A Survey of Wavelet Algorithms and Applications, Part 2 M. Victor Wickerhauser Department of Mathematics Washington University St. Louis, Missouri 63130.

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Presentation transcript:

A Survey of Wavelet Algorithms and Applications, Part 2 M. Victor Wickerhauser Department of Mathematics Washington University St. Louis, Missouri USA SPIE Orlando, April 4, 2002 Special thanks to Mathieu Picard

Discrete Wavelet Transform •Purpose: compute compact representations of functions or data sets •Principle: a more efficient representation exists when there is underlying smoothness

Subband Filtering Low pass filter convolution: is the equivalent Z -transform

Subband Filtering Leads to a perfect reconstruction if :

(9-7) filter pair  Very popular and efficient for natural images (portraits, landscapes, … ) •Analysis filters –Low-pass : 9 coeff, High-pass : 7 coeff. •Synthesis filters –Low-pass : 7 coeff, High-pass : 9 coeff.

LOW-PASS filter

HIGH-PASS filter

Construction using Lifting

Inverse Transform

Advantages of Lifting •In-place computation •Parallelism •Efficiency: about half the operations of the convolution algorithm •Inverse Transform : follows immediately by reversing the coding steps

Factoring a subband transform into Lifting steps (Daubechies, Sweldens) Theorem: Every subband transform with FIR filters can be obtained as a splitting step followed by a finite number of predict and update steps, and finally a scaling step.

Application: (9-7) filter pair

Application: (9,7) filters with

Boundary problems with finite length signals • Applying the (9,7) filters to a finite length signal x(n) requires samples outside of the original support of x • Taking the infinite periodic extension of x may introduce a jump discontinuity • With symmetric biorthogonal filters, we can use nonexpansive symmetric extensions

symmetric extension operators

For 2 -subband filters symmetric about one of their taps, use the E S (1,1) extension for both forward and inverse transforms

Symmetric extension and Lifting PREDIC T

Symmetric extension and Lifting UPDATE

Extension to the 2D case •Horizontal and vertical directions are treated separately •Apply the 1D wavelet transform to rows, and then to columns, in either order => 4 subbands: HH, HG, GH, GG •Reapply the filtering transformation to the HH subband, which corresponds to the coarser representation of the original image

Extension to the 2D case

In-place computation

Pyramidal structure IN PLACE

Multiscale representation •For coefficients organized by subbands: if (i,j) belongs to scale k, then (2i,2j), (2i+1,2j), (2i,2j+1), (2i+1,2j+1) belong to scale k-1 •For coefficients are computed in place: (i,j) belongs to scale min(k,l) where k (respectively l) is the number of 2s in the prime factorization of i (respectively j)

Example

Example: In-Place

Spatial Orientation Trees

Spatial Orientation Trees (In Place)

Experimental Facts  Most of an image ’ s energy is concentrated in the low frequency components, thus the variance is expected to decrease as we move down the tree •If a wavelet coefficient is insignificant, then all its descendants in the tree are expected to be insignificant

A small example: 8x8 sample

Grayscale picture, 4 bits/pixel

Average : 4.9

Results : PSNR(rate)

Original : lena.pgm, 8bpp, 512x512

Compression rate: 160, 0.05bpp; PSNR = 27.09dB

Compression rate: 80, 0.1bpp; PSNR = 29.80dB

Compression rate: 64, 0.125bpp; PSNR = 30.64dB

Compression rate: 32, 0.25bpp; PSNR = 33.74dB

Compression rate: 16, 0.5bpp; PSNR = 36.99dB

Compression rate: 8, 1.0bpp; PSNR = 40.28dB

Compression rate: 4, 2.0bpp; PSNR = 44.61dB

Original : barbara.pgm, 8bpp, 512x512

Compression rate: 32, 0.25bpp; PSNR = 27.09dB

Compression rate: 16, 0.5bpp; PSNR = 30.85dB

Compression rate: 8, 1.0bpp; PSNR = 35.82dB

Compression rate: 4, 2.0bpp; PSNR = 41.94dB

Original : goldhill.pgm, 8bpp, 512x512

Compression rate: 32, 0.25bpp; PSNR = 30.17dB

Compression rate: 16, 0.5bpp; PSNR = 32.58dB

Compression rate: 8, 1.0bpp; PSNR = 35.87dB

Compression rate: 4, 2.0bpp; PSNR = 40.95dB

Image height or width is not a power of 2? • If a row or a column has an odd number N of samples, the transform will lead to (N+1)/2 coefficients for the H subband or (N-1)/2 for the G subband.  Let l=min(width,height); if 2 < l  2, then the subband pyramid will have n different detail levels, and the spatial orientation tree will have depth n. • If the width or the height is not an integer power of 2, some detail subbands at certain scales will have fewer coefficients than if width and height were padded up to the next integer power of 2. n n-1

Example

Image ’ s height or width is not a power of 2? Idea : If a node (i,j) has a son outside of the picture, look for further descendants of this one that come back into the picture, and also considers them as sons of (i,j)

Colored Pictures • A colored picture can be represented as a triplet of 2D arrays corresponding to the colors (Red,Green,Blue) • The coder performs the same linear transform as JPEG does, changing (R,G,B) into (Y,Cr,Cb), to get 1 luminance and 2 chrominance channels • The human eye is much more sensitive to variations in luminance than to variations in either of the chrominance channels • In the following examples, 90% of the output data is dedicated to the luminance channel

Original : lena.ppm, 24bpp, 512x512

Compression rate: 128, bpp;

Compression rate: 64, 0.375bpp;

Compression rate: 32, 0.75bpp;

Compression rate: 16, 1.5bpp;

Compression rate: 8, 3.0bpp;

Compression rate: 4, 6.0bpp;

Compression rate: 8, 3.0bpp;percentage of bits budget spent of the luminance channel = 1%

Compression rate: 8, 3.0bpp;percentage of bits budget spent of the luminance channel = 10%

Compression rate: 8, 3.0bpp;percentage of bits budget spent of the luminance channel = 50%

Compression rate: 8, 3.0bpp;percentage of bits budget spent of the luminance channel = 90%

Compression rate: 8, 3.0bpp;percentage of bits budget spent of the luminance channel = 99%

ZOOM 50%99%

Sharpening Filters •Idea: a better PSNR does not always mean a better looking picture. Even for grayscale pictures, the human eye does not exactly see the images of difference •Problem: especially at low bit rates, reconstructed pictures look too smooth, with subjective loss of contrast  Fix: letting c ’ =(2I-H) c is one way to reverse the effects of applying a smoothing filter H to c

Compression rate: 32, sharpened loss of PSNR = 1.4dB

Compression rate: 16, sharpened loss of PSNR = 2.75dB

Compression rate: 8, sharpened loss of PSNR = 5.11dB

Compression rate: 16 COMPARISON unsharpened sharpened