Gaming Servers Presented by David Hom & Jackson Nguyen
How Gaming Servers Work When a person is playing a game from his or her computer on the net, it connects to game servers such as these Image provided by hypothermia.gamershardware.com
How Gaming Servers Work The following is a basic idea of how information is sent from your computer to the server as well as other computers on the network: When a person is playing a game online, what’s a little more important is not the speed but rather the amount of hops, traceroutes, that the data packets from the computer have to bounce through (routers/switches) to get to its destination.
How Gaming Servers Work The moment When you input information from your computer it bounces. Here is a technical example: Tracing route to over a maximum of 30 hops 1 10 ms 10 ms 10 ms ms 13 ms 34 ms boi-edge-01.inet.qwest.net [ ] 3 14 ms 17 ms 24 ms boi-core-02.tamerica.net [ ] ms 130 ms 127 ms sea-core-03.tamerica.net [ ] ms 111 ms 120 ms unknown.Level3.net [ ] ms 104 ms 102 ms ge mp1.Seattle1.level3.net [ ] ms 131 ms 142 ms so mp2.LosAngeles1.Level3.net [ ] ms 171 ms 168 ms gige9-0.hsipaccess1.LosAngeles1.Level3.net [ ] ms 153 ms 206 ms unknown.Level3.net [ ] ms 148 ms 144 ms cor01-vl-127.ca-pasadena0.ne.earthlink.net [ ] ms 177 ms 178 ms dir01-vl-264.ca-pasadena0.ne.earthlink.net [ ] ms 143 ms 135 ms Trace complete.
The route that the data packet takes would be from a house in Southern Idaho to several places across the country until it reaches the game server in Pasadena.
How Gaming Servers Work Layman’s Explanation: Say you see the enemy right in front of you. LIKE SO
How Gaming Servers Work You tell the computer to shoot (Normally by pressing the left button on the mouse) The data packet is then sent to the server, via traceroutes. The server then receives the information and sends another data packet known as a reply packet which confirms the packet has been received.
How Gaming Servers Work While at the same time, the server calculates your position in 3D space, the direction of the projectile, and takes the position of the enemy in 3D space and his movement speed and direction. It will then calculate whether or not you successfully hit your target. The server decides that you successfully hit your target. It then sends data packets (hit points lost, armor, etc.) to both you and the enemy telling you that the enemy has been hit. ENEMY HERE YOU ARE HERE
How Gaming Servers Work “CONGRATULATIONS!!! YOU HAVE ELIMINATED THE ENEMY” - SERVER
How Gaming Servers Work This is the basic idea of how information is sent between gamers and the server. KEY TERM: Replication – Taking data from a given client and replicating it (duplicating + adding to it) back to all the clients.
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