Bishak Raj Karki, Tommi Kallonen & Were Oyomno Lappeenranta University of Technology
Idea Multi-player game over TCP/IP. Restrict the Puck/pucks from being goal. Points reduced on each goal. Players left out of the game when they loose all the points. Finally, the last player to be only on the playfield with 1 or more points left is awarded the winner.
Features QtNetwork: Networking to internconnect the two players QtMobility QSensors: Accelerometer sensor used to control the mallet. Qsound : Game play sound Physics for puck-puck/mallet collision detection and puck deflection
Screenshots
Completed Goals Networking Sensors/Accelerometer Sound Physics Game logic Implementation on N900
Thank You!!!!!