching
Presentation transcript:

IMPRINT models of training: Update on RADAR modeling MURI Annual Meeting September 12, 2008 Carolyn Buck-Gengler Department of Psychology, Institute of Cognitive Science, and Center for Research on Training University of Colorado at Boulder

Summary of IMPRINT effort Previous Progress –Digit Data Entry Model was finished – relatively simple model Replicated in Matlab by Bengt with parameter optimization –RADAR, Experiment 1 Modeling just begun, very small subset modeled (RT only, no-tone only, first session only) Relatively complex set of data compared to Digit Data Entry RADAR modeling progress in the past year –At request of MURI team, explored possibility of using existing IMPRINT learning/training plug-in and user-developed stressors (neither proved useful in this model) –Analysis of all data at the frame level; reclassification of some data leading to reanalysis at shift (trial) level and a deeper understanding of the data (especially the accuracy measures) –Addition of second session, tone counting condition, and hit rate

RADAR screen (Exp. 1) blips go from corners to center in s

Goals in modeling RADAR in IMPRINT Important factors to be modeled: –Mapping type (are targets and distractors from same or different character set) CM (“consistent mapping”) – different set: if targets are digits, distractors are letters (or vice versa) VM (“varied mapping”) – targets and distractors are from same character set –Load level (number of items in target memory set AND number of items to look at to see if target) 1-1: only 1 target to memorize/look for; only 1 blip has character 4-4: 4 targets to keep in memory; all 4 blips have characters and must be looked at –Tone counting (Subject counting deviant tones as secondary task vs. absence of secondary task) Between subject: tone counting at training crossed with tone counting at test

Additional notes to previous slide (this slide not in presentation) The factors of Mapping type and Load level were varied within subject and crossed, giving 4 distinct shift or trial types. The third major factor, the secondary task of tone counting, in this experiment plays an important and contrary role in trying to understand the Training Difficulty Principle.

Further things to be modeled Interactions of those variables (mapping, load, tone counting) within a session Interactions of those variables across sessions

The basic RT patterns in RADAR Notes:averaged over session, block within session, and tone group RTs are for hit (correctly recognized target) trials only

Description of graph on preceding slide (this information was not on a slide but included here to make previous slide clear) Basic RT patterns –CM faster than VM –1-1 faster than 4-4 –Similar pattern in Training and Test No learning observed in RT –CM 1-1 and VM 1-1 very similar, and fastest; CM 4-4 somewhat slower; VM 4-4 much slower The basic things that go into the times for the four trial types are: –The time to press the space bar –The time spent moving the eyes to one or more blips, and –The time to recognize the character enough to make a decision and to make that decision Times for eye movements and pressing the space bar were based on values in IMPRINT micromodels.

Assumptions for RT components CM tasks, VM 1-1 task, and VM 4-4 task are different from each other –CM 1-1 and 4-4: Is character in blip in right character set? Only difference is looking at more blips in 4-4 condition –VM different from CM: Distractors in same character set as targets, so have to identify actual character –VM 4-4 different from VM 1-1: Must compare each blip looked at with each of 4 items in memory set Self-terminating search On average, total time for eye movement is similar between the 1-1 and the 4-4 conditions Pressing space bar is FAST

Is this in right char set Simplified version of network Prepare for next frame Move eye to next blip Press space bar Is this in the memory set Are there more blips to look at Wait for next frame CM VM 1-1 VM 4-4 YES!! NO yes no Is this the target Is this in the right char set

Subjects vs. Model (averaged over tone) r 2 =.982

Additional Factor: Tone counting In Tone condition, tones occur every ms –Approx 15% are “deviant” – these must be counted and count reported at end of shift “deviant” tones are recognizably different from base tone In No Tone condition, no tones are heard Between subjects –Crossed between sessions –4 groups No Tone-No Tone (NN)Tone-No Tone (TN) No Tone-Tone (NT) Tone-Tone (TT) As a secondary task, tone counting is a test of the Training Difficulty Principle

RT tone counting subject results The secondary tone counting task results in longer response times Tone counting at training (compared to no tone counting at training) results in longer response times at test for both tone counting conditions at test (esp. in VM shifts) –This result is counter to other findings (supporting the Training Difficulty Principle) that difficulty at training leads to better learning (presumably due to concurrent distraction in this experiment)

Modeling tone Penalties for –Secondary task in general –When a tone is heard (interruption of concentration) –When the tone is deviant and the count must be incremented –(In test) having trained with tone

Subjects vs. Model Test session; similar pattern in training session r 2 =.982 Tone condition at test

Additional notes to previous slide (this slide not in presentation) Previous slide shows test session; in the training session the same pattern is seen for the first finding, that the secondary task resulted in longer response times. To see the basic effect of tone counting, note that in every side- by side pair of subject bars the bar with tone is higher than the bar with no tone. To see the effect of training with tone on performance at test, compare the light blue and green bars in each group of 8 bars that represent one shift type. The pair of bars on the right are the subjects that trained with the secondary task; the pair of bars on the left are those who did not. In every case, the pair on the right have RTs that are slightly longer than those on the left, and this difference is significant. IMPRINT captures both of these results very well (compare the dark green and blue columns with each other and the light green and blue bars).

Accuracy Two components to Accuracy –Hit rate (HR) Just finished working with HR (current model r 2 =.907) CM and VM 1-1 similar; VM 4-4 far worse Training with tone also results in worse HR performance at test –False Alarm rate (FA) More complex patterns than HR Some subtle learning patterns found in FA

What’s next False Alarm Rate, including the more subtle effects (such as learning) Bengt will recreate IMPRINT model in Matlab –Use numbers for variables provided from the Matlab model to fine-tune IMPRINT model Potential for use in making predictions for follow-on experiments –Some experiments have already been done and reported here

The hidden slides following this one are the background slides describing the RADAR Task in Experiment 1 of the RADAR series of experiments

Summary – Overall Experiment 1 Shift = 7 frames “Shift” = Trial  (20 of these) { 1 Block = 20 Shifts  C M 1-1 C M 4-4 VM 1-1 VM 4-4 C M 1-1 C M 4-4 VM 1-1 VM 4-4  Experiment takes place in 2 sessions (Training, Test) one week apart Each session = 8 blocks Each block has trial type as noted (explained shortly)

Summary – The shift 15 out of 20 shifts have a target, 5 have no target 7 frames per shift Frames 1 and 7: all 4 blips are blank Target occurs once in shift, distributed across frames 2-6; distractors also in frames 2-6 as required by shift type Each shift has its own target memory set from allowable set of targets – different every shift

Summary – Trial type factors Target set (digit vs. letter; no effects, so ignored) –Between subject; same for a given subject in both sessions Mapping –Consistent (CM): distractors are different character set than target –Varied (VM): distractors are SAME character set as target Crucial: Sometimes a target is a distractor in other shifts Number of targets in memory set/number of filled in blips –1 or 4 –referred to as Load or load level in presentation Mapping and number of targets: –Within Subject –Crossed  CM1-1, CM4-4, VM1-1, VM4-4

Summary – The Frame 4 blips, either blank or with letter or digit Blips move from outer corners to center in s Subject to respond as quickly as possible if target present, otherwise should not respond An example of a CM 4-4 frame with target present

Summary – How trial types correspond to frames: CM 1-1 for sake of example, targets are digits 1 digit to remember as target Only one blip has any character, rest blank In target frame, target digit will be shown In non-target frames, letters will be shown (because CM condition) THEREFORE: Easy: Eyes go to filled in blip, just have to decide if it is a letter or a digit – don’t even need to check actual identity

Summary – How trial types correspond to frames: CM 4-4 for sake of example, targets are digits 4 digits to remember as targets, but only one can actually occur in that shift All 4 blips have a character; all are distractors except when target is shown In target frame, target digit will be shown, rest of blips are letter distractors (because of CM condition) In non-target frames, letters will be shown (because CM condition) THEREFORE: Relatively easy: Eyes go to each blip in turn, just have to decide if it is a letter or a digit – don’t even need to check actual identity. If it IS a digit, then respond, otherwise go to next blip or wait for end of frame. Takes more time than 1-1 case because have to look at up to 4 blips (avg. 2.5/frame in target frames), but pretty much same task

Summary – How trial types correspond to frames: VM 1-1 for sake of example, targets are digits 1 digit to remember as target Only one blip has any character, rest blank In target frame, target digit will be shown In non-target frames, digits not from the memory set will be shown (because VM condition) THEREFORE: Relatively easy: Eyes go to filled-in blip, have to decide if the character is the same as the target We know VM 1-1 is pretty much as easy as CM 1-1, at least in this experiment, because RT and accuracy have extremely similar values between the two, esp. RT

Summary – How trial types correspond to frames: VM 4-4 for sake of example, targets are digits 4 digits to remember as targets, but only one can actually occur in that shift All 4 blips have a character; all are distractors except when target is shown In target frame, target digit will be shown, rest of blips (distractors) are also digits, but not from memory set (because of VM condition) In non-target frames, digits not from memory set will be shown (because VM condition) THEREFORE: Relatively difficult: Eyes go to each blip in turn, have to decide if that character is one of the 4 items in the memory set Takes more time than 1-1 case because have to look at up to 4 blips (avg. 2.5/frame in target frames), AND have to compare against 4 items in memory set instead of 1