Chapter 2 Bits, Data Types, and Operations
2-2 Hexadecimal Notation It is often convenient to write binary (base-2) numbers as hexadecimal (base-16) numbers instead. fewer digits -- four bits per hex digit less error prone -- easy to corrupt long string of 1’s and 0’s BinaryHexDecimal BinaryHexDecimal A B C D E F15
2-3 Converting from Binary to Hexadecimal Every four bits is a hex digit. start grouping from right-hand side D4F8A3 This is not a new machine representation, just a convenient way to write the number.
Converting from Hexadecimal to Binary Hexadecimal to binary conversion: Remember that hex is a 4-bit representation. 2-4 FA91 hex or xFA91 F A DE hex or x2DE 2 D E
Convert Hexadecimal to Decimal Hexadecimal to decimal is performed the same as binary to decimal, positional notation. Binary to decimal uses base 2 Decimal is base 10 Hexadecimal is base AF4 hex = 3x Ax Fx x16 0 = 3x x x x16 0 = 3x x x16 + 4x1 = 12, , = 19,092 ten
2-6 Fractions: Fixed-Point How can we represent fractions? Use a “binary point” to separate positive from negative powers of two -- just like “decimal point.” 2’s comp addition and subtraction still work. if binary points are aligned (40.625) (-1.25) (39.375) 2 -1 = = = No new operations -- same as integer arithmetic.
2-7 Fractions: Fixed-Point How is -6 5/8 represented in the floating point data type? Break problem into two parts Whole: 6 = 1x x x2 0 => 110 Fraction: 5/8 = ½ (4/8) + 1/8 => 1x x x2 -3 = /8 ten = two
2-8 Very Large and Very Small: Floating-Point Large values: x requires 79 bits Small values: x requires >110 bits Use equivalent of “scientific notation”: F x 2 E Need to represent F (fraction), E (exponent), and sign. IEEE 754 Floating-Point Standard (32-bits): SExponentFraction 1b8b23b
2-9 Floating Point Example Single-precision IEEE floating point number: Sign is 1 – number is negative. Exponent field is = 126 (decimal). Fraction is … = 0.5 (decimal). Value = -1.5 x 2 ( ) = -1.5 x 2 -1 = signexponentfraction
2-10 Floating Point Example Single-precision IEEE floating point number: Sign is 0 – number is positive. Exponent field is = 127 (decimal). Fraction is … = (decimal). Value = x 2 ( ) = x 2 0 = signexponentfraction
2-11 Floating Point Example Single-precision IEEE floating point number: Sign is 0 – number is positive. Exponent field is = 0 (decimal) special case. Fraction is … = (decimal). Value = x 2 (-126) = = x signexponentfraction
2-12 Text: ASCII Characters ASCII: Maps 128 characters to 7-bit code. both printable and non-printable (ESC, DEL, …) characters 01soh11dc121!31141A51Q61a71q 02stx12dc222"32242B52R62b72r 03etx13dc323#33343C53S63c73s 04eot14dc424$34444D54T64d74t 05enq15nak25%35545E55U65e75u 06ack16syn26&36646F56V66f76v 07bel17etb27'37747G57W67g77w 08bs18can28(38848H58X68h78x 09ht19em29)39949I59Y69i79y 0anl1asub2a*3a:4aJ5aZ6aj7az 0bvt1besc2b+3b;4bK5b[6bk7b{ 0cnp1cfs2c,3c<4cL5c\6cl7c| 0dcr1dgs2d-3d=4dM5d]6dm7d} 0eso1ers2e.3e>4eN5e^6en7e~ 0fsi1fus2f/3f?4fO5f_6fo7fdel
2-13 Interesting Properties of ASCII Code What is relationship between a decimal digit ('0', '1', …) and its ASCII code? x30 -> ‘0’, x31 -> ’1’, … x39 -> ’9’ What is the difference between an upper-case letter ('A', 'B', …) and its lower-case equivalent ('a', 'b', …)? Difference of x20 Given two ASCII characters, how do we tell which comes first in alphabetical order? Compare ASCII values, the lowest value is the first in alphabetical order Are 128 characters enough? (
2-14 Other Data Types Text strings sequence of characters, terminated with NULL (0) typically, no hardware support Image array of pixels monochrome: one bit (1/0 = black/white) color: red, green, blue (RGB) components (e.g., 8 bits each) other properties: transparency hardware support: typically none, in general-purpose processors MMX -- multiple 8-bit operations on 32-bit word Sound sequence of fixed-point numbers
Another use for bits: Logic Beyond numbers logical variables can be true or false, on or off, etc., and so are readily represented by the binary system. A logical variable A can take the values false = 0 or true = 1 only. The manipulation of logical variables is known as Boolean Algebra, and has its own set of operations - which are not to be confused with the arithmetical operations of the previous section. Some basic operations: NOT, AND, OR, XOR
2-16 LC-3 Data Types Some data types are supported directly by the instruction set architecture. For LC-3, there is only one hardware-supported data type: 16-bit 2’s complement signed integer Operations: ADD, AND, NOT Other data types are supported by interpreting 16-bit values as logical, text, fixed-point, etc., in the software that we write.