Charlottesville Game Developers January 2012
Tips for Game Jams Jeff Ward
Global Game Jam! January 27 th to January 29 th Site at the University of Virginia
What’s a Game Jam? X amount of time to make a “game” based on a theme GGJ is “48” hours. Theme (or tech) is revealed at the event Fun way to just make a game, hone your skills, and learn. You are forced to just “get it done”
From Experience! Game Jam Post Mortems! 2009 (Game of Nom) 2010 (Quest for Stick) 2010 (Cultural Exchange)
Use a Tool Use a tool or framework Unity 3D Game engine Angel C++ prototyping system ( AngelXNA C#, XNA based version of Angel PyGame, Akihabara, LOVE Only restriction on GGJ is it must be available for at least x months before the Jam
My Opinion Stick with 2D. The third dimension will you.
More Tools Use Source Control Recommend mercurial or git Have a way to transfer assets Drop box or a shared drive is easiest Don’t sweat process You won’t have time
Know your tool You should know how to use your tool before coming in to the jam. Or, at least someone should Exception: If you want to learn the tool Still recommend you get with someone who knows the tool You will come out of the jam knowing the tool.
Ideas First go off into small groups…. … then bounce ideas in large-ish groups Avoid ideas that hinge upon “and at the end…” Stick to the theme Keep scope small
Form Your Team Teams are probably best 3 – 8 people Work with someone you know Work with people you don’t know Work on the project that sounds most interesting.
Development Get working immediately Have something end of day 1 Have something playable mid day 2 No new features, end of day 2 These are… guidelines as opposed to rules.
Larger Teams Get Organized Have a way of keeping track of tasks, ideas, what needs to be done. Have a dedicated “designer” Get them productive quickly… … even if it’s on pen and paper
Other Advice Go home. Get some sleep. MIT GAMBIT closes it’s lab. Scope to your team
Other Advice Utilize free stuff If you don’t have an artist, get free art If you don’t have a coder, get free code If you have neither, make a board game!
Other Advice Don’t Compete Take risks. Learn Something!
Have Fun! That’s really what it’s all about!