City Engine: Getting Started Geri Miller. Overview Topics - Introduction to CityEngine - Working with CityEngine - Building a city.

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Presentation transcript:

City Engine: Getting Started Geri Miller

Overview Topics - Introduction to CityEngine - Working with CityEngine - Building a city

What is CityEngine? Procedurally generate 3D urban content Geometry + Attributes + Rules

What is CityEngine? Interactive design in 3D

What is CityEngine? Interactive design in 3D

What are the uses for CityEngine

How is 3D city content created ? (1) Together, geometries, attributes, and procedural rules are used to create 3D urban content Attributes Geometry Rules

How is 3D city content created ? (2) Geometries, attributes, and rules result in a procedural city modeling Rule-based 3D cities

What is procedural modeling? 3D model creation using rules/algorithms Iterative refinement

CityEngine and the ArcGIS system Web Mobile Desktop ArcGIS CityEngine Analyze Visualize Create 2D/3D data Design Generate Share

Building a city - Project structure Workspace - Project - Assets - Data - Images - Maps - Models - Rules - Scenes

Project structure Workspace - Project - Assets - Data - Images - Maps - Models - Rules - Scenes Facades Vegetation Roofing Streets

Project structure Workspace - Project - Assets - Data - Images - Maps - Models - Rules - Scenes Vegetation Streets Building footprints Aerial imagery Basemap Elevation Mass models

Project structure Workspace - Project - Assets - Data - Images - Maps - Models - Rules - Scenes SHP GDB OSM DXF KML Imagery DAE OBJ Geospatial/2D data

Project structure Workspace - Project - Assets - Data - Images - Maps - Models - Rules - Scenes Snapshots

Project structure Workspace - Project - Assets - Data - Images - Maps - Models - Rules - Scenes Landuse Aerial image Land/water

Project structure Workspace - Project - Assets - Data - Images - Maps - Models - Rules - Scenes - Scripts Venice.3ws

Project structure Workspace - Project - Assets - Data - Images - Maps - Models - Rules - Scenes - Scripts OBJ 3DS VOB FBX DAE RIB MAS MI ABC GDB Generated 3D data

Project structure Workspace - Project - Assets - Data - Images - Maps - Models - Rules - Scenes Streets.cga

Project structure Workspace - Project - Assets - Data - Images - Maps - Models - Rules - Scenes Venice.cej

Model generation Assets and textures Shapes Attributes CGA rules 3D model Optional

3D city (geo)design Iterative analysis while designing DesignAnalyzeCompare