Body Ownership Translation Phenomena Kyle Ruopp, Devin Irons, Bret Royster
BOTP and what it is Sensation that a part (or as a whole) of the human body has been translated outside of its bounds Related to the Rubber Hand Illusion
Goal Test the limitations of body ownership Invoke BOTP on a digital representation of a human hand Once this is accomplished other experiments of this nature will be conducted
Target Audience Software Designers – new input techniques, mouse/keyboard Video Game Devs – interaction could become much more immersible Artificial Limb – research could be applied to the making of them Psych Research – further understanding of how brain functions
Related Work “Fooling Your Feelings” Preformed tests using a monitor showing subjects hand Monitor showed hand that was being stroked on a certain finger Subject’s hand was being stroked on a different finger Results showed subjects felt a different being stroked
Why We Think We Will Succeed Experiments based on previous studies Fresh perspective
Test Subjects Trying to use 5-7 subjects for each experiment Now taking applications from classmates (wink, wink)
Experiment Series #1 Experiment will be based upon the rubber hand illusion Replace rubber hand with a monitor showing the subject’s hand Purpose is to explore certain variables needed to further experiments with BOTP
Experiment Series #2 Experiment is basically an extension of first experiment Program will be made to give the subject the chance to give us real- time results When subjects feel the BOTP, they click the mouse which will time delay monitor feed
Experiment Series #3 Same set up as before with the monitor screen We will introduce a stress inducer By measuring heart rate and visual cues
Experiment Series #4 Experiment with a complete BOTP Attempt to move a subject’s center of perception outside of their body Head mounted camera so that the subject is viewing themselves from behind (Finally a way to check out how those jeans look)
Evaluation of Experiments During the course of the experiments we will be asking questions Visual cues from the subject will also be a part of our research