DIGITAL MEDIA Graduate Program School of Literature, Communication & Culture Ivan Allen College DIGITAL MEDIA Graduate Program School of Literature, Communication.

Slides:



Advertisements
Similar presentations
Ontario College of Art & Design University
Advertisements

Welcome to Course: Advanced Technologies for Learning Jim Slotta … and all of you!
What is CIL? Who should be in CIL? What do I get out of CIL? What may I become in CIL? An introduction…
Communication, Culture and Information Technology University of Toronto Undergraduate programs in new media and technology Bill Thompson Director: CCIT.
Prof. Marti Hearst Presentation to the International Conference on Informatics Education and Research for Knowledge-Circulation Society January 17, 2008.
Trends in LIS Education Michèle V. Cloonan Dean & Professor Simmons College GSLIS.
CS 1 with Robots CS1301 – Where it Fits Institute for Personal Robots in Education (IPRE)‏
Celia Pearce Assistant Professor of Digital Media Director, Experimental Game Lab.
David L. Spooner1 IT Education: An Interdisciplinary Approach David L. Spooner Rensselaer Polytechnic Institute.
Distinctions Between Computing Disciplines
Digital animation and interactive media Dr Stefan Greuter Discipline Head Games and Animation.
Careers and Degrees in Computing Stuart Hansen Department of Computer Science UW - Parkside.
Welcome to the Bren School of ICS Diana Tien Undergraduate Counselor ICS Student Affairs.
Industrial Technology 8th Technology CAD I (Mechanical Design) CAD II (Architectural Design) Electronic Communications Technology Modules.
James Madison University General Education Program
Swampscott High School Global Competency Program
ENMDA project – Kick-off Meeting Moscow, January 2014 Masters Course in Graphic and Audiovisual Expression Adérito Fernandes Marcos
INTERACTIVE DOCUMENTARY: New Ways to Tell Nonfiction Stories AGREA MEDIA 2011 Saint-Petersburg State University of Film and Television Faculty of Audiovisual.
College of Integrated Science and Technology (CISAT)
The Globalization and Social Change Initiative The Globalization and Social Change Initiative Began as College 2020 Initiative, led by Barbara Malt Began.
T.L. Kennedy Secondary School
School of Management & Information Systems
1 Mixed Reality Design Overview Instructors: Blair MacIntyre, CoC Jay Bolter, LCC TA: Hafez Rouzati, CoC (others helping out)
HCI Yonsei University, Korea The Role of Human Computer Interaction (HCI) in the Information Systems (IS) Curriculum Jinwoo.
AVU International Conference, Nairobi, Kenya, Nov. 20, 2013 James Glapa-Grossklag, College of the Canyons Kathleen Ludewig Omollo, University of Michigan.
Presentation Topics CS 4763 Multimedia Systems. Multimedia When different people mention the term multimedia, they often have quite different, or even.
Master Class Modules on Computer Graphics and Animation Ahmad Nasri, American University of Beirut (in Collaboration with Dima Schneider) American University.
1.stránka 1. 2 Czech Technical University in Prague International Computer Science Program Faculty of Electrical Engineering OPEN INFORMATICS bachelor.
Carnegie Mellon University Arts/Technology Interface.
A Tool for: Creating Collaborating Communicating Critical Thinking.
Literacy21 Watertown Public Schools Administrative Council Teaching & Learning Goals January 2011.
COMPUTER SYSTEMS An Integrated Approach to Architecture and Operating Systems Chapter 1 Introduction ©Copyright 2008 Umakishore Ramachandran and William.
KFUPM-COE Industrial Advisory Council Meeting 31/5/ Department of Computer Engineering (COE) College of Computer Sciences and Engineering (CCSE)
M.S in CS Introduction & more How do I select a concentration area? by Xudong Yu What is a concentration area? What is a topic paper? Thesis...is that.
South Carolina Symposium August 2, 2010 Gregory Kane Connecticut State Supervisor for Technology Education and Engineering (Retired) Adjunct Professor.
What You Need to Know about Common Course Numbering.
Career Advisor Symposium March 2010 Professor Young J. Choi Founder, HIT Lab Australia James Riggall Human Interface Technology Laboratory (HIT.
Integrating Educational Technology into the Curriculum
Its E-Live: From A-I to A-Life CHID 370/COM 302, Winter 2007 “Our work is given form in order that it may function, in order that it may be a functioning.
Art Department Outline. The Department of Art at ISAS offers art training that emphasizes experimentation and encourages students to draw from many disciplines.
Challenged Programs Undergraduate: –Electronics Technology –Energy Technology Graduate: –MCLL –Philosophy –Sociology –Parks, Tourism, & Recreation Management.
The University of Toronto’s Knowledge Media Design Institute : KMDI  Designing & critiquing the media, technologies and policies of the Knowledge Society.
Mixed Reality Trompe l’oëil in the 21st Century
AP’S EUROPEAN PROJECT SEMESTER A challenging innovation lab for future professionals.
Celia Pearce Assistant Professor of Digital Media Director, Experimental Game Lab.
Interdisciplinary Computing Raising the Bar for Computing Education.
An Introduction video provided by UniSA’s MDU will be shown before each presentation – click below to see an example. (no action required from presenters)
Engineering Design and Problem Solving from The University of Texas at Austin.
Undergraduate Computing education in China XU, Yang Feb
Kathryn S. Hoff, JoAnn Kroll, Carol Fletcher chapter 2 Developing a Professional Perspective.
Computer Fields Computer Science (us) Computer Technology (College of Technology) Management and Information Systems (College of Business) Computer Art.
Benefits overview Speaker name goes here.
What is Multimedia Anyway? David Millard and Paul Lewis.
Literature, Art, Culture & Technology in 8 th Grade English Reinventing a classic fantasy The Looking Glass Wars By Frank Beddor.
מכללות ובתי ספר לטכנולוגיה ולמדעים מנהל למחקר ופיתוח ולהכשרה ORT Israel New Horizons in Science and Technology Education PATT 20 Joel Rothschild.
Engineering Honors Computer Science and Engineering Texas A&M University ENGR 181 Presentation Spring 2016.
CS 1 with Robots CS1301 – Where it Fits Institute for Personal Robots in Education (IPRE)‏
VISUAL ART at MAGS. Academic Courses University of Auckland, Bachelor of Fine Arts, Bachelor of Architecture, Victoria University School of Architecture,
DePauw University Board of Visitors November 9, 2001 Creating Inspirational Places, Virtual Spaces: The 21 st Century Academic Library Barbara I. Dewey.
Daniel Hand Program of Studies December 4, 2007.
Major Academic Plan (MAP) Why study computing? What aspect of modern life has not been affected by computing technologies? Personal computers, game machines,
Community Event: Technology Makes a Difference District Educator: Stephanie Allen EDU 620: Meeting Individual Student Needs with Technology Instructor:
Open Informatics a computer science program bachelor and master guarantor: prof. Michal Pěchouček.
Accelerated B.S./M.S An approved Accelerated BS/MS program allows an undergraduate student to take up to 6 graduate level credits as an undergraduate.
Culture Technology Bridging between Art & Culture and Science & Technology Kwangyun Wohn, KAIST Graduate School of Culture Technology.
Major Academic Plan (MAP)
Technology CURRICULUM at
Digital Art Pedagogies
Texas A&M at South by Southwest v.
Who defines Tangible Interaction? An Encompassing View
Presentation transcript:

DIGITAL MEDIA Graduate Program School of Literature, Communication & Culture Ivan Allen College DIGITAL MEDIA Graduate Program School of Literature, Communication & Culture Ivan Allen College SCHOOL OF LITERATURE COMMUNICATION & CULTURE

Interdisciplinary Bachelor of Science combining computer science, humanities and interactive design Selected Courses: LCC: Introduction to Computational Media Constructing the Moving Image Communication and Culture Technologies of Representation Interactive Narrative Game Design as a Cultural Practice Experimental Media and Digital Art CC: Introduction to Computing Media Computation Representation and the World Object Oriented Programming Media Devices and Architecture Software Practicum New CM/DM Fast-Track Program

Masters of Science in arts and humanities based advanced study in digital media design and critique. Faculty includes leading theorists and practitioners approach digital media as a defining creative and intellectual challenge of the 21st century. Studio and seminar based curriculum which prepares graduates for leadership positions as designers, producers and critical analysts in a changing digital culture. Includes HCI and Interactive Design tracks. Graduates take positions at: Electronic Arts, Kaneva, Walt Disney Imagineering, Maxis, Microsoft xBox, Telltale Games, Schematic, PlayMotion!, MIT Gambit Lab, Eyebeam, Yahoo!, Hexagram, and others. DIGITAL MEDIA LCC

Selected Courses: Computer as an Expressive Medium Visual Culture and Design Design, Technology, Representation Game Design as Cultural Practice Design of Networked Media Historical Approaches to Digital Media Interactive Fiction Globalization and New Media Architecture of Responsive Spaces Game Design and Analysis Expressive Virtual Space Mixed Reality Experience Design Spatial Construction of Meaning Project Studios in the Areas of: Augmented Reality Tangible and Embodied Interfaces Advanced Television Multiplayer Gaming and Virtual Worlds Community Design Robotics AI and Narrative Identity, Race & Culture Journalism and Games DIGITAL MEDIA LCC