Radial Marking Menu Performance Improvement and User Type Detection Tim Burke - Prepared for CMSC601.

Slides:



Advertisements
Similar presentations
Designing a Graphical User Interface (GUI) 10 IST – Topic 6.
Advertisements

Designing and Evaluating Mobile Interaction: Challenges and Trends Authors: Marco de Sa and Luis Carrico.
Chapter 12 User Interface Design
Hover Widgets: Using the Tracking State to Extend the Capabilities of Pen-Operated Devices Adaptive Systems and Interaction Research Group Microsoft Research.
Korea Univ. Division Information Management Engineering UI Lab. Korea Univ. Division Information Management Engineering UI Lab. S E M I N A R Predictive.
1 Windows CIS*2450 Advancing Computing Techniques.
Flower Menus: A New Type of Marking Menus with Large Menu Breadth, Within Groups and Efficient Expert Mode Memorization Gilles Bailly Eric Lecolinet Laurence.
1 TAPSENSE ENHANCING FINGER INTERACTION ON TOUCH SURFACES In proceedings of 24 th ACM UIST symposium, 2011, Santa Barbara, CA.
WHY BOTHER TO UNIT TEST Suprinder Pujji. OVERVIEW What is Unit testing Emphasis of Unit testing Benefits of Unit Testing Popular Misconceptions Prevailing.
Dynamic Detection of Novice vs. Skilled Use Without a Task Model CHI 2007 Proceedings Amy Hurst, Scott E. Hudson, Jennifer Mankoff Carnegie Mellon University.
Network and Systems Laboratory nslab.ee.ntu.edu.tw Kaisen Lin, Aman Kansal, Dimitrios Lymberopoulos, and Feng Zhao Archiang.
SIMS 213: User Interface Design & Development Marti Hearst Thurs, March 13, 2003.
Project Ideas CS260 Kenrick Kin. Multitouch Multihand, Multifinger High bandwidth Direct-touch.
Ch 7 & 8 Interaction Styles page 1 CS 368 Designing the Interaction Interaction Design The look and feel (appearance and behavior) of interaction objects.
Single Display Groupware Ana Zanella - CPSC
Marakas: Decision Support Systems, 2nd Edition © 2003, Prentice-Hall Chapter Chapter 7: Expert Systems and Artificial Intelligence Decision Support.
These courseware materials are to be used in conjunction with Software Engineering: A Practitioner’s Approach, 6/e and are provided with permission by.
Symbol Creator Usability evaluation of a novel pen- based text input technique Melinda Luoma New Interaction Techniques February 25, 2003.
These courseware materials are to be used in conjunction with Software Engineering: A Practitioner’s Approach, 6/e and are provided with permission by.
1 THE USER INTERFACE Interface Design. 2 Requirements for a good HCI appropriate for the level and domain of expertise good interface mechanics –menus,
1© Brad Myers Brad Myers A/05-499A: Interaction Techniques Spring, 2014 Lecture 19: Physical Gadgets and their Interaction Techniques.
Single Item Search on PDAs: Effects of Font Size & Menu Style By Ketan Babaria, Sasha Giacoppo, Ugur Kuter.
1 Gestural and Bimanual Input Doantam Phan CS 376 Discussion.
CS 352, W12 Eric Happe, Daniel Sills, Daniel Thornton, Marcos Zavala, Ben Zoon ANDROID/IOS RPG GAME UI.
Maestro: A Computer Tutor for Writers Kurt Rowley, Ph.D. Maestro Principal Investigator 'They [students] seem to be less distressed.
1 Shengdong Zhao Department of Computer Science University of Toronto July 9, 2008 earPod: Efficient, Hierarchical, Eyes-free Menu Selection.
Human-Centered Information Visualization Jiajie Zhang, Kathy Johnson, Jack Smith University of Texas at Houston Jane Malin NASA Johnson Space Center July.
Ch 6 - Menu-Based and Form Fill-In Interactions Yonglei Tao School of Computing & Info Systems GVSU.
User Models Predicting a user’s behaviour. Fitts’ Law.
Adaptive News Access Daniel Billsus Presented by Chirayu Wongchokprasitti.
Virtual Cockpit: Terbu Alexander Institute for Computer Graphics and Vision Graz University of Technology An Alternative Augmented Reality User Interface.
Overview of the rest of the semester Iteratively design interface to help people log their food intake over the long term.
Human Factors Issues Chapter 9. Human Factors = ergonomics WWII based – military significance… … a necessary part of medical device design…
CS 352, W12 Eric Happe, Daniel Sills, Daniel Thornton, Marcos Zavala, Ben Zoon ANDROID/IOS RPG GAME UI.
MS Access: Introduction 1Database Design. MS Access: Overview MS Access A Database Management System (DBMS) designed to create applications that organize,
1 Technical & Business Writing (ENG-715) Muhammad Bilal Bashir UIIT, Rawalpindi.
Navigating 3D Worlds via 2D Multi- Touch Interfaces Daniel Cope Supervised by Stuart Marshall 1.
1 COSC 4406 Software Engineering COSC 4406 Software Engineering Haibin Zhu, Ph.D. Dept. of Computer Science and mathematics, Nipissing University, 100.
Navigation and Presentation Design Peter Dolog dolog [at] cs [dot] aau [dot] dk Intelligent Web and Information Systems October 7, 2010.
The Implementation of a Glove-Based User Interface Chris Carey.
1 Chapter 4: User Interface Design. 2 Introduction … Purpose of user interface design:-  Easy to learn  Easy to use  Easy to understand.
A Generalized Architecture for Bookmark and Replay Techniques Thesis Proposal By Napassaporn Likhitsajjakul.
User Interfaces 4 BTECH: IT WIKI PAGE:
It Starts with iGaze: Visual Attention Driven Networking with Smart Glasses It Starts with iGaze: Visual Attention Driven Networking with Smart Glasses.
Users and the Interface When designing an information system you need to have a clear idea of who the target audience is. If the target audience is an.
Human Computer Interface INT211
Adaptive Faceted Browsing in Job Offers Danielle H. Lee
1 Control Menus: Execution and Control in a Single Interactor Stuart Pook Eric Lecolinet Guy Vaysseix Emmanuel Barillot École Nationale Supérieure des.
Control of a humanoid robot using EEG. Problem EEG is low bandwidth Hard to exercise fine grained control.
MarkNotes Question 1 The Human Computer Interface (HCI) is an important part of an ICT system. Describe four factors which should be taken.
Wave Menus: Improving the novice mode of Hierarchical Marking Menus Gilles Bailly 1,2 Eric Lecolinet 2 Laurence Nigay 1 LIG Grenoble 1 France 2 ENST Paris.
Principles Determine users' skill levels Novice or first-time users - Knowledgeable intermittent users - create templates Expert frequent users-
Introduction to Machine Learning, its potential usage in network area,
University of Texas Mobile Library Search Application Architecture
Usability engineering
Creative Writer’s Editor
Software Engineering: A Practitioner’s Approach, 6/e Chapter 12 User Interface Design copyright © 1996, 2001, 2005 R.S. Pressman & Associates, Inc.
Software engineering USER INTERFACE DESIGN.
Human Factors Issues Chapter 8 Paul King.
CS 522: Human-Computer Interaction Usability and HCI Topics
SY DE 542 User Testing March 7, 2005 R. Chow
Copyright Catherine M. Burns
Opening Weka Select Weka from Start Menu Select Explorer Fall 2003
Dynamic Detection of Novice vs. Skilled Use Without a Task Model
CS 8532: Advanced Software Engineering
Proper functionality Good human computer interface Easy to maintain
Figure 2: Tasks and the corresponding features explored in the study.
Human and Computer Interaction (H.C.I.) &Communication Skills
Style guide exercise Nokia Janne Hietanen.
Basic Concepts of The User Interface
Presentation transcript:

Radial Marking Menu Performance Improvement and User Type Detection Tim Burke - Prepared for CMSC601

Radial Marking Menus

Why?

Related Work - Design Gilles Bailly, Eric Lecolinet, and Laurence Nigay, “Flower Menus: A New Type of Marking Menu with Large Menu Breadth, Within groups and Efficient Expert Mode Memorization,” Proceedings of the working conference on Advanced visual interfaces, Tobias Hesselmann, Stefan Floring, and Marwin Schmitt, “Stacked Half-Pie Menus: Navigating Nested Menus on Interactive Tabletops,” Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces, G. Julian Lepinski, Tovi Grossman, George Fitzmaurice, “The Design and Evaluation of Multitouch Marking Menus,” ACM SIGCHI Proceedings, Krystian Samp and Stefan Decker, “Supporting menu design with radial layouts,” Proceedings of the International Conference on Advanced Visual Interfaces, Feng Tian, Lishuang Xu, Hongan Wang, Xiaolong Zhang, Yuanyuan Liu, Vidya Setlur, and Guozhong Dai, “Tilt Menu: Using the 3D Orientation Information of Pen Devices to Extend the Selection Capability of Pen-based User Interfaces,” ACM SIGCHI Proceedings, 2008.

Related Work - Performance Andy Cockburn, Carl Gutwin, and Saul Greenberg, “A Predictive Model of Menu Performance,” ACM SIGCHI Proceedings, Amy Hurst, Scott E. Hudson, and Jennifer Mankoff, “Dynamic Detection of Novice vs. Skilled Use Without a Task Model,” ACM SIGCHI Proceedings, 2007.

Background - Predictive Model “Morphing Menus” change over time in response to user Yields a 12% to 25% reduction in selection time of frequently used commands even when factoring out user memorization

Background - Dynamic Detection Dynamic user type detection through trained C4.5 decision tree statistical classifier Novice and expert users differ in needs when interacting with software Achieves 90%+ detection accuracy with proper training data

Experiment Two experiments: Menu adaptation through “morphing menu” concept from Cockburn experiment to radial marking menus Build dynamic detection classifier from Hurst experiment by collecting training data and testing for accuracy with radial marking menus

Test Application

Evaluation Menu Adaptation Experiment Statistically significant reduction in menu selection times as compared to baseline tests with static, unchanging menus Dynamic Detection Experiment Once trained, is the classifier able to detect the user as novice or expert with accuracy approaching that of the previous experiment (approaching 90% accuracy)

Conclusion Radial marking menus poised to become more popular Understanding ways to better leverage them to provide a more powerful user experience