Vector Quantities We will concern ourselves with two measurable quantities: Scalar quantities: physical quantities expressed in terms of a magnitude only.

Slides:



Advertisements
Similar presentations
10/11 do now 2nd and 3rd period: 3-1 diagram skills
Advertisements

Vectors and Oblique Triangles
Chapter 3 Vectors.
Vectors and Vector Addition Honors/MYIB Physics. This is a vector.
Graphical Analytical Component Method
Graphical Analytical Component Method
Vector addition, subtraction Fundamentals of 2-D vector addition, subtraction.
Phys211C1V p1 Vectors Scalars: a physical quantity described by a single number Vector: a physical quantity which has a magnitude (size) and direction.
Review Displacement Average Velocity Average Acceleration
Scalar & Vector Quantities. SCALAR QUANTITIES Described by a single number and unit of measurement. Gives the magnitude (size) Examples Mass = 20 g Time.
Vector Mathematics Physics 1.
Vectors & Scalars Vectors are measurements which have both magnitude (size) and a directional component. Scalars are measurements which have only magnitude.
Chapter 3 Vectors. Coordinate Systems Used to describe the position of a point in space Coordinate system consists of a fixed reference point called the.
Forces in 2D Chapter Vectors Both magnitude (size) and direction Magnitude always positive Can’t have a negative speed But can have a negative.
Vectors Chapter 3, Sections 1 and 2. Vectors and Scalars Measured quantities can be of two types Scalar quantities: only require magnitude (and proper.
Adding Vectors Graphically CCHS Physics. Vectors and Scalars Scalar has only magnitude Vector has both magnitude and direction –Arrows are used to represent.
Vector Quantities Vectors have ▫magnitude ▫direction Physical vector quantities ▫displacement ▫velocity ▫acceleration ▫force.
Coordinate Systems 3.2Vector and Scalar quantities 3.3Some Properties of Vectors 3.4Components of vectors and Unit vectors.
Vectors A How to Guide Sponsored by:.
Chapter 3 Vectors. Coordinate Systems Used to describe the position of a point in space Coordinate system consists of a fixed reference point called the.
Vectors Chapter 6 KONICHEK. JUST DOING SOME ANGLING.
CHAPTER 5 FORCES IN TWO DIMENSIONS
Chapter 3 – Two Dimensional Motion and Vectors
Kinematics and Dynamics
Vector Basics. OBJECTIVES CONTENT OBJECTIVE: TSWBAT read and discuss in groups the meanings and differences between Vectors and Scalars LANGUAGE OBJECTIVE:
Vector Addition and Subtraction
Chapter 3 Vectors.
Section 5.1 Section 5.1 Vectors In this section you will: Section ●Evaluate the sum of two or more vectors in two dimensions graphically. ●Determine.
Vectors AdditionGraphical && Subtraction Analytical.
Trigonometry and Vectors Motion and Forces in Two Dimensions SP1b. Compare and constract scalar and vector quantities.
Vector components and motion. There are many different variables that are important in physics. These variables are either vectors or scalars. What makes.
Chapter 4 Vector Addition When handwritten, use an arrow: When printed, will be in bold print: A When dealing with just the magnitude of a vector in print,
VECTORS. Vectors A person walks 5 meters South, then 6 meters West. How far did he walk?
Vectors Vector: a quantity that has both magnitude (size) and direction Examples: displacement, velocity, acceleration Scalar: a quantity that has no.
The Science of Vectors Magnitude & Direction. What are they? When we measure things in Science - we not only must know how much (magnitude) but in what.
Vectors and Scalars A.S – Scalar Quantities Those values, measured or coefficients, that are complete when reported with only a magnitude.
Motion in 2 dimensions Vectors vs. Scalars Scalar- a quantity described by magnitude only. –Given by numbers and units only. –Ex. Distance,
Vectors in Two Dimensions
Trigonometric Method of Adding Vectors. Analytic Method of Addition Resolution of vectors into components: YOU MUST KNOW & UNDERSTAND TRIGONOMETERY TO.
Vectors have magnitude AND direction. – (14m/s west, 32° and falling [brrr!]) Scalars do not have direction, only magnitude. – ( 14m/s, 32° ) Vectors tip.
Today, we will have a short review on vectors and projectiles and then have a quiz. You will need a calculator, a clicker and some scratch paper for the.
CP Vector Components Scalars and Vectors A quantity is something that you measure. Scalar quantities have only size, or amounts. Ex: mass, temperature,
Two-Dimensional Motion and Vectors. Scalars and Vectors A scalar is a physical quantity that has magnitude but no direction. – –Examples: speed, volume,
Vectors Some quantities can be described with only a number. These quantities have magnitude (amount) only and are referred to as scalar quantities. Scalar.
1.What is the initial position of the star? _______________________ 2.What is the final position of the star? _______________________ 3.If the star traveled.
Vectors Physics Book Sections Two Types of Quantities SCALAR Number with Units (MAGNITUDE or size) Quantities such as time, mass, temperature.
Physics I Unit 4 VECTORS & Motion in TWO Dimensions astr.gsu.edu/hbase/vect.html#vec1 Web Sites.
VECTORS. BIG IDEA: Horizontal and vertical motions of an object are independent of one another.
Vectors and Scalars. Physics 11 - Key Points of the Lesson 1.Use the tip-to-tail method when adding or subtracting vectors 2.The sum of all vectors is.
VECTOR ADDITION Vectors Vectors Quantities have magnitude and direction and can be represented with; 1. Arrows 2. Sign Conventions (1-Dimension) 3. Angles.
SCALARS & VECTORS. Physical Quantities All those quantities which can be measured are called physical quantities. Physical Quantities can be measured.
Vectors Chapter 4. Vectors and Scalars What is a vector? –A vector is a quantity that has both magnitude (size, quantity, value, etc.) and direction.
Vectors Vectors or Scalars ?  What is a scalar?  A physical quantity with magnitude ONLY  Examples: time, temperature, mass, distance, speed  What.
SOHCAHTOA Can only be used for a right triangle
Chapter 3 Vectors. Vector quantities  Physical quantities that have both numerical and directional properties Mathematical operations of vectors in this.
VECTORS Wallin.
Vectors AP Physics C.
Vectors AP Physics 1.
Magnitude The magnitude of a vector is represented by its length.
Vectors Vector: a quantity that has both magnitude (size) and direction Examples: displacement, velocity, acceleration Scalar: a quantity that has no.
4.1 Vectors in Physics Objective: Students will know how to resolve 2-Dimensional Vectors from the Magnitude and Direction of a Vector into their Components/Parts.
10 m 16 m Resultant vector 26 m 10 m 16 m Resultant vector 6 m 30 N
Chapter 3.
10 m 16 m Resultant vector 26 m 10 m 16 m Resultant vector 6 m 30 N
Resolving Vectors in Components
Introduction to 2D motion and Forces
Vectors.
Vector Operations Unit 2.3.
Presentation transcript:

Vector Quantities We will concern ourselves with two measurable quantities: Scalar quantities: physical quantities expressed in terms of a magnitude only. Scalar quantities consist of a number and a unit. Example: 100 m/s (no direction).

Vector Quantities Vector quantities: quantities that are described by a magnitude and a direction. Vector quantities consist of a number, a unit, and a direction (basically, a scalar quantity with the direction indicated). Example: if east is considered to be positive, then west is negative, so the vector can described as 100 m/s, east or +100 m/s; 80 m/s, west or -80 m/s.

Vector Quantities Vectors are represented by an arrow (  ). The tail of the arrow will always be placed at the point of origin for the measurement of the desired quantity. The length of the arrow indicates the magnitude of the vector. The orientation of the arrow indicates the direction.

Vector Resolution Resultant: is the single vector that produces the same result as the combination of the separate vectors. Each separate vector is called a component vector. We will examine the impact of all vector quantities acting upon an object as if all the vectors originate at a single point.

Vector Addition 1. When two or more vectors act at the same point in the same direction (in other words, the angle between each of the vectors is 0  ), the resultant is determined by adding all the component vectors together. 2. The direction of the resultant vector is in the direction of the component vectors.

Vector Addition If you walk 5 m to the right, stop, and then walk 3 m to the right, the total displacement is: 5 m + 3 m = 8 m. The 5 m vector and the 3 m vector are the component vectors. Resultant displacement = 8 m to the right Properties of Vectors (HRW)

Vector Subtraction 1. When two vectors act at the same point, but in opposite directions (the angle between each vector is 180  ), the resultant is equal to the difference between the two vector quantities (subtract). 2. The direction of the resultant is in the direction of the component vector with the largest magnitude.

Vector Subtraction If you walk 5 m to the right, stop, and then walk 3 m to the left, the total displacement is: 5 m – 3 m = 2 m The 5 m vector and the 3 m vector are the component vectors. Resultant displacement = 2 m to the right. Subtraction of Vectors (HRW)

Head to Tail Method When two or more vectors act at the same time (concurrently) on the same point, the resultant can be determined by placing the vectors head to tail. The tail of the first vector (A) will begin at the origin and the tail of the next component vector (B) is placed at the head of the vector A.

Head to Tail Method The tail of vector C is placed at the head of vector B. Each component vector is drawn with the correct orientation. The order in which the vectors are drawn does not matter as long as the magnitude and direction of each vector is maintained when drawn.

Head to Tail Method The resultant vector R would be the vector beginning at the origin and extending in a straight line to the head of the last vector. The determination of the magnitude will involve use of the Pythagorean theorem or the law of cosines.

Head to Tail Method The direction of the resultant can be determined by resolving the resultant vector into x (horizontal) and y (vertical) components and using a trig function (sin, cos, or tan). This will be described later. Graphical Addition of Vectors & Adding Vectors Algebraically (HRW)

For Vector Problems Involving Right Angles Example: move 5 m along the x-axis and then move 8 m up the y-axis. Place the origin of a coordinate system at the point where the motion begins or where the force is applied; you will start at (0,0) on the coordinate system.

For Vector Problems Involving Right Angles Tail of the 5 m vector goes at the origin and the head points along the x-axis and would lie on 5 on the axis. At the head of the 5 m vector, turn up and the tail of the 8 m vector will begin and the head points up the y-axis and would lie on 8 on the axis. The head of the 8 m vector would lie on the point (5,8) on an x-y coordinate plane.

For Vector Problems Involving Right Angles Resultant vector R begins at the origin (0,0) and ends at the head of the 8 m vector [at the point (8,5)]. The 5 m vector and the 8 m vector are the component vectors.

For Vector Problems Involving Right Angles The resultant R is the hypotenuse of a right triangle formed by the 5 m vector and the 8 m vector. Use the Pythagorean theorem to determine the magnitude of the resultant R: R 2 = A 2 + B 2 R 2 = (5 m) 2 + (8 m) 2 R 2 = 89 m 2 ; R = 9.43 m

For Vector Problems Involving Right Angles To determine the direction of the resultant vector: Requires an angular measurement and a direction moved from a reference axis. Example: 40  above the x-axis. Choose one of the two angles at the point of origin. The reference axis is the adjacent side of the selected angle.

For Vector Problems Involving Right Angles Trig Functions Any one of the trig functions (sin, cos, or tan) can be used to find the direction of the resultant vector R. Be sure the calculator is in degree mode!

For Vector Problems Involving Right Angles Report the angle determined with the trig function and the direction moved from the reference axis. Example: Use the inverse tan function (tan -1 ) to determine the angle 

For Vector Problems Involving Right Angles  = tan  = o To get to the resultant, you must start at the x- axis and rotate o above the x-axis. The magnitude of the resultant is 9.43 m and the direction is o above the x-axis.

X and Y Components of a Vector Vectors can be resolved (broken down) into a component that acts along the x-axis and a component that acts along the y-axis. The tail of the vector to be resolved is placed at the origin and drawn as indicated in the problem.

X and Y Components of a Vector Ex: the 50 m/s vector located 30° above the positive x- axis will be resolved into an x-component and a y-component.

X and Y Components of a Vector From the origin, draw a line along the x-axis to a point below the tip of the head of the vector (the arrow head). This is the x-component of the vector. From the origin, draw a line along the y-axis to a point adjacent to the tip of the head of the vector (the arrow head). This is the y- component of the vector.

X and Y Components of a Vector Construct a parallelogram (either a square or a rectangle). A parallelogram is used because the opposite sides of a parallelogram are equal in magnitude. You also have two right triangles which you can use to solve for the components. The 50 m/s the diagonal of the parallelogram and will be the hypotenuse for the right triangle you will use to determine the x- component and the y-component.

X and Y Components of a Vector The x-component is the adjacent side of the right triangle and you will use the cosine function to determine its magnitude.

X and Y Components of a Vector

The y-component is the opposite side of the right triangle and you will use the sine function to determine its magnitude.

X and Y Components of a Vector

X and Y Components of a Vector Summarized

For problems involving multiple vectors: Rectangular Resolution Resolve each vector into an x- component and a y-component using the trig functions sine or cosine, whichever is appropriate. Be careful to denote the negative values for the x- and y-components, when appropriate. Add all the x-components together to get one resultant x-component vector. Add all the y-components together to get one resultant y-component vector.

For problems involving multiple vectors: Rectangular Resolution Use the Pythagorean theorem to determine the resultant vector. Use a trig function (sine, cosine, or tangent) to determine the angle of orientation for the resultant vector. Visit Adding Vectors Algebraically (HRW) Visit Adding Vectors Algebraically

Example 3C, p. 95 Given two vectors: 25.5 km at 35 ° south of east 41 km at 65° north of east Draw the two vectors on the coordinate grid. The tail of the first vector goes at the origin.

Example 3C, p. 95 To draw 35° south of east: place the protractor on the origin with the 90° mark on the south axis and the 0° mark on the east axis. Measure 35° from the east axis toward the south axis. Draw the 25.5 km vector from the origin at 35°.

Example 3C, p. 95 Make the head of the 25.5 km vector the origin. From the head of the 25.5 km vector, draw the 41 km vector with its tail at the origin and measure the 65° angle from the horizontal axis. To draw 65° north of east: place the protractor on the origin with the 90° mark on the north axis and the 0° mark on the east axis. Measure 65° from the east axis toward the north axis. Draw the 41 km vector from the origin at 65°.

Example 3C, p. 95

The resultant vector R is the vector that begins at the origin and ends at the head of the 41 km vector. Determine the x- component and the y-component for the two vectors.

Example 3C, p. 95

25.5 km: x-component

Example 3C, p km: y-component

Example 3C, p. 95

41 km: x-component

Example 3C, p km: y-component

Example 3C, p. 95 Place the two x-component vectors and the two y-component vectors at the origin. Examine each vector to determine if it should have a positive or negative sign based upon its direction on the x-y coordinate plane.

Example 3C, p. 95 Both x 1 and x 2 will be positive. Y 2 will be positive. Y 1 will be negative. Because x 1 and x 2 are in the same direction, add them to get a single x- component vector.

Example 3C, p. 95 x 1 + x 2 = km km = km The x-component of the resultant is km. y 1 and y 2 are in opposite directions, make sure they have the correct signs and add them to get a single y- component vector.

Example 3C, p. 95 y 1 + y 2 = km km = km The y-component of the resultant is km. Place the tail of the x-component of the resultant at the origin along the positive x- axis. Place the tail of the y-component of the resultant at the origin along the positive y- axis.

Example 3C, p. 95

Redraw the y- component vector with its tail at the head of the x- component vector. The tail of the resultant R begins at the origin and goes to the head of the y- component vector.

Example 3C, p. 95 Use a 2 + b 2 = R 2 to determine R.

Example 3C, p. 95 The magnitude of the resultant vector is km. Use sin, cos, or tan to determine the direction of the resultant. This requires an angle measurement and the orientation of the vector.

Example 3C, p. 95

The resultant vector is 30.53° north of the east axis. In other words, to locate the resultant, you start at the east axis and measure an angle of 30.53° towards the north axis. For determining the orientation of a vector, the angle is given first, then the direction of rotation is given and then the axis from which the rotation occurred is given. An angle measurement of 59.47° east of the north axis is also correct when determining the location of the resultant vector. Note: For orientations given as northwest, northeast, southeast, or southwest, θ = 45°.

Casao’s Wheel of Directions