1 Chapter 11 Extending Networks (Repeaters, Bridges, Switches)

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1 Chapter 11 Extending Networks (Repeaters, Bridges, Switches)

2 Motivation  Recall  Each LAN technology has a distance limitation  Example: CSMA/CD cannot work across arbitrary distance  However  Users desire arbitrary distance connections  Example: two computers across a corporate campus are part of one workgroup

3 Extension Techniques  Must not violate design assumptions  Often part of original design  Example technique  Use connection with lower delay than copper

4 Illustration Of Extension For One Computer  Optical fiber  Has low delay  Has high bandwidth  Can pass signals within specified bounds

5 Repeater  Hardware device  Connects two LAN segments  Copies signal from one segment to the other  Connection can be extended with Fiber Optic Intra-Repeater Link

6 Repeater (continued)  Amplifies signals from one segment and sends to the other  Operates in two directions simultaneously  Propagates noise and collisions

7 Repeaters and the Original Ethernet Wiring Scheme  Designed for office  Only two repeaters between any pair of stations

8 Hub  Physically  Small electronic device  Has connections from several computers (e.g., 4 or 20)  Logically  Operates on signals  Propagates each incoming signal to all connections  Similar to connecting segments with repeaters  Does not understand packets  Extremely low cost

9 Connection Multiplexing  Concept  Multiple stations share one network connection  Motivation  Cost  Convenience of wiring  Hardware device required

10 Illustration of Connection Multiplexing  Multiplexing device attached to network  Stations attach to device  Predates hubs

11 Modern Equivalent Of Connection Multiplexing  Hubs used now  Connections on a hub  One for each attached computer  One for another hub  Multiple hubs  Can be interconnected in a daisy chain  Operate as one giant hub  Called stacking

12 Bridge  Hardware device  Connects two LAN segments  Forwards frames  Does not forward noise or collisions  Learns addresses and filters  Allows independent transmission

13 Bridge Algorithm  Listen in promiscuous mode  Watch source address in incoming frames  Make list of computers on each segment  Only forward if necessary  Always forward broadcast / multicast

14 Illustration of a Bridge  Bridge uses source address to learn location of computers  Learning is completely automated

15 Extending a Bridge  Typically optical fiber  Can span buildings

16 Satellite Bridging  Can span arbitrary distance

17 Apparent Problem  Complex bridge connections may not be apparent  Adding one more bridge inadvertently introduces a cycle  Consider a broadcast frame

18 Spanning Tree Algorithm  Allows cycles  Used by all bridges to  Discover one another  Break cycles(s)  Known as Distributed Spanning Tree (DST)

19 Switch  Electronic device  Physically similar to a hub  Logically similar to a bridge  Operates on packets  Understands addresses  Only forwards when necessary  Permits separate pairs of computers to communicate at the same time  Higher cost than hub

20 Conceptual Switch Function  Conceptual operation  One LAN segment per host  Bridge interconnects each pair of segments  NOT an actual implementation

21 Summary  LANs  Have distance limitations  Can be extended  Fiber can be used between computer and LAN  Repeater  Connects two LAN segments  Repeats and amplifies all signals  Forwards noise and collisions

22 Summary (continued)  Bridge  Connects two LAN segments  Understands frames  Uses addresses  Does not forward noise or collisions  Allows simultaneous transmission on the segments

23 Summary (continued)  Hub  Central facility in star-shaped network  Operates like a repeater  Switch  Central facility in star-shaped network  Operates like a set of bridged segments