Processes and Threads CS550 Operating Systems. Processes and Threads These exist only at execution time They have fast state changes -> in memory and.

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Presentation transcript:

Processes and Threads CS550 Operating Systems

Processes and Threads These exist only at execution time They have fast state changes -> in memory and waiting A Process – is a fundamental computation unit – can have one or more threads – is handled by process management module – requires system resources

Process Process (job) - program in execution, ready to execute, or waiting for execution A program is static whereas a process is dynamic. Different types of processes exist – user processes – system processes Different wait queues exist for these different types of processes

Process Management Process management is a major function of the OS OS manages CPU sharing with several processes in memory at the same time The concept above is called multiprogramming

Multiprogramming CPUs must be shared Scheduling minimizes idle time In Windows, the Task Manager will show how many processes are running – How many are there? – How many CPU-cores are on your computer? On a Mac or Linux machine, run top at the command line

Abstraction As with objects, abstraction is used with processes Each process has its own process identifier (PID), address, memory space, program code, data, and resources required

Example Program (Java) public class DoNothingForever { public static void main (String [] args) { while(true) * 3.5; }

Example Program (C) int main(int argc, char ** argv) { while(true) * 3.5; return 0; }

Running the Program Compile –javac DoNothingForever.java –gcc DoNothingForever.c –o DoNothingForever.exe Run in the background (using &) –java DoNothingForever & –./DoNothingForever.exe &

Ending an Infinite Loop Try running the top command Run ps -fu username Find the pid of the process Kill the process (2 nd command is a hard kill) kill kill -9

Process States Processes can exist in one of three states – Run, Ready, or Blocked/Wait

Process States Processes transition for run to ready by being interrupted Processes transition from ready to run by ending a time slice or being preempted Processes transition from run to wait/blocked on requesting an unavailable resource Processes transition from wait/blocked to ready on receiving the necessary resource and being rescheduled

Process Control Block (PCB) A Process Descriptor or Process Control Block (PCB) – Is created with each new process – Contains all data about a process OS Queues use a reference (pointer) to a process descriptor so they do not need to store the entire PCB

PCB | name | PID | | process owner/ user | | state (ready/run/blocked/wait) | | list of threads | | list of resources | | list of child processes | | Address space | | privileges or permissions | | CPU register image |

UNIX PCB | PID | | User | | state (ready/run/blocked/wait) | | CPU Registers | | list of resources | | list of child processes | | parent pointer | | permissions | | Stack and code pointers |

Threads threads - lightweight processes – Dynamic component of processes – Often, many threads are part of a process Current OSes support multithreading – multiple threads (tasks) per process Execution of threads is handled more efficiently than that of full weight processes (although there are other costs).

Thread Descriptor Threads have a unique identifier and their own attributes - a thread descriptor | Thread ID | | Context (Program counter | | within the process | | Execution stack | | Local memory block for | | local variables | | Reference to parent process | | to access shared resources | | Execution state | | List of related threads | | Thread priority | | Thread specific resources |

Threads At process creation, one thread is created, the "main" thread. Other threads are created from the "main" thread Threads have states just like processes – ready, run, and blocked/wait Once all threads in a process terminate, the process terminates

Multithreading In a multithreaded system, many stacks and thread descriptors exist Multiple threads may exist in one process, but the process still has only one process descriptor There is less overhead with threads versus processes Operations like – creating a new thread – terminating a thread – switching between threads (context switching) – communication between threads All take less time

Multithreading Threads share the code and resources of a process There is no need to switch out the code and resources from one thread to another This means fewer cache misses!

User and Kernel Threads Like processes, threads have user level and kernel level threads. These include Windows, POSIX, and Java threads at the user level, which have no kernel level intervention. For user level threads, switching and scheduling is performed at the process level, not the OS level Kernel threads include management tasks done by kernel processes Note that a process is not necessarily blocked if one of its threads is blocked