Copyright © ASPIRITUS N.V 2005 All Rights Reserved Slide 1 of 10 The Aspiritus RMR explained Part I The Basics Part II Q-points: what are they? Part III.

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Copyright © ASPIRITUS N.V 2005 All Rights Reserved Slide 1 of 10 The Aspiritus RMR explained Part I The Basics Part II Q-points: what are they? Part III Gameplay RMR Part IVAspiritus Points RMR Current as at 9 April 2005

Copyright © ASPIRITUS N.V 2005 All Rights Reserved Slide 2 of 10 What is Gameplay RMR? Gameplay RMR pays commissions when someone in below You in Your Sponsor Chain plays in the Aspiritus Casino, enjoys the Globelot products or places a bet in the Aspiritus Sportsbook ALL Members participate in the Gameplay RMR regardless of their Membership Level or RMR Status - You can start earning Gameplay RMR from Day 1! Gameplay RMR is paid weekly as Credits into Your Aspiritus Account

Copyright © ASPIRITUS N.V 2005 All Rights Reserved Slide 3 of 10 Secondary Referral Direct Referral Remember the example from Part I? In this example You have personally sponsored two Members – one in Your left branch and one in your right branch One of them has sponsored two more Members They may have also sponsored Members and so forth… Your Business Centre Your Sponsor Your Sponsor’s Sponsor Sponsor Chain Only Members in Your Sponsor Chain contribute to Your Gameplay RMR… Sponsor Chain The Sponsor Chain links all Direct Referrals in the Network and is unlimited in depth You could earn commissions from someone 100 levels below You!

Copyright © ASPIRITUS N.V 2005 All Rights Reserved Slide 4 of 10 How to calculate Your Gameplay RMR Any Member who plays the games will generate a Gameplay Rewards Pool - This is the total commissions generated by that Member’s play The Gameplay Rewards Pool is distributed to: The Member who generated it (ie the Member who played the game), Their Sponsor, and Up the Sponsor Chain Gameplay is calculated for each of the Aspiritus products: Aspiritus Casino, Globelot and Aspiritus Sportsbook (called Casino RMR, Globelot RMR and Sportsbook RMR)

Copyright © ASPIRITUS N.V 2005 All Rights Reserved Slide 5 of 10 Calculating a Member’s “Gameplay Rewards Pool” Total Gameplay Turnover = the total amount wagered by all Members in that game for that week Gross Profit = The amount retained by Aspiritus after all winnings are paid Total Rewards Pool = The total amount set aside by Aspiritus each week to pay Gameplay RMR - typically 40% of Gross Profit for the game Member’s Turnover = the amount wagered in the game that week by the Member Member’s Gameplay Rewards Pool = Members Turnover Total Gameplay Turnover Total Rewards pool x Example (Pete and Jergen in the Casino) Total Casino Turnover: € 3,000,000 Gross Profit: € 100,000 Total Rewards Pool (40%): € 40,000 Pete gambled €1,800 on Black Jack and lost it all. Pete’s turnover is therefore €1,800 of the overall €3,000,000 that was the Total Casino Turnover. This represents 0.06% of the Total Gameplay Turnover, which equates to €24 of the Total Rewards Pool of €40,000. Jergen was feeling lucky and gambled €1,000. He immediately won €4,000 on Roulette, then gambled the total of €4,000 but lost €2,000. At the end of the week he had therefore turned over €1,000 of his original money, €4,000 of his winnings and was left with €2,000. In total he had turnover of €5,000 in the Casino (i.e. the amounts he gambled: his original €1,000 plus the €4,000 winnings). Jergen gambled€1,000 Plus winnings €4,000 Less gambled loss €2,000 Balance winnings €2,000 Total turnover €5,000 (original €1,000 plus €4,000 winnings) Jergen’s turnover is €5,000. His activity therefore contributed €5,000 of the overall €3,000,000 that was the Total Casino Turnover. This represents % of the total as a percentage % of the Total Rewards Pool (€40,000) is €66.80 – this represents Jergen’s contribution to the Total Rewards Pool.

Copyright © ASPIRITUS N.V 2005 All Rights Reserved Slide 6 of 10 * Currency values used in on this and subsequent slides are for illustration purposes only and not an indication of likely RMR payments as these will vary depending on the structure of the Network in accordance with the RMR Rules How is the “Gameplay Rewards Pool” distributed? Each Member’s Gameplay Rewards Pool is distributed as follows: If the Member has… To the Member To the Sponsor To the Sponsor Chain Ruby RMR Status12.5%37.5%50% Sapphire, Emerald or Diamond RMR Status25% 50% Gameplay Rewards Pool RMR Distribution* €100 Casino € € € € € 38 € 28 € 16 € 46 € 8 € 5 €250 Sportsbook €50 Globelot € 10 € 9 € 7 € 6 € 5 € 4 If You are a sponsor then You receive two allocations: 1. Your allocation as a Sponsor (in this case € 37.50) 2. plus … Your allocation as part of the Sponsor Chain (in this case € 10) The 50% Sponsor Chain distribution is via a patented formula that guarantees that the closer You are to the Member who generated the Rewards Pool the more your receive (in percentage terms) % of Sponsor Chain distribution …. 10 …. 15 …. 20 …. 30 … No. of levels up Sponsor Chain Emerald Diamond Ruby Total: € € 10 = € Total: € 7 + € € 46 = € Total: € 6 + € 38 + € = € Total: € 5 + € 28 + € € 8 = € Total: € 4 + € 16 + € 5 = € % to the Member (ie the player) 37.5% to the Sponsor 50% to the Upline 25% to the Member (ie the player) 25% to the Sponsor 50% to the Upline

Copyright © ASPIRITUS N.V 2005 All Rights Reserved Slide 7 of 10 Adjustments to Gameplay RMR based on RMR Status Members with Diamond RMR Status receive 100% of the Gameplay RMR distributed according to the previous slide Emerald RMR Status Members receive 50% of the amount distributed to them as direct Sponsor and 25% of the amount they receive from the Sponsor Chain distribution Sapphire RMR Status Members receive 25% of the amount distributed to them as direct Sponsor and 12.5% of the amount they receive from the Sponsor Chain distribution Ruby RMR Status Members receive 12.5% and 6.25% respectively ALL Members receive 100% of the RMR distributed to them as the “player” Distribution as player Distribution as Sponsor Distribution up Sponsor Chain € € € € € € € 10 € 9€ 9 € 7 + € 46 = € 53 € 6 + € 38 = € 44 € 5 + € 28 + € 8 = € 41 € 4 + € 16 + € 5 = € 25 Remember the example from the previous slide… € 53 € 44 € 41 € 25 € 11 € 6.25 € 1.25 € 9.38 € 3.32 € 7.82 € 0.56

Copyright © ASPIRITUS N.V 2005 All Rights Reserved Slide 8 of 10 Let’s recap… hints to maximise Your Gameplay RMR Gamers are Your best source of income - Sponsor Members who will play the games The closer You are to the action, the more You will receive – so cluster Your Gamers close to Your Business Centre Sponsors of Gamers with Ruby RMR Status earn a higher commission, but if You assist Your Gamers to upgrade their RMR Status they will have more incentive to play as they too will share in the RMR Your Direct and Secondary Referrals generate both Gameplay RMR and Q- points for You Your Gameplay RMR is affected by Aspiritus’ overall profit from Gameplay each week – some weeks will be better than others Insure against fluctuations in the profitability of the games by building a solid network that uses the Aspiritus products and services on a regular basis Upgrade to Diamond RMR Status to earn full Gameplay RMR (see Part II to find out how) There is no limit to the depth of Your Sponsor Chain … therefore no limit to Your Gameplay RMR

Copyright © ASPIRITUS N.V 2005 All Rights Reserved Slide 9 of 10 Next up… Part I The Basics Part II Q-points: what are they? Part III Gameplay RMR Part IV Aspiritus Points RMR

Copyright © ASPIRITUS N.V 2005 All Rights Reserved Slide 10 of 10 Any questions? It is likely You will have a number of questions at this stage. However please read on through the entire presentation. If after You have completed the presentation You still have questions about the RMR Program then don’t hesitate to contact Support via the Support menu in the Member Zone or write to