Prof. James A. Landay Stanford University CS 147 Studio USER INTERFACE DESIGN + PROTOTYPING + EVALUATION Problem Finding * slides based on those of Prof.

Slides:



Advertisements
Similar presentations
Responding to Usability Issues Mary Chant, Certified Usability Analyst
Advertisements

Total Airport Management Systems
Solving IPs – Cutting Plane Algorithm General Idea: Begin by solving the LP relaxation of the IP problem. If the LP relaxation results in an integer solution,
Chapter 1 Creativity and its Importance in Business
© 2005 Prentice Hall6-1 Stumpf and Teague Object-Oriented Systems Analysis and Design with UML.
Practical design of a project concept – introduction (10 min.) Dr. Thies Wittig and Mr. Bosko Nektarijevic.
Stanford hci group / cs376 Research Topics in Human-Computer Interaction Design Tools 01 November 2005.
SIMS 202 Information Organization and Retrieval Prof. Marti Hearst and Prof. Ray Larson UC Berkeley SIMS Tues/Thurs 9:30-11:00am Fall 2000.
IIBA Denver | may 20, 2015 | Kym Byron , MBA, CBAP, PMP, CSM, CSPO
Root Cause Analysis: Why? Why? Why?
Design process. Design briefs Investigating Designing Producing Analysing and evaluating Design process wall charts.
Differentiating the Curriculum Bloom’s Taxonomy of the Cognitive Domain (Benjamin Bloom) Elements of Depth and Complexity (Sandra Hall Kaplan)
Design Knowledge The value of thinking... What is Design Thinking? Herbert Simon, in the Sciences of the Artificial has defined "design" as the "transformation.
Unit 2: Engineering Design Process
Communicating Ideas Product Design. Communicating Ideas Can be communicated in numerous ways Methods chosen will determine design stage. Most common is.
The Design Process Drawing And Design For Production Engineering.
Developing Leader for Change & Innovation in Tourism 28 th June 2010.
Business Analysis and Essential Competencies
Engaging Pupils Religious Education Quality Circle January 18 th 2006.
Department of Informatics, UC Irvine SDCL Collaboration Laboratory Software Design and sdcl.ics.uci.edu 1 Informatics 121 Software Design I Lecture 12.
Prof. James A. Landay Luke Vink Cornell Tech Spring 2014 May 14, 2014 HCI+DESIGN: USER INTERFACE DESIGN + PROTOTYPING + EVALUATION Cornell Tech HCI+Design.
A “Passive” Journey through RLED A Young Researchers Perspective.
Technovation Lesson: Effective Presentations Week 10.
Prof. James A. Landay Computer Science Department Stanford University Autumn 2015 dt+UX: DESIGN THINKING FOR USER EXPERIENCE DESIGN + PROTOTYPING + EVALUATION.
The ISTE National Educational Technology Standards (NETS  S) and Performance Indicators for Students.
Prof. James A. Landay Computer Science Department Stanford University Spring 2015 CS 377 E : ENGELBART ’ S UNFINISHED LEGACY : DESIGNING SOLUTIONS TO GLOBAL.
Sept. 18, 2003CS WPI1 CS 509 Design of Software Systems Lecture #3 Thursday, Sept. 18, 2003.
Samaa Abed Janie Cisneros Cassandra Jackson Michael Niebling Reginald Rebb “The Collaborators” PM
Developing Leader for Change & Innovation in Tourism 28 th June 2010.
Design Thinking Concepts Cindy Royal, Ph.D Associate Professor Texas State University School of Journalism and Mass Communication cindyroyal.com.
Optimization Gary Garrison Dave Calkins. Optimization Basics Potential Pitfalls Available Controls Specific interfaces – Best fit points to points – Best.
Working Technologically Early Stage 1 – Stage 3. Students evaluate by: recounting the steps taken to reach a final solution discussing their likes and.
Engineering Design Process
Engineering Design Process Brookville Intermediate School 7 th Grade.
CS 147 Virtual Memory Prof. Sin Min Lee Anthony Palladino.
Design Basics. Standards MSENGR-TS-2 The students will develop an understanding of how the design process is used to develop a technological system. a)
How to create a Depth & Complexity Frame 1.Select Slide 2 or 3 for the frame format. Slide 3 allows for diagram/drawing space. Choose your topic or guiding.
Developing Student Researchers Part 2 Dr. Gene and Ms. Tarfa Al- Naimi Research Skills Development Unit Education Institute.
© 1997 GDSS, Inc. How Humans Really Solve Complex Problems Time.
Stanford hci group / cs376 Research Topics in Human-Computer Interaction Design Tools Ron B. Yeh 26 October 2004.
Graphic Organizers. What are Graphic Organizers? Concept maps, entity relationship charts, mind maps Visual (pictorial) Organize – Ideas, thoughts Generate.
Prepared by Amira Selim 31 st October 2009 Revised by Dahlia Biazid Requirements Analysis.
Create an ePortfolio. INFO 424 Class Design Project.
Concepts of Engineering Module 2 Test Review. Review Questions Design problems are broken down into sub- problems because smaller problems must be solved.
Innovation Manager SPECIFIC DUTIES AND RESPONSIBILITIES Manage new product projects from concept through commercialization. Partner with Brand Teams to.
DRAGONS DEN SLIDE DECK By Cooper Simson. DESCRIPTION OF SLIDES Here is an example of slide deck to help keep you on track when building your presentation.
Elaboration popo.
VISUAL TOOLS REMEMBERING.
Management Thinking Tools
Concept Map Care Plans Innovative approach to planning & organizing nursing care. Essentially a diagram of patient problems and interventions Ideas about.
Introduction to Engineering Problem Solving and the Scientific Method
Studio – Ideate & Assignment #2 Introduction to Human Computer Interaction & Design Hao-Hua Chu National Taiwan University March 8, 2016 *** Adapt teaching.
ASTE 527 Finals - Introduction
Engineering Design Process
Chapter 2 The Process of Design.
Engineering Design Process Presentation Explanation
Engineering Innovation
Theory of Computation Turing Machines.
Wickedness In a wicked world - R&D&I PROJECT management
Delivering IIoT Solutions - Easy, Fast, Smart
UNIT SELF-TEST QUESTIONS
Root Cause Analysis: Why? Why? Why?
2) Identify Requirements 1) Define the Problem 3) Gather Information
Thinking Thinking or cognition refers to a process that involves knowing, understanding, remembering and communicating. Thinking involves a number of mental.
ROLE OF «electronic virtual enhanced research-engaged student teams» WEB PORTAL IN SOLUTION OF PROBLEM OF COLLABORATION INTERNATIONAL TEAMS INSIDE ONE.
Engineering Design Process
Systems and Optimization
1.02 Creative Design Solutions: Design Thinking
Engineering Design Process
Presentation transcript:

Prof. James A. Landay Stanford University CS 147 Studio USER INTERFACE DESIGN + PROTOTYPING + EVALUATION Problem Finding * slides based on those of Prof. Tad Hirsch, UW Design CA First Last Time, Location Sept , 2014

Wicked Problems Ill-defined Complex, interrelated Multiple stakeholders, differing perspectives Example: Air pollution No stopping rule Problems are managed, not solved Examples: Aging 1/22/2014HCI+Design: User Interface Design, Prototyping, & Evaluation2

Implications for Design Solutions depend on how the problem is Framed… and vice-versa Solutions are not optimal There’s no right or wrong… but there is better and worse Every problem is unique Creative approaches are required 1/22/2014HCI+Design: User Interface Design, Prototyping, & Evaluation3

Approach 1.Explore the problem 2.Find a leverage point 3.Design an intervention 4.See what happens 5.Repeat 1/22/20144HCI+Design: User Interface Design, Prototyping, & Evaluation

Methods Concept mapping create a model find out what you already know Ideation explore a solution space 1/22/2014HCI+Design: User Interface Design, Prototyping, & Evaluation5

Concept mapping A technique for visualizing relationships between ideas

Concept mapping Process 1.List words associated with the topic 2.Group them into named categories 3.Start diagramming 4.Add categories + examples 5.Label the relationships 6.Keep going until you lose momentum (and/or run out of time) 7.Highlight areas for further investigation Outcomes 1.A model (n ot definitive!) 2.A few design directions 1/22/2014HCI+Design: User Interface Design, Prototyping, & Evaluation7

Step 1: List associated words

Step 2: Group into Categories

Step 3: Start Diagramming

Step 4: Add Categories + Examples

Step 5: Keep Going

Step 6: And going…

Step 7: Highlight/Circle Areas for further Investigation

Step 8: Edit and Prioritize

Next step: Research + Analysis How big a problem is it? (market) Whose problem is it? (stakeholders) What’s already out there? (competition) How are things done currently? (status quo) How can they be improved? (innovation) 1/22/2014HCI+Design: User Interface Design, Prototyping, & Evaluation16