MUVE’s Multi-User Virtual Environments
Virtual Worlds Gary Howes – 2008 Virtual World Tour Machinimas = Video Capture of Virtual World
Three-D Internet Virtual Worlds and the Transformation of the Web to 3D - Day, Dong and DeCoste Virtual Worlds and the Transformation of the Web to 3D
The Metaverse Snow Crash – Neal Stephenson (1992)
Two Successful MUVE’s IMVU Second Life
IMVU
Second Life Currency – Linden Dollars Metrics - -News/Q Linden-Dollar-Economy- Metrics-Up-Users-and-Usage/ba-p/ News/Q Linden-Dollar-Economy- Metrics-Up-Users-and-Usage/ba-p/ Extensive Player Created Economy – Protection of Intellectual Privacy
Pacific and Second Life New Media Consortium Reconstrtuction of the Rose Garden
Immersion Special Affordance of Virtual Worlds Feeling of really being in the virtual space and engrossed in what is happening Possible reasons for failure – Hardware – Steep learning curve – Lack of Experience on Avatars – Discomfort – creeped out, offensive content
Second Life and Communication Courses Sarachan, Burke, Day and Trevitt-Smith – Avatars Talking: The Use of Second Life with Communication Courses, Journal of Interactive Learning Research (In Press) – Distance Learning – Simulations – Building
OpenSimulator Reverse Engineered Second Life Clone Can be run alone on a server Networks – You pay – You connect your own – OpenSim, Avination, etc No voice, no extensive economy of goods
UC Davis in Second Life Professor Yellowlees – professor-leverages-second-life-for-research/ professor-leverages-second-life-for-research/ Informatics Project on Davis Island
Ruth
My Second Life Terraforming Building – Prim building Prim objects linked, textures place on surface, scripting language LSL (Linden Scripting Language) – Sculpties – Mesh Voice Streams Audio and Video Renting Land to Educators
Zegna iPad App – Virtual World Stores