The Design of a Collaborative Learning Environment in a Mobile Technology Supported Classroom, Concept of Fraction Equivalence Sui Cheung KONG Department.

Slides:



Advertisements
Similar presentations
Learning at Lanyon High B Davies. Groups Previously students were seated around the classroom and were not participating well in the lesson. The structure.
Advertisements

The Computer as a Tutor. With the invention of the microcomputer (now also commonly referred to as PCs or personal computers), the PC has become the tool.
Department of Mathematics and Science
Gradual Release of Responsibility & Feedback
Natalie Fong English Centre, The University of Hong Kong Good Practices in a Second Language Classroom: An Alternating Use of ICT in Independent Learning.
Pedagogical Tasks and Learner Participation in the English Classrooms of Undergraduate Engineers Khamseng Baruah Department of English Language Teaching,
1. Principles Learning Assessment Technology 3 Teaching Assessment Technology Principles The principles describe particular features of high-quality.
Gorodn Porter UMPI1 1 Cooperative Learning Facilitating Learning by Diverse Learners in Regular Classrooms Adapted from the work of Gordon Porter Unit.
The impact of IT supported collaborative knowledge building activities on local secondary school classrooms Dr. Nancy Law, Dr. Allan Yuen Ms. Elaine Wong.
Developmentally Appropriate Practices (DAP)
AN INSTRUCTIONAL-DESIGN THEORY GUIDE for producing effective self-learning multimedia programs for training adult learners in the Hang Seng Bank by Jenny.
The mind beyond time and space: Online collaborative knowledge building using Knowledge Forum Learning Community Project, CITE, HKU.
Learning Community Projects: IT as a Hub for Collaborative Knowledge Building Dr. Nancy Law, Dr. Allan Yuen Ms. Elaine Wong & Mr. Johnny Yuen Acknowledgment:
Kodu Trials Celebration 11 December 2009 Evaluation of the Trials Ian Phillips, I & J Management Services.
Students’ Interactions with One Another Chapter 6 Note---shift of focus from the teacher to the students…….
DED 101 Educational Psychology, Guidance And Counseling
Carolyn Awalt University of Texas at El Paso Paul Resta
Collaboratin TLA April Collaboration Using Social Marketing Techniques Collaboration is a driving force in School librarianship today, reinforced.
What are some instructional strategies that support inquiry?
Science PCK Workshop March 24, 2013 Dr. Martina Nieswandt UMass Amherst
Bassam Hammo (Ph.D) Department of Computer Information Systems King Abdullah II School for Information Technology Jordan University Amman Jordan e- mail:
Matt Moxham EDUC 290. The Idaho Core Teacher Standards are ten standards set by the State of Idaho that teachers are expected to uphold. This is because.
Interactive Science Notebooks: Putting the Next Generation Practices into Action
Technology and Motivation
Mentoring and Coaching September, What is mentoring? Mentoring is a professional development strategy designed to improve teaching and learning.
LECTURER OF THE 2010 FIRST-YEAR STUDENT: How can the lecturer help? February 2010.
Rediscovering Research: A Path to Standards Based Learning Authentic Learning that Motivates, Constructs Meaning, and Boosts Success.
Dates:Tuesdays, Jan 7 – Feb 11
Discourse. Student Discourse How would you define student discourse? “IS considered student discourse” “IS NOT considered student discourse”
Margaret J. Cox King’s College London
Simile poems for kids by Lawraine Guichard
Teaching Through Problem Solving Part 2 – Bermuda Framework for Teaching Mathematics Gilbert Institute Ongoing PD commencing the week of March 3, 2014.
A Framework for Inquiry-Based Instruction through
Problem Based Learning (PBL) Using Case Studies to Teach Science Jane Indorf, PhD Department of Biology University of Miami.
The Almighty Critical Look at Critical Language Teacher Education.
Putting Research to Work in K-8 Science Classrooms Ready, Set, SCIENCE.
Teacher-Librarian Supported Inquiry-Based Learning
Inquiry-based Learning Linking Teaching with Learning.
Chapter 1 Defining Social Studies. Chapter 1: Defining Social Studies Thinking Ahead What do you associate with or think of when you hear the words social.
+ Chapter 7 Using Integrated Teaching Methods. + Integrated Teaching Methods Combining direct and indirect delivery of instruction Encourages self-directed.
Teacher Collaboration Collaboration with other district staff to create and experiment with best practices in math projects that are supported with technology.
The Evolution of ICT-Based Learning Environments: Which Perspectives for School of the Future? Reporter: Lee Chun-Yi Advisor: Chen Ming-Puu Bottino, R.
CFN 204 · Diane Foley · Network Leader CMP3 Professional Development Presented by: Simi Minhas Math Achievement Coach CFN204 1.
MATH COMMUNICATIONS Created for the Georgia – Alabama District By: Diane M. Cease-Harper, Ed.D 2014.
 For years, corporations have used computer-based simulations with employee-training programs, augmenting traditional on-the-job training with virtual.
Constructivism A learning theory for today’s classroom.
Session Objectives Analyze the key components and process of PBL Evaluate the potential benefits and limitations of using PBL Prepare a draft plan for.
Facilitate the Development of Healthcare Delivery Skills.
CREATING AN ACTIVE LEARNING ENVIRONMENT Using Inquiry and Primary Sources.
Keynote paper: Unlocking the learning value of wireless mobile devices Adviser: Ming-Puu Chen Presenter: Li-Chun Wang Roschelle, J. (2003). Keynote paper:
Digital Presentation Created by: Chris De Santiago June 8, 2015 Social Media for Professional Learning: AET/562.
INQUIRY BASED TEACHING. What do you understand by the term ‘Inquiry’?
Treasure Mountain Research Retreat Teacher Librarian Collaboration: Using Social Marketing Techniques By Barbara Immroth and Bill Lukenbill, School.
Collaborative Learning in CS/ IT Subjects By Dr SC Li.
How to Apply it in the Classroom Elicit ideas Elaboration & Reconstruc- tion Frequent problem based activities Variety of info. & resources Collaboration.
COLLABORATIVE WEB 2.0 TOOLS IN EDUCATION USING WIKIS & BLOGS IN THE CLASSROOM.
Learning How To Learn Preparation Phase – Getting Started.
Developmentally Appropriate Practices. Five Guidelines For Developmentally Appropriate Practices.
Communicative Language Teaching (CLT)
Pedagogical aspects in assuring quality in virtual education environments University of Gothenburg, Sweden.
Conceptual Change Theory
The Interpersonal Mode
Using Cognitive Science To Inform Instructional Design
Chapter 16 Participating in Groups and Teams.
Working with mascil resources How can the mascil resources be used?
Standards- Based Classrooms
Creating an Active Learning environment
Creating an Active Learning environment
The Intentional teacher
Presentation transcript:

The Design of a Collaborative Learning Environment in a Mobile Technology Supported Classroom, Concept of Fraction Equivalence Sui Cheung KONG Department of Mathematics, Science, Social Science & Technology, The Hong Kong Institute of Education, HnogKong ICCE2006

1. Introduction Collaborative learning is good for learners to develop knowledge and interpersonal communication skills. However, 2 obstacles, decrease the effectiveness of the learning process (Roschelle, 2003): (1) problems in class control during the active participation of learners ; (2) the unsatisfactory participation of particular quiet learners. Mobile learning, an emergent learning approach, can address these two obstacles of collaborative learning. Mobile learning can assist collaborative activities across space and time, and can be used in traditional classrooms across topics and technologies.

1. Introduction There are three attributes of existing mobile technologies: The visualization (1) The visualization capability of mobile devices enables learners to distribute cognitive loading to visualization tools. Learners are thus able to engage in activities for deep learning of subject matter that requires visualization support (Roschelle & Pea, 2002). (2) Most mobile devices are compatible with desktop computers. The anonymity (3) The anonymity in the communication with the use of mobile devices helps to increase the participation of learners in collaborative learning activities by allowing them to express their ideas without revealing their identities to the class.

2. Cognitive Conflict Mathematical ideas often involves the restructuring of mathematical schema of learners. Cognitive conflict is a part of the psychological theories of cognitive change. It involves an inferred state of incompatibility between two inferred component states within the cognitive process (Cantor, 1983). Ex: X->Y; Y->X.

2. Cognitive Conflict The concept of fraction equivalence is regarded as one of the most difficult topics in mathematical learning because of its abstract nature (Kong & Kwok, 2002). For example: 1⁄3, 2⁄6, 3⁄9, and 100⁄300 are all equivalent fractions. This research aims to design a collaborative learning environment for developing the concept of fraction equivalence in a mobile technology supported classroom.

3. Design of the Mobile Learning Environment for Collaborative Engagement 3.1 Mobile Technology Supported Classroom In this study a series of synchronous interactions in a mobile technology supported classroom is designed to encourage learners to engage in learning tasks, and a mobile platform is established for immediate interaction between learners in collaborative pairs.

The pocket PC of teacher is pre-installed with the interface for managing the pair grouping and the organizing of learning activities. The pocket PC of learners is pre-installed with a graphical tool for learning fraction equivalence. The learners interact in pairs through a server that is connected to a SQL database. The server acts as a grouping coordinator of grouping requests from teachers and a communication coordinator of synchronous interactions between paired learners.

3.2 Pedagogical design for collaborative learning: Two situations for reflection To facilitate in-depth discussions among group members, learners are grouped into pairs with fellow classmates to conduct fraction equivalence comparison tasks. One learner is the designated question-setter, while the other is the question-replier. The learners alternate playing the two roles. There are three steps in this learning activity. Step 1 Step 1 is the process of question-setting. - In this step, the learners in the role of question-setter set and send out questions about the equivalence of two fraction expressions. - Once the learners are satisfied with the question set, they can click the “Confirm” button to send out the question to their partners through the server.

3.2 Pedagogical design for collaborative learning: Two situations for reflection Step 2Step 2 is the process of question-reply. - In this step, the learners in the role of question-replier receive questions from their partners. - After the learners have indicated their decisions, they click the “Confirm” button to send out their answers to the server. Step 3Step 3 is the process of judgment. - In this step, the computer system plays the role of learning authority to assess the correctness. - The computer system sends messages of “Correct” and “Incorrect” for the right and wrong questions or answers.

3.2 Pedagogical design for collaborative learning: Two situations for reflection There are two possible types of cognitive conflict that are engendered in the learning activity for the achievement of learning by reflection: (1) One is triggered by the anomaly between the learning peers; (2) the other is triggered by the anomaly between the learner and computer system.

When one member of a pair of learners provides the correct question or answer, while another member gives the wrong question or answer, the computer system displays the message “Please Discuss” (see Figure 2a). This generates the first type of cognitive conflict – it invites learners to share understanding, and to engage in self- reflection and negotiation through collaborative interaction.

When both members agree to finish their discussion, they have to click the “Discussion Finished” button (see Figure 2b) to inform the computer system. The computer system then generates the message “Correct” or “Incorrect” for the question-setter and question-replier (see Figure 3a & 3b). These authority judgments create the second type of cognitive conflict when they differ from the judgments of the learners. This offers learners a second opportunity to engage in self-reflection and to share understanding through a post-task discussion

4. Design for Resolution of Cognitive Conflicts 4.1 The status of groups of learners in learning the concept of fraction equivalence Case 1Case 1 is expected to occur commonly at the beginning of the learning process. - In this case, both members of a group have a misconception about the equivalence of two fractions. The learners always set and reply to questions incorrectly. Figure 4: The status of groups of learners in the process of learning the concept of fraction equivalence Please discuss!

4. Design for Resolution of Cognitive Conflicts Case 2Case 3Case 2 and Case 3 occur when one of the group members begins to grasp the concept of fraction equivalence better than his or her partner. - The learner who has developed the concept of fraction equivalence begins to set correct questions and make responses to questions with correct answers, while his or her counterpart cannot always achieve this status. Figure 4: The status of groups of learners in the process of learning the concept of fraction equivalence Please discuss!

4. Design for Resolution of Cognitive Conflicts Case 4Case 4 occurs when both learners in a group have a good understanding of the concept of fraction equivalence. - The group members always set and reply to questions correctly. - In this case, this is the learning goal of all of the groups. Figure 4: The status of groups of learners in the process of learning the concept of fraction equivalence

4.2 Design for encouraging reciprocal tutoring The ultimate goal of this design is to help all of the groups of learners to attain learning status through the learning activities in the collaborative learning environment. In this collaborative learning environment, teachers play the role of mediator, rather than the authority on the judgment of correctness of equivalence of fractions. To realize this goal, two pedagogical tools are designed to encourage the reciprocal tutoring of learners: (1) Re-grouping of group members; (2) changing of the modes of question-setting.

Teachers who observe groups that are working in learning status 1, can use the first pedagogical tool (Re-grouping) to swap a member from the group in learning status 1 with a member from a group in learning status 3. This helps to achieve more heterogeneous groups in the learning environment, which in turn helps to encourage prolific reciprocal tutoring.

Teachers who detect groups that are working in learning status 2, can use the second pedagogical tool (change role) to designate another learner as the role question-setter by changing the mode of question-setting from “Turn-Taking” to ”Designation”. This creates an environment that allows the learners with better understanding to tutor learners who are still developing the concept.

5. Conclusion This study aims to design a collaborative learning environment for developing the concept of fraction equivalence in mobile technology-supported classroom settings. In this study learners are asked to group into pairs and to join in a synchronous learning activity with the use of pocket PCs in a wireless-networked classroom environment. The role of the teacher in the classroom in this design is to act as a facilitator to mediate and to promote the sharing of knowledge and learning authority by helping learners to form heterogeneous groups. Further work on large-scale studies in investigating whether learners recognize the anomalies and how they attempt to resolve the cognitive conflict will be attempted after the pilot case study.