By Craig Weiss 4/4/15 E-Learning 24/7 elearning247.org CEO Mobile, Social and Gamification in E-Learning Why their Success is not being utilized in Higher Ed.
Mobile By the Numbers: 2014 A B C Higher Engagement 1.5 Billion PHABLET S TABLETS SMARTPHON ES Million
Mobile Features
Gamification – Ok, I got the points.. Now what? Leaderboard Badge Library and Tools Game Templates Scoring from Home
SOCIAL f Mobile World 2,400+ Social Media Sites Gamification + Social + Learning = Perfect Match Instagram Snapchat
Synchronous Based Learning – The Numbers Don‘t Lie On average the retention rate from Instructor Led Training 5% Faculty who stated that traditional (i.e. F2F) learning outcomes superior to online 66% Average completion rate for MOOCs – who use Synch Based Learning 13% National Training Center,, Insider Higher Ed, Katy Jordan
Change the Way 3
Move beyond the USUAL Engagement Two Way Street Real World Now Not Later Embrace Mobile Phablets & Tablets Eliminiate the Human Factor Poor Professor in the Classroom, still bad online
Craig Weiss CEO E-Learning 24/7 Web site: elearning247.org Contact Information