16.02.2006Client Acceptance TestChair for Applied Software Engineering1 VSO Client Acceptance Test.

Slides:



Advertisements
Similar presentations
A project to develop software to assist people with autism to recognise, understand and express emotions through facial expressions,
Advertisements

Seminar on Game Playing in AI. 1/21/2014University College of Engineering2 Definition…. Game Game playing is a search problem defined by: 1. Initial state.
Getting to Know Us College of Business Presentation 4/29/09
Immersive Media Vision Create seamless immersive environment for distributed, interactive real and virtual events Reproduce audio, video and other senses.
A Natural Interactive Game By Zak Wilson. Background This project was my second year group project at University and I have chosen it to present as it.
CSC 480 Software Engineering Lecture 20 Nov 13, 2002.
Ohio Statewide Automated Child Welfare Information System OCF ELC January 19, 2006 SACWIS.
Beta Testing: The Contractor’s Perspective Trns·port User Group Meeting October 2005.
Bernd Bruegge & Allen H. Dutoit Object-Oriented Software Engineering: Using UML, Patterns, and Java 1 Example of a Problem Statement: Introduction into.
LYU0002 Wireless Cyber Campus Supervisor: Prof. Michael R. Lyu Student:Jang Kim Fung Tang Ho Man.
Interactive Xylophonic Keyboard Mini-Mozarts October 12, 2006 Gordon Farmer Michael Johnson Eric Laumann Bryan Marek Philip Moss.
Game Development with Kinect
Martina Zitterbart, TU Braunschweig 1 EduNet: Internet-based Education Network Martina Zitterbart Axel Böger, Oliver Brand, Till Harbaum, Dirk Sturzebecher.
Gyration GyroMouse. Digitizers 3D Digitization Data Gloves (Haptic Devices)
Dr. Peter Parnes Associate Professor Luleå University of Technology April 24, 2006 tech media.
Software program’s we will use. Dreamweaver. Fireworks. Flash. Photoshop. Illustrator. In Design. Premiere.
Using UML, Patterns, and Java Object-Oriented Software Engineering Chapter 3, Project Organization and Communication.
Dr. Peter Parnes Associate Professor Luleå University of Technology October 18, 2005 teknik medie.
Emotional Intelligence and Agents – Survey and Possible Applications Mirjana Ivanovic, Milos Radovanovic, Zoran Budimac, Dejan Mitrovic, Vladimir Kurbalija,
Uses of Multimedia. What is Multimedia? The term multimedia is used to denote a combination of text, graphics, animation, sound and video.
8/9/2015Spring 2007COMP COMP 7970 Intro to Computer Game Design and Development Dr. Cheryl D. Seals Ramsey.
Using UML, Patterns, and Java Object-Oriented Software Engineering Example of a Problem Statement: Introduction into ARENA.
Elizabeth Williams Technology in Special Education, EDUC 432 Southwestern College.
The New Corporate Training Audio & Video Player The interactive learning tool that is full of possibilities! from CMO Digital.
The New Medical Device Audio & Video Player The interactive learning tool that is full of possibilities! from CMO Digital.
The New Era of Business Meetings Making time between and during meetings more effective.
Multimedia Specification Design and Production 2013 / Semester 2 / week 8 Lecturer: Dr. Nikos Gazepidis
1 Julia Da Silva- Beharry, August The goal of this final project is to disseminate key research findings and K-12 classroom application strategies.
The goal of this final project is to disseminate key research findings and K-12 classroom application strategies. This is based upon the effectiveness.
Michael Lawo Using Wearable Computing Technology to Empower the Mobile Worker TNC 2009 Malaga Michael Lawo, Otthein Herzog, Peter.
WorkPackage1: A Smart Home for Disabled: Occupational Therapy Perspective Smarthome appliance controlling can be turned into occupational therapy.
Project By: Brent Elder, Mike Holovka, Hisham Algadaibi.
FINAL PRESENTATION IMMERSION 2007/2008 Afua Gyasi Kim Amin Kim Monti Matthew Mariani Rahel Woldehanna.
Augmented Reality and 3D modelling By Stafford Joemat Supervised by Mr James Connan.
By: Kenzo Abrahams Supervisor: Mehrdad Ghaziasgar Co-supervisor: James Connan Mentored by: Diego Mushfieldt.
Wearable RFID for Play Yevgeniy Medynskiy Susan Gov.
CC 2007, 2011 attribution - R.B. Allen Multimedia and Hypermedia.
SciFest Overview Neil Gannon. Outline Demonstrations using a Microsoft Kinect sensor – Image Manipulation Real-time Invisibility Background removal (green.
12/6/ Spring 2009Computer Gaming1 COMP 7970 Intro to Computer Game Design and Development Dr. Cheryl D. Seals Shelby Center.
1/20 System Overview Cyclic mo-cap data (walking, running..) Cyclic mo-cap data (walking, running..) Music / Sound (audio) Music / Sound (audio) Resulting.
Mission Science By Team Team 07 Members Jiashuo Li Chen Li Sergey Mukhin Hanadi Mardah Yun Shao Farica Mascarenhas 2.
BY: Alex Quigley Andrew Monaghan Daniel Ozac Eoin McCrann Philip Hamilton.
Status Report #4 LYRA The Remote Accessible Automated Camera Stand Developed by: Juan Cuellar, Nathan Dye, Timothy Hawley, & Matthew Hect October 8, 2012.
Wekinator
VSO – Virtual Symphony Orchestra | System Design Review: Concurrency | Christian Klaus Kern Virtual Symphony Orchestra System Design Review:
Department of Electrical and Computer Engineering He Zhou Hui Zheng William Mai Xiang Guo Advisor: Professor Patrick Kelly ASLLENGE Comprehensive Design.
Persistent Data Management Daniel Angermeier
WBI/WCI - SKM 14 July Analysis and Knowledge Extraction from Video & Audio Rick Parent Jim Davis Raghu Machiraju Deleon Wang Department of Computer.
Audio Subsystem: Analysis Model Review ordering party:Bayerischer Rundfunk Orchestra TU München, Department of Informatics Chair of Applied Software Engineering.
JokerStars: Online Card Playing William Sanville Milestone 5.
An introduction to developing and teaching an online course
Nicole looks at faces Development of a visual robot interface to interpret facial expressions NICOLE: Future robots will share their environment with humans.
Testing Multimedia Products
Example of a Problem Statement: Introduction into ARENA
17 March, 2011 Presenter Prof. Shih-Chung Kang
VSO Integration Testing
Furniture Assembly using Augmented Reality
CAPTURING OF MOVEMENT DURING MUSIC PERFORMANCE
Chapter 7: Designing the Architecture
Example of a Problem Statement: Introduction into ARENA
Mission Science By Team 07.
Example of a Problem Statement: Introduction into ARENA
PRESENTED BY: CH.MOUNICA B.KEERTHANA SKINPUT. PRESENTED BY: CH.MOUNICA B.KEERTHANA SKINPUT.
VSOUi - VSOOrchestra Integration Test
Alyssa Lloyd Interface Design Dr. Gibbs
Android App Development Course
Natural User Interaction with Perceptual Computing
System Design Review Bakr Albatran.
Overview Activities from additional UP disciplines are needed to bring a system into being Implementation Testing Deployment Configuration and change management.
A multimedia and animation project
Presentation transcript:

Client Acceptance TestChair for Applied Software Engineering1 VSO Client Acceptance Test

Client Acceptance TestChair for Applied Software Engineering2 Agenda Project Management Project Goals and Requirements Current Status and Future Work Prototype Configuration Prototype Hands-on Demonstration

Project Management by Martin Ott

Client Acceptance TestChair for Applied Software Engineering4 Project Participants Bakr Albatran Dimitri Alexeev Daniel Angermeier Oliver ArafatJan BirkeBernd Brügge Eva Fenzl Jason FranklinCatinca GolesteanuNicolas Heuser Christian HörwickVolker Iden Michael KnappPeter LachenmeierKarim Morsy Martin Ott Florian SchneiderChristian SchröderHarald Stangl Christoph Teschner Federico Tessman Leon von Tippelskirch Periklis Tsirakidis Timo WolfDiego WyllieVera Yordanova Christian Kern

Client Acceptance TestChair for Applied Software Engineering5 Project Organization Participants and Partners Client: Mariss Jansons, Symphonie Orchestra des Bayerischen Rundfunks Project Management: Prof. Bernd Brügge Timo Wolf Martin Ott

Client Acceptance TestChair for Applied Software Engineering6 Project Schedule Pre- Development VSO Phase 3 VSO Phase 1 VSO Phase 2 October Feb 2006Feb 2007 June 2005 Juli 2007 Client Acceptance Test 1st Recording session with SBR 2nd Recording session with SBR

Project Goals and Requirements by Vera Yordanova

Client Acceptance TestChair for Applied Software Engineering8 Project Goals Inspire children for classical music Teach children to conduct Experience the feeling of conducting

Client Acceptance TestChair for Applied Software Engineering9 Project Scenario Alice is standing before the virtual symphony orchestra and wants to conduct. The orchestra designer creates and positions an orchestra for her. At first Alice walks through the orchestra and listens to the music. When she is ready she starts conducting. She has trouble conducting and wants to be taught by the System.

Client Acceptance TestChair for Applied Software Engineering10 Functional Requirements Visual and acoustic 3D Environment Detection of conducting patterns (2/4, 3/4, 4/4...) Areal positioning of the listener Audio and Video time stretching Teaching modul Multimedia control

Client Acceptance TestChair for Applied Software Engineering11 Non-functional Requirements Audio and video scalability Usability Performance

Project Current Status and Future Work by Martin Ott

Client Acceptance TestChair for Applied Software Engineering13 Current Status

Client Acceptance TestChair for Applied Software Engineering14 Future Work: Diploma Topics Pre- Development VSO Phase 3 VSO Phase 1 VSO Phase 2 October Feb 2006Feb 2007 June 2005Juli 2007 Gesture and face tracking recognition for conductors Teaching a child how to conduct Augmented Reality VSO: synchronization of the orchestra and the musical score (Sibelius, Finale) Design and Implementation of the home scenario with a thin client VSO as Multiple Player Video Game Framework for multimedia interactive systems (e.g. Intelligent Home)

Prototype Configuration by Jason Franklin

Client Acceptance TestChair for Applied Software Engineering16 VSO- Orchestra VSOAudio System Decomposition VSOUI VSO- Tracking VSOVideo

Client Acceptance TestChair for Applied Software Engineering17 Prototype Configuration Video subsystem Audio subsystem Tracking subsystem Orchestra subsystem runs on all computers User Interface runs on all computers

Prototype Demo by Dimitri Alexeev

Client Acceptance TestChair for Applied Software Engineering19 Prototype Demo: Requirements Visual and acoustic 3D environment Detection of the conducting patterns Areal positioning of the listener Audio and video time stretching Teaching modul Multimedia control

Client Acceptance TestChair for Applied Software Engineering20 Prototype Demo: Scenarios Walking through the orchestra Conducting the virtual orchestra Configure assembly of the musicians

Hands-on Demo