The 'WCC Heuristic Evaluation Set': Towards a Discount Methodology for Evaluating the Usability of Web Communication and Collaboration (WCC) Groupware.

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Presentation transcript:

The 'WCC Heuristic Evaluation Set': Towards a Discount Methodology for Evaluating the Usability of Web Communication and Collaboration (WCC) Groupware in Teaching and Learning Paul Gormley Centre for Excellence in Learning and Teaching National University of Ireland, Galway Dr. Sam Redfern Department of Information Technology National University of Ireland, Galway

Terms Groupware – ‘any computer-based system that support groups of people engaged in a common task (or goal) and that provide a shared environment’ (Ellis et al., 1991, p39) WCC = Web Communication and Collaboration –Rich media –Supports for collaboration –Web meeting rooms, online training rooms, live classrooms Discount evaluation methodology –Quick and dirty method –Cost effective –Best-fit approach –Talk aloud, walkthroughs, heuristics Heuristics –Rules of thumb –Most established discount methodology –Jakob Neilsen’s Single User Interface (1992)

Research Problem Growth of virtual teams Groupware is the medium of communication and collaboration Issues of Groupware usability –lack of groupware-specific discount usability evaluation methodologies –lack of groupware-specific design principles Research suggests that genre-specific heuristics are most effective in uncovering usability problems  Establish the need for a WCC-specific heuristic set

Research Approach Look at single user environment heuristics –Jakob Neilsen’s Heuristic Methodology (1993) –apply this to the groupware Look at existing groupware mapping efforts –Fitzpatrick et al Locales Framework (1996) –Baker et al Groupware Heuristics – Shared Spaces (2001) Factor in Rich Media Communication –Baecker (2003)  Develop a WCC-specific heuristic set

Paper Context – 1 of 3 Paper 1 - This paper –Present the WCC Heuristic Set Paper 2 –Test whether this forms the basis of a discount evaluation methodology establish validity (does it uncover problems?) establish usability (Hartson et al 2001 – comparative evaluation analysis methodology) establish cost-effectiveness (how many inspectors needed?)  Is it a discount methodolgy Paper 3 –Extend the Heuristic Set –Design Principles for WCC Groupware

Heuristic Set Structure Somervell and McCrickland model (2004) 8 Heuristic Statements Heuristic Title –Explanation and Rationale –Typical Groupware Supports

Heuristic Set - Summary 1.Provide Centres for Communication and Collaboration 2.Provide Synchronous Communication Mechanisms 3.Ensure Synchronous Communication Quality of Service Delivery 4.Provide Asynchronous Communication Mechanisms 5.Provide Awareness Mechanisms 6.Provide Communication Through Shared Artefacts 7.Allow Easy Access to Relevant Information 8.Allow the Archival and Retrieval of Events

Heuristic 1 - Provide Centres for Communication and Collaboration Centres (locales) collect people, artefacts and resources in relation to the central purpose of the social work. Participant usage develops technical spaces into social places for communication and collaboration. A locale provides the site, the means, and the resources for a group to pursue task and team work. Locales should be dynamic so that they can evolve along with people, the artefacts, and the purposes that define them.

Heuristic 1 – Typical Groupware Supports (1)unique identification of the environment through banners or labels; (2)login authentication mechanisms reinforce user ownership of the environment; (3)persistent group member information such as individual areas of expertise, contact lists etc. to foster a sense of a user community; (4)familiar tools which are available when group members access their environment.

Heuristic 2 - Provide Synchronous Communication Mechanisms Synchronous communication mechanisms facilitate real- time interaction. Rich media communication mechanisms are increasingly in high demand due to: –(1) increased bandwidth availability; –(2) the development of streaming media channels algorithms and codecs; and –(3) through cheaper deliver mechanisms such as voice over the Internet protocol (VoIP). These technical advances can increasingly facilitate greater choice in communication channel availability and selection. Group members can provide direct information using visual, verbal and written communication channels.

Heuristic 2 - Typical Groupware Supports (1)audio-video, audio only, and/or text chat channels; (2)telepointer cursors that offer a low-technical means for supporting embodiment in a virtual workspace; (3)simple cursor enhancements that can be facilitated by providing customised user colour selection, or by attaching the user identification information to the cursor; (4)emoticons (facial keystroke expressions) can convey user sentiment in text chat; (5)avatars reflect a user’s embodiment in a virtual environment.

Heuristic 3 - Ensure Synchronous Communication Quality of Service Delivery Poor quality of service delivery will hinder direct communication, and will fail to communicate the unintentional information a person gives off in typical face-to-face communication. Trade off between the reliability of uninterrupted transmission of streaming media, versus determining the amount of data to buffer prior to playback of the stream. The IEEE suggests that one-way video channel delays of less than 150 mile-seconds is acceptable as for audio- visual channels, while delays of less than 450 mile- seconds are acceptable for one-way audio data delivery. Provide alternative channel selection.

Heuristic 3 - Typical Groupware Supports (1)allowing user selection of the highest available communication channel; (2)providing alternative media channel selection for users; (3)providing audio-video, audio only, and text chat alternatives; (4)offering video on/off toggle selections, audio on/of' toggle selections; (5)providing bandwidth connection selection options that facilitate alternative channel selection mechanisms.

Heuristic 4 - Provide Asynchronous Communication Mechanisms Social spaces that are constructed using a room metaphor contain familiar properties of that metaphor. A room is that bounded space that affords the features of partitioning, containment and permeability. This infers that participants can separate or bring people and artefacts together. Users can deposit or remove artefacts from the environment. User can expect that any artefact deposited will be in the same place and in the same state unless another participant has moved or manipulated it in the intervening period of time. The environment should be customisable to reinforce ownership and privacy.

Heuristic 4 - Typical Groupware Supports (1)the facility for users to generate, edit and delete or store persistent messages; (2)the opportunity for users to generate meeting agenda and minute spaces within the environment; (3)the facility for users to generate useful information about the group, such as areas of interest or contact details.

Heuristic 5 - Provide Awareness Mechanisms Awareness is central to the grounding of communication and collaboration. Awareness within the centre or locale helps participants maintain a sense of shared place, and keeps them informed about shared activity. This includes an awareness of: other participants; the artefacts comprising the environment; where resources are located; and how events or artefacts are changing.

Heuristic 5 - Typical Groupware Supports (1)audio-video, audio-only and text communication channel provision; (2)‘WYSIWIS (What You See Is What I See)’ is a term used for groupware interfaces that guarantee that all users view the same interface perspective at all times; (3)‘Relaxed WYSIWIS’ design that allows for various user views, such as radar, overview, and user detailed view; (4)customised cursors enhancements can be facilitated by providing customised user colour selection, or by attaching the user identification information to the cursor; (5)participant lists; (6)group contact information; (7)asynchronous messaging facilities, such as notes, agenda and minutes spaces within the environment.

Heuristic 6 - Provide Communication Through Shared Artefacts Consequential communication also involves information unintentionally given off by physical artefacts as they are manipulated. –Feedback when it informs the person manipulating the artefact –Feedthrough when it informs others who are watching. Seeing and hearing an artefact as it is being handled helps to determine what others are doing to it. Identifying the person manipulating the artefact helps to make sense of the action, and to mediate interactions.

Heuristic 6 - Typical Groupware Supports (1)‘ WYSIWIS (What You See Is What I See)’; (2)telepointer cursors; (3)simple cursor enhancements through customised user colour selection, or by attaching the user identification information to the cursor: (4)archiving the status of shared workspace artefacts - track the state of the object at different date/time intervals, thus allowing a visual continuum in terms of the manipulation of the object.

Heuristic 7 - Allow Easy Access to Relevant Information A knowledge base is important for facilitating group processes and interactions. Allowing easy access to shared common knowledge improves group coordination. Knowledge of all topics relevant to the group should be made available to any participant at any time.

Heuristic 7 - Typical Groupware Supports (1)the facility for users to generate, edit and delete or store persistent messages; (2)the opportunity for users to generate meeting agenda and minute spaces within the environment; (3)the opportunity for users to generate useful information about the group, such as areas of interest or contact details; (4)simplified access to information through easily accessible drop-down menus, or clearly identifiable tab areas in the workspace.

Heuristic 8 - Allow the Archival and Retrieval of Events Virtual teams should have control over: –(1) past, present and future aspects of routine and non-routine work; –(2) how people coordinate and negotiate plans and activities over time; –(3) how people leverage past experiences; –(4) how breakdowns are noticed and repaired; and –(5) how processes are supported. Providing archiving facilities allows the accurate tracking of group processes and outcomes. It allows participants to manage and stay aware of their evolving interactions over time. The provision of archiving facilities also facilitates protection mechanisms.

Heuristic 8 - Typical Groupware Supports (1)provide an ‘Archive’ button to capture a date/time stamped version of the artefacts. This should be made available to users through an archive list; (2)provide a ‘Record Meeting’ option to capture the audio- video communication feed. This should be made available to users through an archive list.

Next Steps and Initial Findings This paper –Establish the Heuristic Set Paper 2 –Test whether this forms the basis of a discount evaluation methodology establish the validity (does it uncover problems?) establish its usability (Hartson et al 2001 – comparative evaluation analysis methodology) establish cost-effectiveness (how many inspectors needed?)  Is it a discount methodolgy Paper 3 –Extend the Heuristic Set –Design Principles for WCC Groupware

Heuristic Set - Summary 1.Provide Centres for Communication and Collaboration 2.Provide Synchronous Communication Mechanisms 3.Ensure Synchronous Communication Quality of Service Delivery 4.Provide Asynchronous Communication Mechanisms 5.Provide Awareness Mechanisms 6.Provide Communication Through Shared Artefacts 7.Allow Easy Access to Relevant Information 8.Allow the Archival and Retrieval of Events