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Morgan Kaufmann Publishers 24 April, 2017 Chapter 6 Multicores, Multiprocessors, and Clusters (condensed lecture) Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 Introduction §9.1 Introduction Goal: connecting multiple computers to get higher performance Multiprocessors Scalability, availability, power efficiency Job-level (process-level) parallelism High throughput for independent jobs Parallel processing program Single program run on multiple processors Multicore microprocessors Chips with multiple processors (cores) Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 Hardware and Software Hardware Serial: e.g., Pentium 4 Parallel: e.g., quad-core Xeon e5345 Software Sequential: e.g., matrix multiplication Concurrent: e.g., operating system Sequential/concurrent software can run on serial/parallel hardware Challenge: making effective use of parallel hardware Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 Parallel Programming Parallel software is the problem Need to get significant performance improvement Otherwise, just use a faster uniprocessor, since it’s easier! Difficulties Partitioning Coordination Communications overhead §7.2 The Difficulty of Creating Parallel Processing Programs Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 Shared Memory SMP: shared memory multiprocessor Hardware provides single physical address space for all processors Synchronize shared variables using locks Memory access time UMA (uniform) vs. NUMA (nonuniform) §7.3 Shared Memory Multiprocessors UMA – memory access time is uniform; they have private cache but one common memory NUMA – access time depends upon the location of the memory; each process has its own memory Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 Message Passing Each processor has private physical address space Hardware sends/receives messages between processors §7.4 Clusters and Other Message-Passing Multiprocessors Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Loosely Coupled Clusters Morgan Kaufmann Publishers 24 April, 2017 Loosely Coupled Clusters Network of independent computers Each has private memory and OS Connected using I/O system E.g., Ethernet/switch, Internet Suitable for applications with independent tasks Web servers, databases, simulations, … High availability, scalable, affordable Problems Administration cost (prefer virtual machines) Low interconnect bandwidth c.f. processor/memory bandwidth on an SMP Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 Grid Computing Separate computers interconnected by long-haul networks E.g., Internet connections Work units farmed out, results sent back Can make use of idle time on PCs E.g., SETI@home, World Community Grid There was a move to engage community computing to analyze satellite data in an effort to locate Malaysian Airlines 370 Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 Multithreading Performing multiple threads of execution in parallel Replicate registers, PC, etc. Fast switching between threads Fine-grain multithreading Switch threads after each cycle Interleave instruction execution If one thread stalls, others are executed Coarse-grain multithreading Only switch on long stall (e.g., L2-cache miss) Simplifies hardware, but doesn’t hide short stalls (eg, data hazards) §7.5 Hardware Multithreading Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Simultaneous Multithreading Morgan Kaufmann Publishers 24 April, 2017 Simultaneous Multithreading In multiple-issue dynamically scheduled processor Schedule instructions from multiple threads Instructions from independent threads execute when function units are available Within threads, dependencies handled by scheduling and register renaming Example: Intel Pentium-4 HT Two threads: duplicated registers, shared function units and caches Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Future of Multithreading Morgan Kaufmann Publishers 24 April, 2017 Future of Multithreading Will it survive? In what form? Power considerations  simplified microarchitectures Simpler forms of multithreading Tolerating cache-miss latency Thread switch may be most effective Multiple simple cores might share resources more effectively Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Instruction and Data Streams Morgan Kaufmann Publishers 24 April, 2017 Instruction and Data Streams An alternate classification Data Streams Single Multiple Instruction Streams SISD: Intel Pentium 4 SIMD: SSE instructions of x86 MISD: No examples today MIMD: Intel Xeon e5345 §7.6 SISD, MIMD, SIMD, SPMD, and Vector SPMD: Single Program Multiple Data A parallel program on a MIMD computer Conditional code for different processors Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 SIMD Operate elementwise on vectors of data E.g., MMX and SSE instructions in x86 Multiple data elements in 128-bit wide registers All processors execute the same instruction at the same time Each with different data address, etc. Simplifies synchronization Reduced instruction control hardware Works best for highly data-parallel applications MMX – SIMD instruction set by Intel – Multi Media Extension SSE – streaming SIMD Extension Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 Vector Processors Highly pipelined function units Stream data from/to vector registers to units Data collected from memory into registers Results stored from registers to memory Example: Vector extension to MIPS 32 × 64-element registers (64-bit elements) Vector instructions lv, sv: load/store vector addv.d: add vectors of double addvs.d: add scalar to each element of vector of double Significantly reduces instruction-fetch bandwidth Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 Vector vs. Scalar Vector architectures and compilers Simplify data-parallel programming Explicit statement of absence of loop-carried dependences Reduced checking in hardware Regular access patterns benefit from interleaved and burst memory Avoid control hazards by avoiding loops More general than ad-hoc media extensions (such as MMX, SSE) Better match with compiler technology Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 History of GPUs Early video cards Frame buffer memory with address generation for video output 3D graphics processing Originally high-end computers (e.g., SGI) Moore’s Law  lower cost, higher density 3D graphics cards for PCs and game consoles Graphics Processing Units Processors oriented to 3D graphics tasks Vertex/pixel processing, shading, texture mapping, rasterization §7.7 Introduction to Graphics Processing Units Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 Graphics in the System Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 GPU Architectures Processing is highly data-parallel GPUs are highly multithreaded Use thread switching to hide memory latency Less reliance on multi-level caches Graphics memory is wide and high-bandwidth Trend toward general purpose GPUs Heterogeneous CPU/GPU systems CPU for sequential code, GPU for parallel code Programming languages/APIs DirectX, OpenGL C for Graphics (Cg), High Level Shader Language (HLSL) Compute Unified Device Architecture (CUDA) Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 Example: NVIDIA Tesla Streaming multiprocessor TPC – Texture Processing Clusters 8 × Streaming processors Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Interconnection Networks Morgan Kaufmann Publishers 24 April, 2017 Interconnection Networks Network topologies Arrangements of processors, switches, and links §7.8 Introduction to Multiprocessor Network Topologies Bus Ring N-cube (N = 3) 2D Mesh Fully connected Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Network Characteristics Morgan Kaufmann Publishers 24 April, 2017 Network Characteristics Performance Latency per message (unloaded network) Throughput Link bandwidth Total network bandwidth Bisection bandwidth Congestion delays (depending on traffic) Cost Power Routability in silicon Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 Parallel Benchmarks Linpack: matrix linear algebra SPECrate: parallel run of SPEC CPU programs Job-level parallelism SPLASH: Stanford Parallel Applications for Shared Memory Mix of kernels and applications, strong scaling NAS (NASA Advanced Supercomputing) suite computational fluid dynamics kernels PARSEC (Princeton Application Repository for Shared Memory Computers) suite Multithreaded applications using Pthreads and OpenMP §7.9 Multiprocessor Benchmarks Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters

Morgan Kaufmann Publishers 24 April, 2017 Concluding Remarks Goal: higher performance by using multiple processors Difficulties Developing parallel software Devising appropriate architectures Many reasons for optimism Changing software and application environment Chip-level multiprocessors with lower latency, higher bandwidth interconnect An ongoing challenge for computer architects! §7.13 Concluding Remarks Chapter 6 — Multicores, Multiprocessors, and Clusters — 2 Chapter 7 — Multicores, Multiprocessors, and Clusters