DIFFERENCES IN STEERING BEHAVIOUR BETWEEN EXPERTS, EXPERIENCED AND NOVICE DRIVERS: A DRIVING SIMULATOR STUDY NAMAN SINGH NEGI Precision and Microsystems.

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Presentation transcript:

DIFFERENCES IN STEERING BEHAVIOUR BETWEEN EXPERTS, EXPERIENCED AND NOVICE DRIVERS: A DRIVING SIMULATOR STUDY NAMAN SINGH NEGI Precision and Microsystems Engineering Department SUPERVISORS: DR. IR. RIENDER HAPPEE IR. PETER VAN LEEUWEN Bio-Mechatronics and Bio-Robotics Engineering Department Mechanical, Maritime and Materials Engineering Delft University of Technology, Netherlands 1

PRESENTATION OUTLINE 1. INTRODUCTION TO THE TOPIC 2. PAST RESEARCH 3. OBJECTIVES 4. EXPERIMENTS a) RACING EXPERIMENT b) DOUBLE LANE CHANGE EXPERIMENT c) HIGH SPEED CORNERING EXPERIMENT 5. RESULTS AND DISCUSSION 6. GENERAL DISCUSSION a) COMBINED SUMMARY OF THE 3 EXPERIMENTS b) PROS AND CONS OF THE EXPERIMENTS 7. FUTURE RESEARCH 2

Growth Of The Automotive Industry 1886 Benz patent “vehicle powered by a gas engine” 1908 Launch of Model-T Conveyor belt-based assembly line 1927 A total of 15 million Model T’s sold INTRODUCTION 3

The Rising Issue of Safety  Road crashes  nearly 1.3 million people die each year  average 3,287 deaths a day  9th leading cause of death  2.2% of all deaths globally  cost USD $518 billion globally  equivalent to1-2% annual GDP INTRODUCTION 4

SAFETY LEGISLATION AND MEASURES INTRODUCTION 1920’s1930’s1940’s1950’s 1924: Safety Glass 1925:windscreen wiper 1950: Disc Brakes 1950: Seat Belts 1960’s1970’s1980’s1990’s 1966: DOT, US 1968: FMVSS 1978: ABS 1974: Air-Bag 1979: Crash testing 1997: EuroNCAP 1995: ESC 5

 Support the driver in completing a task  Complete or Partial Automation of the task  Electronic Stability Control (ESC) System  Issues  Setting the threshold  Different driver needs  Nuisance (“Cry wolf effect”) ADVANCED DRIVER ASSIST SYSTEM (ADAS) INTRODUCTION 6

 NOVICE DRIVER  familiar with the task of driving  limited driving experience  EXPERIENCED DRIVER  certain level of expertise  driving experience  EXPERT DRIVERS  high level of driving proficiency  race car drivers, instructors in driving school PAST RESEARCH 7

 Difference between drivers  Performance  Control Strategy and behavior  Higher steering activity  steering wheel angle  average steering jerk  frequency of steering inputs  Consistency and repeatability PAST RESEARCH

Quantifying driver differences  performance  behavior  Focus  novice, experienced and expert drivers  steering behavior  extreme driving (cornering and lane change)  Objective driver metrics  performance  behavior OBJECTIVES 9

10 3 driving simulator based experiments  Expert race drivers versus normal drivers  High speed driving task in a racing environment  Experienced versus novice drivers  Double lane change  High speed cornering EXPERIMENTS

RACING EXPERIMENT EXPERIMENTS 11

12 Lane 1: 15 m Lane 2: 25 m Lane 3: 15 m 3.75 m 6.25 m 3.75 m 30 m 25 m 3 m EXPERIMENTS DOUBLE LANE CHANGE MANEUVER

13 HIGH SPEED CORNERING EXPERIMENTS 75 m

Curve 1: Long right hand curve, which turns through nearly 200 degrees Curve 2: Combination of two fast curves Curve 3: 180 degrees hairpin curve Driving direction RACING EXPERIMENT RESULTS AND DISCUSSION 14

PERFORMANCE  experts  better performance  lower lap-times (5 - 7 %)  higher lateral acceleration (10 – 15 %) RESULTS AND DISCUSSION 15  Experts  higher steering activity  steering jerk times higher in curve 1 and 2 STEERING BEHAVIOR

PATH STRATEGY RESULTS AND DISCUSSION 16

DOUBLE LANE CHANGE (DLC)  3 main steering inputs  Maneuver A-C  Maneuver C-D  Maneuver D-F RESULTS AND DISCUSSION 17

 Novices  offset from center position while entering the first lane  delay in control inputs RESULTS AND DISCUSSION 18

PERFORMANCE Average Number Of Cones Hit Per Run Root Mean Square Deviation From The Mid Path RESULTS AND DISCUSSION 19

REPEATABILITY Root Mean Square Deviation From Mean Path RESULTS AND DISCUSSION 20

 higher steering activity (steering rate and steering jerk ) Steering Wheel Angle RESULTS AND DISCUSSION CONTROL STRATEGY  lower initial maximum steering angle (speed >85)  higher steering angle for the other two maneuvers Novices 21

Novices  insufficient initial input  imprecise timing  lag behind in terms of input versus vehicle positioning  try to compensate for this lag  higher steering activity in the later stages  steering jerk (30%) RESULTS AND DISCUSSION 22

HIGH SPEED CORNERING TASK RESULTS AND DISCUSSION 23

 Experienced drivers  better performance  lower lap-times (14%)  maintain a higher lateral acceleration (14 %)  similar to results from the racing experiment PERFORMANCE RESULTS AND DISCUSSION 24

 Experienced drivers  higher steering activity  steering jerk (12%)  steering reversal rate(20%)  similar to the results found in the racing experiment STEERING BEHAVIOR RESULTS AND DISCUSSION 25

PATH STRATEGY  No particular strategy  Novices  higher deviation from their mean path  0.68 meters (experts = 0.52 m)  p<0.05 RESULTS AND DISCUSSION 26

PERFORMANCE  Racing Experiment  experts  better performance  lap-times (5-7%) and lateral acceleration (10-14%)  High Speed Cornering  experienced  better performance  lap-times (14%) and lateral acceleration (14%)  Double Lane Change  experienced  better performance  average number of cones hit  mean deviation from mid-path GENERAL DISCUSSION COMBINED SUMMARY OF THE 3 EXPERIMENTS 27

COMBINED SUMMARY OF THE 3 EXPERIMENTS GENERAL DISCUSSION STEERING BEHAVIOR  Racing  experts  higher steering activity  steering jerk (1.5-2 times)  High Speed Cornering  experienced  higher steering activity  steering jerk (12%) and steering reversal rate (20%) Double Lane Change :  experienced  appropriate control inputs (steering angle)  accurate timing of steering input 28

OTHER RESULTS  Steering metrics  steering jerk  steering rate  steering reversal rate  timing (position) of steering input  Significant difference in  path strategy  consistency in following the strategy  Overlap in performance GENERAL DISCUSSION COMBINED SUMMARY OF THE 3 EXPERIMENTS 29

 Racing Experiment  significant steering behavior differences  high speed curve  steering jerk times higher for experts  High speed cornering  significant steering behavior differences  12% difference in steering jerk  DLC test  no Degradation of performance with speed  skill versus loss of control cannot be correlated  significant steering behavior differences  30% difference in steering jerk PROS & CONS OF THE PERFORMED EXPERIMENTS 30

 Adaptable ESC system  optimal performance  extreme conditions  Driver performance monitoring  real time  uncontrolled driving  Assess skill in real life driving situations using all control inputs  Include driver variability into driver models for computer simulation FUTURE RESEARCH 31

THANK YOU FOR YOUR ATTENTION QUERIES?? 32