EXPLORATORY / COMPARISON TEST. What types of written information will be required? – Prerequisite – Theoretical or conceptual – Procedural – Examples.

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Presentation transcript:

EXPLORATORY / COMPARISON TEST

What types of written information will be required? – Prerequisite – Theoretical or conceptual – Procedural – Examples – Training

ASSESSMENT TEST

The situation Time has passed. A single prototype has now been expanded to approximately 60 to 80 percent of its eventual functionality. There are comprehensive help topics for working functions in a separate section of the web site. A first draft, of simplified documentation, on 8 1/2” by 11” bond paper is available for the test, with a table of contents, but no index.

Main Test Objectives 1.Confirm whether the findings of the original test adequately match interface operations with the user’s workflow. 2.Expose all major usability deficiencies and their causes for the most common tasks.

3.Determine if there is a seamless connection of help topics, embedded assistance, and messaging with the functionality and user interface. Does the software give support at the right moments? Is the help center organized in a way that answers participants’ questions? 4.Is the documentation being utilized as designed? Is it accessible? Are graphics understood and at the appropriate level of detail? Are certain sections not read at all? Are additional sections required? Is all terminology clear? Are there areas that require more explanation? 5.Where do participants still have questions? What are their questions?

Test Outcome Many difficulties in operations were identified, but the users’ workflow matched that employed by the design team for the product’s interface operations. Essentially, the high-level interface ‘‘works,’’ and the lower-level details remain to be implemented and refined. The help information was accurate and helpful, but users rarely invoked it unless prompted. There was a strong preference for trial and error with this particular user audience. When users were prompted to try the help, it was found that the organization of the help topics needs to be extensively revamped and made more task-oriented. Even more theoretical, contextual information needs to be included for the most advanced users. This last issue turned out to be very controversial because designers felt it was not their responsibility to force particular operational approaches on corporate working groups. It is possible that an interactive primer for users may be required for infrequent but important tasks.

VERIFICATION TEST

The situation Some weeks have passed. For this last test, a fully functional product with comprehensive help topics has been prepared. All sections of the documentation have been through one draft, with half of the sections undergoing a second draft. The documentation has a rough index for the test. A small ‘‘tour’’ for users about quarterly and semi-annual tasks was developed. For the major tasks of the product, specified measurable time and accuracy criteria have been developed. For example, one criterion reads: Using the setup guide, a user will be able to correctly implement View and Network preferences within 10 minutes, with no more than two attempts required.

Test Objectives Verify that 70 percent of participants can meet established successful completion criteria for each major task scenario. Identify any tasks and areas of the product that risk dire consequences (e.g., are unusable, contain destructive bugs) if the product is released as is. Identify all usability deficiencies and sources of those problems. Determine which deficiencies must be repaired before release and which, if there is not time within the schedule, can be implemented in the next release.

Test Outcome Every major task passed the 70 percent successful completion criteria with the exception of two. The team felt that the problems associated with those tasks could be corrected prior to release, and wanted to schedule a very quick test to confirm. Twenty recommendations from the test were identified for implementation prior to release, and at least fifteen recommendations were diverted to future releases.

Providing a ‘‘tour’’ of advanced features prior to the test proved to be a stroke of genius. Participants loved it, and some even insisted on taking it back to their current jobs. One user suggested the company market it or a longer virtual seminar as a separate product for customers, and that is already in the works.

Skills for moderators Human factor specialist Marketing specialist Technical communicator Rotating team members External Consultant

Characteristics of a good test moderator Grounding in the basics of User-Centered Design Quick Learner Instant rapport with participants Excellent memory Good listener Comfortable with ambiguity Flexibility Long attention span Empathic “people person” “Big Picture” thinker Good communicator Good organizer and coordinator