Marc Prensky LEARNSHARE WEBINAR February 18, 2004 Online © 2004 Marc Prensky
GAMES GAMESGAMESGAMESGAMES What’s the Difference? and Why Does it Matter? SIMULATIONS versus Simulations Versus Games © 2004 Marc Prensky
Our Problem: Our problem © 2004 Marc Prensky
For the … For natives © 2004 Marc Prensky
THIS is their e-Life: elife © 2004 Marc Prensky
but THIS is their “e-Learning”: elearning © 2004 Marc Prensky
Sales Co-Pilot Strategy Co-Pilot Simulation Strategy/Sales Co-Pilot © 2004 Marc Prensky From Imparta
Virtual Leader Simulation Virtual Leader © 2004 Marc Prensky From Simulearn
Game In$ider © 2004 Marc Prensky From PwC
The Monkey Wrench Conspiracy GAME 3 levels, save station TASKS 30 graded, w/self-evals Game Monkey Wrench © 2004 Marc Prensky From Games2train
What is the Difference? What is the difference Actually a Continuum No Clear Dividing Line PURE SIM PURE GAME © 2004 Marc Prensky
“Bottom Line” Difference A PURE SIM Focuses on the thing or process being simulated A PURE GAME Focuses on the user’s experience © 2004 Marc Prensky
What’s Missing? A PURE SIM DOESN’T: Reward or Promote Have levels of difficulty Adjust its level of difficulty to you and your progress A PURE GAME DOESN’T: Include any “boring bits” Bother being real © 2004 Marc Prensky
What’s Different? PURE SIM Purpose is Practice Copies Reality Life-paced External Meaning No Goals No Story No Struggle PURE GAME Purpose is Entertainment Includes Fantasy Game-paced Internal Meaning Meaningful Goals Story / Representation Struggle for goal © 2004 Marc Prensky
Goal: Merge PURE SIM Useful Accurate Focus on what is being simulated PURE GAME Positive Attitude Engagement Focus on users experience © 2004 Marc Prensky
Why Use Games? Why Use Games © 2004 Marc Prensky
We want games NOT because they are games, but because they’re the most engaging intellectual thing we have… Not just games © 2004 Marc Prensky
…AND they are a language Digital Natives speak language © 2004 Marc Prensky
Engagement / Motivation © 2004 Marc Prensky
Better Attitude PURE SIM It’s Work Do it right Serious Fear PURE GAME Playfulness Competitive spirit Achievement Victory © 2004 Marc Prensky
EMOTION SOCIALGROUPS CREATIVITY ADRENALINe ! EGO-GRATIFICATION FLOW LEARNING MOTIVATION STRUCTURE INTENSE and PASSIONATEINVOLVEMENT ENJOYMENTANDPLEASURE DOING Games Provide: Games provide © 2004 Marc Prensky
Effectiveness © 2004 Marc Prensky
The effectiveness of games lies in getting to the end Normal e-learning = 70% dropout rate The effectiveness of simulation lies in ‘practice in safety” + better understanding of things and systems But NOT necessarily of people, despite claims Lies in © 2004 Marc Prensky
Straight Shooter Game Straight Shooter © 2004 Marc Prensky From Games2train
America’s Army Game America’s Army © 2004 Marc Prensky From MOVES Institute
When to Choose © 2004 Marc Prensky
What To Whom Strategic Importance What to whom strategic importance © 2004 Marc Prensky
Type of LearningPossible Game Style Facts game show games Skills adventure games Judgment strategy games Behaviors role-playing games Theories constructing games Reasoning logic games Process simulation games Procedures reflex games Creativity puzzle games Language role-playing games Systems simulation games Observation memory games Communication communication games Types of learning © 2004 Marc Prensky
Costs costs © 2004 Marc Prensky
Cost Range Under $100 Under $10,000 Under $100,000 $100,000 + Alternatives PPT, COTS Games DIY : Templates, Mods, Authoring Tools Pre-built tailored Custom STRATEGIC IMPORTANCE Cost diagram © 2004 Marc Prensky
FREE DOWNLOAD PowerPoint “Jeopardy” COTS © 2004 Marc Prensky
COTS Airline Tycoon ($39.95) COTS © 2004 Marc Prensky
Question Games Templates DIY- Question Templates © 2004 Marc Prensky From Games2train
DIY- Question Template The Challenge © 2004 Marc Prensky From Games2train
Conversations DIY – Templates - Behavior Conversations © 2004 Marc Prensky From Games2train
DIY- Multi-Cultural Template No Words © 2004 Marc Prensky From Games2train
DIY- Multi-Player Template Knowledge Tournament © 2004 Marc Prensky From Games2train
DIY - MODS Shell Oil Rig Sim Shell © 2004 Marc Prensky
In-House Who Wants To Be A Master Chief DIY: Authoring Tools © 2004 Marc Prensky
The Monkey Wrench Conspiracy GAME 3 levels, save station TASKS 30 graded, w/self-evals Pre-Built - Tailored Monkey Wrench © 2004 Marc Prensky From Games2train
The Incident Pre-Built - Tailored The Incident © 2004 Marc Prensky From WILL Interactive
Sales Co-Pilot Strategy Co-Pilot Pre-Built - Tailored Strategy/Sales Co-Pilot © 2004 Marc Prensky From Imparta
Virtual Leader Pre-Built - Tailored Virtual Leader © 2004 Marc Prensky From Simulearn
Custom In$ider © 2004 Marc Prensky From PwC
Straight Shooter Custom Straight Shooter © 2004 Marc Prensky From Games2train
America’s Army Custom America’s Army © 2004 Marc Prensky From MOVES Institute
© 2004 Marc Prensky