By: Katie, Sophie, and Rachel.  Pros  Make Characters sing, dance, and move  You can make the character move in order over and over.  Cons  Hard.

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Presentation transcript:

By: Katie, Sophie, and Rachel

 Pros  Make Characters sing, dance, and move  You can make the character move in order over and over.  Cons  Hard when you don’t have a X-Box controller  Hard to put up glass walls.

 Pros  Don’t have to re- program every time.  Anything can talk (even missiles)  Cons  Music is not good.  Hard to get character to talk.  When speech bubbles pop up you can’t hear it talk.

 Pros  Easy to change settings and add characters.  You can make mountains, hills, and valleys.  You can make water rise and fall causing a ocean or river.  Cons  Hard to put up glass walls.  Sometimes you have to go into more then 1 setting

 We think Kodu was easy we could always program the game how we wanted it to. All the characters are cool and easy to move and make them talk. But I also think that kodu was harder that we thought it would be.

 Kodu is very educational. You can learn a lot about physics. Kodu is not only educational but also a fun hobby. Also, a great way to entertain yourself.

FINAL RECOMMENDATION  We strongly believe that Kodu should be used in classrooms in the future.  Kodu is very educational and fun.  Students can learn about creating video games.  Students can play the games, not only make them.  Kodu is an easy way for students to program a character to make sounds, move and have a speech bubble at the same time.

 Game design can be used in education for:  Study reviews and practice  Making homework and learning fun  Letting kids learning without knowing they are learning since they are having fun  Different ways for students to express themselves  Translating materials in different languages