Days before the game Crew composition: Positions: Strengths Weaknesses * Your strengths and weaknesses Field: Issues Lights, dressing room Natural/turf.

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Presentation transcript:

Days before the game Crew composition: Positions: Strengths Weaknesses * Your strengths and weaknesses Field: Issues Lights, dressing room Natural/turf League: Rules: Differences Call someone for clarification What can go Wrong?

Days before the game Teams Standings Strengths Previous game(s) Issues Certain plays Coaches Timers Travel plans: Driving Timing Traffic/events Game time Eating ahead Eating after What can go Wrong?

Days before the game Weather conditions Review notes (previous performances) Pre-game notes What can go Wrong?

Day before the game Uniform Packed Mixed crew - crest Various weather/field conditions Do you know where you’re going? Google maps Review: Rules applications Mechanics Telephone confirmation

Before the game Get to site Rendezvous Food Weather Travel Review football topics – (keep it lite – don’t add pressure) Arrive on time!! Find dressing room Review field – contact someone about problems a soon as possible What can go Wrong?

Before the game Good Pre-game meeting Thorough with crew participation – work through questions Don’t add pressure Be confident Team building Go out on time Look good! Everyone has a job to do Coaches meeting Your meeting – professional Know what you want to cover Listen to concerns Explain what you will do Same amount of time with each coach What can go Wrong?

Before the game Talk to timer Equipment working – tested? Don’t assume Crew Back in dressing room, out on field Issues brought up Talk to coach (again) if necessary Get teams; get captains Be positive Captain’s decisions – write it down Kick-off on time Ceremonial KO Ceremonial coin toss Anthem What can go Wrong?

During, Time-out, Quarter time, half time People are watching IPhones You Tube Time outs - Opportunity to confer on important issues Not trivial matters Write down time of time-out Moving chains Doing it right! Follow mechanics Take your time, no-one moves until everyone is ready KO on Time What can go Wrong?

During, Time-out, Quarter time, half time Half Time Corrections To the point Refresh Comments to motivate 2 nd half Teambuilding Go out on time – who’s watching clock Get captains/teams: right team’s decision KO on Time Disqualification Play finished Officials meeting Complete understanding of what went on Ball covered Umpire/Referee speak to coaches (both) Professional: to–the-point Player removed (appropriate for league) What can go Wrong?

After the game Debrief: Ask questions Clarification of issues Listen to Supervisor Sign Game sheet Clear understand of disqualification – additional information Clear understanding of injuries What can go Wrong? At the game

After the game Game report: RIC Note unusual things Reporting disqualifications Reporting injuries Your performance What’s important - uniform - game management - crew management Make notes Rules review/mechanics What can go Wrong? At home

After the game What can go Wrong? Next week Ask for help/mentor Talk about football with others Get ready for next time