Computer Networking. 2 Outline 3 Objectives Understand the state-of-the-art in network protocols, architectures and applications Understand how networking.

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Presentation transcript:

Computer Networking

2 Outline

3 Objectives Understand the state-of-the-art in network protocols, architectures and applications Understand how networking research is done

4 What is the Objective of Networking? Communication between applications on different computers Must understand application needs/demands Traffic data rate Traffic pattern (bursty or constant bit rate) Traffic target (multipoint or single destination, mobile or fixed) Delay sensitivity Loss sensitivity

5 Four Steps to Networking Communicating across a link Connecting together multiple links (internetworking) Finding and routing data to nodes on internetwork Matching application requirements

6 A First Step Creating a link between nodes Link: path followed by bits Wired or wireless Broadcast or point-to-point (or both) Node: any device connected to a link

7 Types of Links Point-to-PointMultiple Access …

8 Packet Transmission Modes Unicast Transmission to single specific receiver Broadcast Transmission to all network nodes Multicast Transmission to specific subset of nodes Anycast Transmission to one of a specific subset of nodes

9 Switched Network What are Switched Networks? Switch: moves bits between links Packet switching Circuit switching

10 Back in the Old Days…

11 Then Came TDM… Multiplex (mux)Demultiplex (demux) Synchronous time division multiplexing

12 TDM Logical Network View

13 Packet Switching (Internet) Packets

14 Packet Switching Interleave packets from different sources Efficient: resources used on demand Statistical multiplexing General Multiple types of applications Accommodates bursty traffic Addition of queues

15 Statistical Multiplexing Gain 1 Mbps link; users require 0.1 Mbps when transmitting; users active only 10% of the time Circuit switching: can support 10 users Packet switching: with 35 users, probability that >=10 are transmitting at the same time <

16 Characteristics of Packet Switching Store and forward Packets are self contained units Can use alternate paths – reordering Contention Congestion Delay

17 Internet[work] Second Step: Internet[work] A collection of interconnected networks Host: network endpoints (computer, PDA, light switch, …) Router: node that connects networks Internet vs. internet

18 Challenge Many differences between networks Address formats Performance – bandwidth/latency Packet size Loss rate/pattern/handling Routing How to translate between various network technologies

19 Third Step: How To Find Nodes? Internet Computer 1Computer 2

20 Naming Humans use readable host names E.g. Globally unique (can correspond to multiple hosts) Naming system translates to physical address E.g. DNS translates name to IP Address (e.g ) Address reflects location in network

21 Domain Name System What’s the IP address for It is DNS server address manually configured into OS Local DNS ServerComputer 1

22 Packet Routing/Delivery Each network technology has different local delivery methods Address resolution provides delivery information within network E.g., ARP maps IP addresses to Ethernet addresses Local, works only on a particular network Routing protocol provides path through an internetwork

23 Network:Address Resolution Protocol Ethernet Broadcast: who knows the Ethernet address for ? Ethernet Unicast: Yes, it is c-19-dc-45

24 Internetwork: Datagram Routing R R R R R H H H H R R H R Routers send packet to next closest point H: Hosts R: Routers

25 Routing Forwarding tables at each router populated by routing protocols. Original Internet: manually updated Routing protocols update tables based on “cost” Exchange tables with neighbors or everyone Use neighbor leading to shortest path

26 Fourth Step: Application Demands Reliability Corruption Lost packets Flow and congestion control Fragmentation In-order delivery Etc…

27 What if the Data gets Corrupted? Internet GET windex.htmlGET index.html Solution: Add a checksum Problem: Data Corruption 0,996,7,8214,571,2,36 X

28 What if Network is Overloaded? Problem: Network Overload Short bursts: buffer What if buffer overflows? Packets dropped Sender adjusts rate until load = resources Called “congestion control” Solution: Buffering and Congestion Control

29 What if the Data gets Lost? Internet GET index.html Problem: Lost Data Internet GET index.html Solution: Timeout and Retransmit GET index.html

30 Problem: Packet size Solution: Fragment data across packets What if the Data Doesn’t Fit? On Ethernet, max IP packet is 1.5kbytes Typical web page is 10kbytes GETindex.html GET index.html

31 Solution: Add Sequence Numbers Problem: Out of Order What if the Data is Out of Order? GETx.htindeml GET x.htindeml GET index.html ml4inde2x.ht3GET1

32 Network Functionality Summary Link Multiplexing Routing Addressing/naming (locating peers) Reliability Flow control Fragmentation Etc….

33 What is Layering? Modular approach to network functionality Example: Link hardware Host-to-host connectivity Application-to-application channels Application

34 Protocols Module in layered structure Set of rules governing communication between network elements (applications, hosts, routers) Protocols define: Interface to higher layers (API) Interface to peer Format and order of messages Actions taken on receipt of a message

35 Layering Characteristics Each layer relies on services from layer below and exports services to layer above Interface defines interaction Hides implementation - layers can change without disturbing other layers (black box)

36 Layering Host Application Transport Network Link User AUser B Layering: technique to simplify complex systems

37 Layer Encapsulation Get index.html Connection ID Source/Destination Link Address User AUser B

38 Protocol Demultiplexing Multiple choices at each layer FTPHTTPTFTPNV TCPUDP IP NET 1 NET 2 NET n … TCP/UDPIP IPX Port Number Network Protocol Field Type Field

39 E.g.: OSI Model: 7 Protocol Layers Physical: how to transmit bits Data link: how to transmit frames Network: how to route packets Transport: how to send packets end2end Session: how to tie flows together Presentation: byte ordering, security Application: everything else

40 OSI Layers and Locations Switch Router Host Application Transport Network Data Link Presentation Session Physical

41 Example: Transport Layer First end-to-end layer End-to-end state May provide reliability, flow and congestion control

42 Example: Network Layer Point-to-point communication Network and host addressing Routing

43 Is Layering Harmful? Sometimes.. Layer N may duplicate lower level functionality (e.g., error recovery) Layers may need same info (timestamp, MTU) Strict adherence to layering may hurt performance

44 Class Coverage No coverage of physical and data link layer Students expected to know this Focus on network to application layer We will deal with: Protocol rules and algorithms Investigate protocol trade-offs Why this way and not another?

45 Lecture Topics Traditional Layering Internet architecture Routing (IP) Transport (TCP) Queue management (FQ, RED) Naming (DNS) Recent Topics Multicast Mobility Active networks QOS Security Network measurement Overlay networks P2P applications