Robert S. Laramee 1 1 Flow Like You've Never Seen It Robert S. Laramee Visual and Interactive Computing.

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Presentation transcript:

Robert S. Laramee Flow Like You've Never Seen It Robert S. Laramee Visual and Interactive Computing Group Department of Computer Science Swansea University

Robert S. Laramee Overview Flow Visualization with a range of techniques:  Introduction to flow visualization  Flow data and applications  Streamline seeding  surfaces versus curves  Stream, path, and streak surfaces  Surface placement  Texture based flow visualization  Feature-based flow visualization  Conclusions and Acknowledgments

Robert S. Laramee What is Flow Visualization?  A classic topic within scientific visualization  The depiction of vector quantities (as opposed to scalar quantities)  Applications include: aerodynamics, astronomy, automotive simulation, chemistry, computational fluid dynamics (CFD), engineering, medicine, meteorology, oceanography, physics, turbo-machinery design Challenges: to effectively visualize both magnitude + direction, often simultaneously large data sets time-dependent data What should be visualized? (data filtering/feature extraction)

Robert S. Laramee What is Flow Visualization? Challenge: to effectively visualize both magnitude + direction often simultaneously magnitude only orientation only

Robert S. Laramee direct: overview of vector field, minimal computation, e.g. glyphs, color mapping 2. texture-based: covers domain with a convolved texture, e.g., Spot Noise, LIC, ISA, IBFV(S) 3. geometric: a discrete object(s) whose geometry reflects flow characteristics, e.g. streamlines 4. feature-based: both automatic and interactive feature-based techniques, e.g. flow topology Flow Visualization Classification

Robert S. Laramee 6 Swirl and Tumble Motion  swirl motion: characterized by motion about cylinder-aligned axis  more stable (easier)  tumble motion: characterized by motion about axis orthogonal to cylinder  unstable, more difficult

Robert S. Laramee Characteristics of Integral Lines Advantages:  Implementation: various easy-to- implement streamline tracing algorithms (integration)  Intuitive: interpretation is not difficult  Applicability: generally applicable to all vector fields, also in three-dimensions Disadvantages:  Perception: too many lines can lead to clutter and visual complexity  Perception: depth is difficult to perceive, no well-defined normal vector  Seeding: optimal placement is very challenging (unsolved problem)

Robert S. Laramee Automatic Streamline Seeding Videos

Robert S. Laramee 9 Stream Surfaces Terminology:  Stream surface: a surface that is everywhere tangent to flow  Stream surface: the union of stream lines seeded at all points of a curve (the seed curve)  Next higher dimensional equivalent to a streamline  Unsteady flow can be visualized with a path surface or streak surface

Robert S. Laramee 10 Stream Surfaces: Advantages  Separates (steady) flow: flow cannot cross surface (stream surfaces only)  Perception: Less visual clutter and complexity than many lines/curves  Perception: well-defined normal vectors make shading easy, improving depth perception  Rendering: surfaces provide more rendering options than lines: e.g., shading and texture- mapping etc. Disadvantages:  Construction/Implementation: more complicated algorithms are required to construct integral surfaces  Occlusion: multiple surfaces hide one another  Placement: placement of surfaces is challenging (video)

Robert S. Laramee Constructing Streak Surfaces in 3D Unsteady Vector Fields (Video) Tony McLoughlin, Robert S. Laramee and Eugene Zhang

Robert S. Laramee Stream Surface Placement (Video) Tony McLoughlin, Robert S. Laramee and Eugene Zhang

Robert S. Laramee 13 Texture-Based Flow Visualization Texture-based flow visualization  Complete coverage  Flow features shown  Difficult to apply to 3D  Downstream direction shown tumble behavior non-ideal (video)

Robert S. Laramee 14 Feature-Based Flow Visualization Feature-Based Visualization  Topological skeleton of flow is extracted explicitly  Features shown automatically  Applicable to 3D  Complete coverage  Downstream direction not shown swirl motion: very complex near top of chamber (video) red = saddle blue = sink green = source

Robert S. Laramee 15 Acknowledgements Thank you for your attention! Any questions? We thank the following for their help:  Nick Croft, Matthew Edmunds,  Christoph Garth  Edward Grundy, Helwig Hauser  Rami Malki, Ian Masters,  Tony McLoughlin, Zhenmin Peng  Juergen Schneider, Benjamin Spencer  Xavier Tricoche, Daniel Weiskopf,  Eugene Zhang This work was partially funded by EPSRC EP/F002335/1