“Change the Way You Play” John P BengeGame Designer | Environment Modeler Eric FritzGame Programmer Andrew PatrasProject Manager | Technical Director | Character Animator Steve TamayoLead Character Modeler | Character Rigger | Texture Artist Yan ZhaoLead Character Animator
A single player 3D action adventure game Ancient tribal world filled with monsters 3 rd person hack-and-slash combat Story-driven Decisions determine story’s outcome
Collect Forms gather Soul Essence from defeated creatures Transform, utilize their powers Create your own unique play style combination of different creature forms Fun! Pokémon + Kirby + Fable 2
Health Meter & Active Form Gauge Available Forms
Novo – nomadic tribe survivor Bloodline power Three main tribes in the world All-out war, no victory Monster population has grown
Encounter three main tribes, help or hurt Janus – another survivor from your tribe Decide the fate of the world Reputation Three distinct paths: Help one of the three tribes Help all three obtain peace Help Janus destroy all of the tribes
Janus was an exile! Misuse of power Use soul energy as a bomb Wants to destroy all the tribes Decision determines ending
You help Janus destroy the tribes He stabs you in the back He steals the soul essences you collected Combines it with his own Makes a blast that obliterates you and the tribes
You help one tribe gain dominance There aren’t enough soldiers to stand against Janus You end up sacrificing your power to cancel his Save the one tribe
You help all three tribes You unite the tribes against Janus Epic battle Bring Janus down
ASD W Spacebar LR Tab Primary Ability Secondary Ability Available Form Slots Movement Use/Talk Jump/Fly Game Menu ` E
Outpost of one tribe on way to main tribe town
Storyline information stored here
Healing Plants found in the world can heal you Some Creature Forms slowly heal over time Some Creature Forms have a healing Ability Death Load your last saved game - Or - Respawn at the last town or save point you were near
Novo is extremely weak by himself Transform into collected Creature Forms to battle Each Form has strengths and weaknesses High Magical Attack vs Low Physical Defense Vary play style Get around obstacles, quest objectives Revenge! Blade Mantis
Rock Golem Defense – High Power – High Speed – Low Primary Ability – Rock Punch Powerful Physical Attack Secondary Ability – Block Decreases Physical Damage Passive Ability – Stonewall Defense Increased Physical Defense Rock Golem
Each Creature Form you have has a Form Gauge Energy slowly depletes as you use a Form When a Form runs out of energy, you transform back into your base form Bad news if you’re in the middle of combat! Forms slowly recharge over time Level up a Form to stay longer Available Forms
Over 50 Creature types in the final game Variability – Change it up Visually Appealing
Unity 3D Speeds up development Low licensing costs Imports models from Maya Agile development methodology Good teamwork
High replay value Multiple story paths and endings Moral and dialogue choices Many creatures and forms to collect High customization play style and form combinations Variety of environments to explore
Target Audience Males ages 16 to 28 Who enjoy open-world games, collection games, or games that can provide many hours of enjoyment with multiple unique play-throughs Willing to spend 1 to 3 hours on the game per sitting Target Rating – Teen Gameplay Time Maximum: 80 hrs Minimum: 15 hrs Mean: 40 hrs
New Level Add 2 New Forms Porcupine Fire Elemental Possible 3 rd Form! Angel