Velocity and Position by Integration
Non-constant Acceleration Example
Chapter 2 Summary Motion Along a Straight Line
Chapter 3 Outline Motion in Two or Three Dimensions Position and velocity vectors Acceleration vectors Parallel and perpendicular components Projectile motion Uniform circular motion Relative velocity
Position Vector
Velocity Vector
Acceleration Vector
Parallel and Perpendicular Components of Acceleration
Projectile Motion Any body that is given an initial velocity and follows a path determined solely by the effects of gravity and air resistance is a projectile. The path the projectile follows is its trajectory. Initially, we will consider the simplest model in which we neglect the effects of air resistance, and the curvature of the earth.
Projectile Motion
Trajectory Shape
Projectile Motion Example #1
Projectile Motion Example #2