Streaming Media to a World-wide Audience on Multiple Platforms IAN PHILPOT DMVMUG Reston, VA
"With Sochi for the first time, all sporting events and sports are being covered by the broadcast online across devices, and not only is all the live broadcasting available online, but also replay.“ -- Jeremy Helfand, Vice President, Adobe
Microsoft’s Goal… Insure high quality video streams, around the world, to multiple device platforms during the 2014 Olympic Winter Games in Sochi, Russia. Internal Groups Product Groups (PG) Developer Platform Evangelism (DPE) Escalation Engineering (EE) Premier Field Engineering (PFE)
Devices Desktop Browser iOS Android Windows 8 XBox
Demo – Video on demand
Key Areas of Success Workflow analysis and optimization Real time escalation support Multi-vendor coordination Post event telemetry reporting
Workflow Analysis and Optimization People Evaluate existing implementations of technologies Upstream Partners Downstream Partners
Real Time Escalation Support People Actively engaged during events Deep Insights / Tooling The right relationships
Multi-vendor Coordination People People pointing fingers Identify issues and escalate to partner Provide a specific level of detail around issues Highlight Reals Ads
Post Event Telemetry Reporting No People (sort of) Insight into the success of the event What went wrong? What went right? What needs to change?
Demo – Live Streaming
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