What is the Next Generation of Human-Computer Interaction? Introduction
New Interaction Styles Virtual and augmented reality Ubiquitous, pervasive, and handheld interaction Tangible user interfaces Lightweight, tacit, passive, or non-command Perceptual interfaces Affective computing Context-aware interfaces Ambient interfaces Embodied interfaces Sensing interfaces Eye-movement based interaction Speech and multi-modal interfaces..
Questions Next generation or just disparate developments? What is common? What things or ideas connect them? What differs? Psychological evidence, theories How to test or validate frameworks and concepts Give leverage to move forward, predict, understand, find sweet spots? Opportunities inspired by gaps uncovered
A Starting Point: Reality-Based Interaction Exploit skills/expectations user already has Computer interaction more like interacting with rest of world Ex: Navigation in VR Ex: Tangible interaction with objects Also: Operate system in world, combine with “normal” actions Ex: Cell phone, ubicomp, context-aware
Real vs. Artificial Continuum not dichotomy Exact duplicate of real world? Reality plus extensions Desktop GUI plus "find" command Interact normally plus can turn on X-ray vision Walk and move normally plus can fly by leaning Grasp and move tangible architectural model Separate our claims: Is a good characterization of next generation Is a good UI (not necessarily)
Workshop Tasks Find common elements for understanding, discussing, identifying a next generation of HCI Researchers to consider this topic explicitly Reality-based interaction as concrete starting point Extend, expand, find support Disagree, discredit, replace Introduce alternative opposing or complementary approaches
Workshop Outputs Lens, common language For viewing, discussing, comparing proposed new UI ideas Provide coordinate axes, put into perspective, organize Research agenda Gaps, sweet spots suggested by frameworks Ways to evaluate or validate frameworks Community of HCI researchers Thinking specifically about connecting our research to other developments in next generation HCI