Implementation - Part 2 CPS 181s March 18, 2003. 2 Pieces of the Site-building Puzzle Page 180, figure 4.1.

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Presentation transcript:

Implementation - Part 2 CPS 181s March 18, 2003

2 Pieces of the Site-building Puzzle Page 180, figure 4.1

3 Systems Analysis: Business Objectives, System Functionality, and Information Requirements Page 182, table 4.1

4 A Logical Design for a Simple Web Site Page 183, figure 4.2a Simple Logical Design This data flow diagram describes the flow of information requests and responses for a simple Web site

5 A Physical Design for a Simple Web Site Page 183, figure 4.2b Simple Physical Design A physical design describes the hardware and software needed to realize the logical design

6 Choice in Building and Hosting Page 184, figure 4.3 You have a number of alternatives when building and hosting an eCommerce site

7 The Spectrum of Tools for Building Your Own eCommerce Site Page 185, figure 4.4

8 Implementation and Maintenance  Benchmarking  A process in which the site is compared with those of competitors in terms of response speed, quality of layout, and design  Maintenance is on-going  20% devoted to debugging code and responding to emergency situations  20% concerned with changing reports, data files, and links to backend databases  60% devoted to general administration and making changes and enhancements to the system

9 Two-tier and Multi-tier eCommerce Architectures Page 191, figure 4.6

10 Key Players in Web Server Software Page 192, figure 4.7

11 Basic Functionality Provided by Web Servers Page 193, table 4.3

12 Web Application Servers  Software programs that provide the specific business functionality required of a web site  Include:  Catalog display (database server)  Transaction processing  Audio/video server  Auction server  B2B server

13 Application Servers and Their Function Page 197, table 4.4

14 Widely Used Midrange and High-end eCommerce Suites Page 199, table 4.5

15 Choosing the Hardware for an eCommerce Site  Hardware platform  Refers to all the underlying computing equipment that the system uses to achieve it eCommerce functionality  Stateless  Refers to fact that the server does not have to maintain an ongoing dedicated interaction with the client  I/O intensive  Requires input/output operations rather than heavy-duty processing power  CPU intensive  Operations that require a great deal of processing power

16 Degradation in Performance As Number of Users Increase Page 203, figure 4.8

17 Visitor Profile at Typical eCommerce Sites Page 205, table 4.7

18 Right-sizing Your Hardware Platform (The Supply Side) Scaling Your Site to Meet Demand

19 Vertically Scaling a System Page 208, figure 4.12

20 Horizontally Scaling a System Page 209, figure 4.13

21 Improving the Processing Architecture of Your Site Page 210, table 4.9

22 Tools for Interactivity and Active Content  Common Gateway Interface (CGI)  A set of standards for communication between a browser and a program running on a server that allows for interaction between the user and the server  Active Server Pages (ASP)  A proprietary software development tool that enables programmers using Microsoft’s Commerce Server or IIS package to build dynamic pages

23 Tools for Interactivity and Active Content  Java  Is a programming language that allows programmers to create interactivity and active content on the client machine -- thereby saving considerable load on the server  Java server pages (JSP)  Like CGI and ASP, a web page coding standard that allows developers to dynamically generate web pages in response to user requests  Javascript  A programming language invented by Netscape that is used to control the objects on an HTML page and handle interactions with a browser

24 Tools for Interactivity and Active Content .NET  A programming environment invented by Microsoft to compete with java  PHP  An open source language  Coldfusion  An integrated server-side environment for developing interactive web applications

25 Personalization Tools  Personalization  The ability to treat customers base on their personal qualities and prior history with your site  Customization  The ability to change the product to better fit the needs of the customer

26 The Information Policy Set  Privacy policy  A set of public statements declaring to your customers how you treat their personal information that you gather on the site  Accessibility rules  A set of design objectives that ensure disabled users can effectively access your site  Financial reporting policies  Statement declaring how you will account for revenues and costs at your site