Beginning Game Development Using Construct 2 Glen Colby.

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Presentation transcript:

Beginning Game Development Using Construct 2 Glen Colby

Concepts Layouts and Layers Event Sheets Objects Behaviors Effects Global vs. Instance Variables

You still have to code a little Construct allows you to use expressions You will still need to understand concepts like flow control, events, etc

Expressions In events, expressions are used to calculate sums or retrieve information from objects, such as a Sprite's X co-ordinate.

Conditional Operators You can use the following operators in expressions: + (addition) - (subtraction) * (multiplication) / (division) % (modulo, remainder after division) ^ (raise to power, e.g. 5 ^ 2 = 25) & (build strings, e.g. "Your score is: " & score)

Movement The Bullet Behavior Speed and Acceleration

WebGL Effects Cost of effect vs. using an animation Particle Effects

Exporting your project IOS, Android (Through Cordova) Windows Store OSX and Windows - NW.js (the platform formerly know as Node-webkit) Blackberry (hahahahahaha, sorry you'll never use this one) Tizen (*snicker*) Amazon Appstore HTML5 Website

Resources Audio Graphics My Blog Local Resources (Hopefully these two groups will merge)