Chapter 9: Creating User Interfaces What is JavaBean? What is JavaBean? JComponent JComponent JButton JButton JLabel JLabel JTextField JTextField JTextArea.

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Chapter 9: Creating User Interfaces What is JavaBean? What is JavaBean? JComponent JComponent JButton JButton JLabel JLabel JTextField JTextField JTextArea JTextArea JComboBox JComboBox JList JList JCheckBox JCheckBox JRadioButton JRadioButton F Menus F Creating Multiple Windows  JScrollBar F JScrollPane

What is a JavaBean? A JavaBean component is just a Java class that meets the following requirements.

Why JavaBeans? The JavaBeans technology was developed to enable the programmers to rapidly build applications by assembling objects and test them during design time, thus making reuse of the software more productive.

JComponent Properties toolTipText toolTipText font font background background foreground foreground doubleBuffered doubleBuffered border border preferredSize preferredSize minimumSize minimumSize maximumSize maximumSize

JButton A button is a component that triggers an event when pressed. The following are JButton non-default constructors: JButton(String text) JButton(String text, Icon icon) JButton(Icon icon) Example 9.1: Using Buttons RunButtonDemo

JButton Properties text text icon icon mnemonic mnemonic horizontalAlignment horizontalAlignment verticalAlignment verticalAlignment horizontalTextPosition horizontalTextPosition verticalTextPosition verticalTextPosition

Responding to JButton Events public void actionPerformed(ActionEvent e) { // Get the button label // Get the button label String actionCommand = e.getActionCommand(); String actionCommand = e.getActionCommand(); // Make sure the event source is a button // Make sure the event source is a button if (e.getSource() instanceof JButton) if (e.getSource() instanceof JButton) // Make sure it is the right button // Make sure it is the right button if ("My Button".equals(actionCommand) if ("My Button".equals(actionCommand) System.out.println ("Button pressed!"); System.out.println ("Button pressed!");}

JLabel Labels are simple text strings used to label other components (usually text fields). The non-default constructors for labels are as follows: JLabel(String text, int horizontalAlignment) JLabel(String text) JLabel(Icon icon) JLabel(Icon icon, int horizontalAlignment) Example 9.2: Using Labels RunLabelDemo

JLabel Properties text text icon icon horizontalAlignment horizontalAlignment verticalAlignment verticalAlignment

JTextField A text field is an input area where the user can type in characters. Text fields are useful in that they enable the user to enter in variable data (such as a name or a description). Example 9.3: Using Text Fields RunTextFieldDemo

JTextField Constructors JTextField(int columns) JTextField(int columns) Creates an empty text field with the specified number of columns. JTextField(String text) JTextField(String text) Creates a text field initialized with the specified text. JTextField(String text, int columns) JTextField(String text, int columns) Creates a text field initialized with the specified text and the column size.

JTextField Properties text text horizontalAlignment horizontalAlignment editable editable columns columns

JTextField Methods getText() getText() Returns the string from the text field. setText(String text) setText(String text) Puts the given string in the text field. setEditable(boolean editable) setEditable(boolean editable) Enables or disables the text field to be edited. By default, editable is true. setColumns(int) setColumns(int) Sets the number of columns in this text field. The length of the text field is changeable.

JTextArea If you want to let the user enter multiple lines of text, you cannot use text fields unless you create several of them. The solution is to use JTextArea, which enables the user to enter multiple lines of text. Example 9.4: Using Text Areas RunTextAreaDemo

JTextArea Constructors JTextArea(int rows, int columns) JTextArea(int rows, int columns) Creates a text area with the specified number of rows and columns. JTextArea(String s, int rows, int columns) JTextArea(String s, int rows, int columns) Creates a text area with the initial text and the number of rows and columns specified.

JTextArea Properties text text editable editable columns columns lineWrap lineWrap wrapStyleWord wrapStyleWord rows rows lineCount lineCount tabSize tabSize

JComboBox A combo box is a simple list of items from which the user can choose. It performs basically the same function as a list, but can get only one value. To create a choice, use its default constructor: JComboBox() Example 9.5: Using Combo Boxes RunComboBoxDemo

JComboBox Methods To add an item to a JComboBox jcbo, use jcbo.addItem(Object item) To get an item from JComboBox jcbo, use jcbo.getItem()

Using the itemStateChanged Handler public void itemStateChanged(ItemEvent e) { // Make sure the source is a combo box // Make sure the source is a combo box if (e.getSource() instanceof JComboBox) if (e.getSource() instanceof JComboBox) String s = (String)e.getItem(); String s = (String)e.getItem();} When a choice is checked or unchecked, itemStateChanged() for ItemEvent is invoked as well as the actionPerformed() handler for ActionEvent.

JList A list is a component that performs basically the same function as a combo box, but it enables the user to choose a single value or multiple values. Example 9.6: Using Lists RunListDemo

JList Constructors JList() JList() Creates an empty list. JList(Object[] stringItems) JList(Object[] stringItems) Creates a new list initialized with items.

JList Properties selectedIndexd selectedIndexd selectedIndices selectedIndices selectedValue selectedValue selectedValues selectedValues selectionMode selectionMode visibleRowCount visibleRowCount

JCheckBox A check box is a component that enables the user to toggle a choice on or off, like a light switch. Example 9.7: Using Check Boxes CheckBoxDemoRun

JCheckBox Constructors JCheckBox() JCheckBox() JCheckBox(String text) JCheckBox(String text) JCheckBox(String text, boolean selected) JCheckBox(String text, boolean selected) JCheckBox(Icon icon) JCheckBox(Icon icon) JCheckBox(String text, Icon icon) JCheckBox(String text, Icon icon) JCheckBox(String text, Icon icon, boolean selected) JCheckBox(String text, Icon icon, boolean selected)

JCheckBox Properties JCheckBox has all the properties in JButton. Additionally, JButton has the following property: selected

JRadioButton Radio buttons are variations of check boxes. They are often used in the group, where only one button is checked at a time. Example 9.8: Using Radio Buttons RunRadioButtonDemo

JRadioButton Constructors JRadioButton() JRadioButton() JRadioButton(String text) JRadioButton(String text) JRadioButton(String text, boolean selected) JRadioButton(String text, boolean selected) JRadioButton(Icon icon) JRadioButton(Icon icon) JRadioButton(String text, Icon icon) JRadioButton(String text, Icon icon) JRadioButton(String text, Icon icon, boolean selected) JRadioButton(String text, Icon icon, boolean selected)

JRadioButton Properties JRadioButton has all the properties in JButton. Additionally, JButton has the following property: selected

Grouping Radio Buttons ButtonGroup btg = new ButtonGroup(); btg.add(jrb1);btg.add(jrb2);

Borders You can set a border on any object of the JComponent class, but often it is useful to set a titled border on a JPanel that groups a set of related user interface components. Example 9.9: Using Borders RunBorderDemo

Static Method for Creating Borders createTitledBorder(String title) createTitledBorder(String title) createLoweredBevelBorder() createLoweredBevelBorder() createRaisedBevelBorder() createRaisedBevelBorder() createLineBorder(Color color) createLineBorder(Color color) createLineBorder(Color color, int thickness) createLineBorder(Color color, int thickness) createEtchedBorder() createEtchedBorder() createEtchedBorder(Color highlight, Color shadow, boolean selected) createEtchedBorder(Color highlight, Color shadow, boolean selected) createEmptyBorder() createEmptyBorder() createMatteBorder(int top, int left, int bottom, int right, Icon tileIcon) createMatteBorder(int top, int left, int bottom, int right, Icon tileIcon) createCompoundBorder(Border outsideBorder, Border insideBorder) createCompoundBorder(Border outsideBorder, Border insideBorder)

Message Dialogs A dialog is normally used as a temporary window to receive additional information from the user, or to provide notification that some event has occurred. A dialog is normally used as a temporary window to receive additional information from the user, or to provide notification that some event has occurred.

Creating Message Dialogs Use static method in JOptionPane class. showMessageDialog(Component parentComponent, Object message, String title, int messageType) showMessageDialog(Component parentComponent, Object message, String title, int messageType, Icon icon)

Example 9.10: Using Message Dialogs F Objective: Display student exam scores. The program prompts the user to enter the user’s last name and the password in a dialog box. Upon receiving the correct user name and password, the program displays the student’s full name and the exam score. Run DialogDemo

Menus Java provides several classes— JMenuBar, JMenu, JMenuItem, JCheckBoxMenuItem, and JRadioButtonMenuItem —to implement menus in a frame. Java provides several classes— JMenuBar, JMenu, JMenuItem, JCheckBoxMenuItem, and JRadioButtonMenuItem —to implement menus in a frame. A JFrame or JApplet can hold a menu bar to which the pull-down menus are attached. Menus consist of menu items that the user can select (or toggle on or off). Menu bars can be viewed as a structure to support menus. A JFrame or JApplet can hold a menu bar to which the pull-down menus are attached. Menus consist of menu items that the user can select (or toggle on or off). Menu bars can be viewed as a structure to support menus.

Menu Demo

The JMenuBar Class JFrame f = new JFrame(); f.setSize(300, 200); f.setVisible(true); JMenuBar mb = new JMenuBar(); f.setJMenuBar(mb); A menu bar holds menus; the menu bar can only be added to a frame. Following is the code to create and add a JMenuBar to a frame:

The Menu Class JMenu fileMenu = new JMenu("File", false); JMenu helpMenu = new JMenu("Help", true); mb.add(fileMenu);mb.add(helpMenu); You attach menus onto a JMenuBar. The following code creates two menus, File and Help, and adds them to the JMenuBar mb :

The JMenuItem Class fileMenu.add(new JMenuItem("new")); fileMenu.add(new JMenuItem("open")); fileMenu.add(new JMenuItem("-")); fileMenu.add(new JMenuItem("print")); fileMenu.add(new JMenuItem("exit")); fileMenu.add(new JMenuItem("-")); You add menu items on a menu. The following code adds menu items and item separators in menu fileMenu :

Submenus JMenu softwareHelpSubMenu = new JMenu("Software"); JMenu hardwareHelpSubMenu = new JMenu("Hardware"); helpMenu.add(softwareHelpSubMenu);helpMenu.add(hardwareHelpSubMenu); softwareHelpSubMenu.add(new JMenuItem("Unix")); softwareHelpSubMenu.add(new JMenuItem("NT")); softwareHelpSubMenu.add(new JMenuItem("Win95")); You can add submenus into menu items. The following code adds the submenus “Unix,” “NT,” and “Win95” into the menu item “Software.”

Submenu Demo

Example 9.11: Using Menus Objective: Create a user interface that performs arithmetic. The interface contains labels and text fields for Number 1, Number 2, and Result. The Result box displays the result of the arithmetic operation between Number 1 and Number 2. Objective: Create a user interface that performs arithmetic. The interface contains labels and text fields for Number 1, Number 2, and Result. The Result box displays the result of the arithmetic operation between Number 1 and Number 2. MenuDemo Run

Creating Multiple Windows The following slides show step-by-step how to create an additional window from an application or applet. Example 9.12: Creating Multiple Windows RunMultipleWindowsDemo

Step 1: Create a subclass of JFrame (called a SubFrame ) that tells the new window what to do. For example, all the GUI application programs extend JFrame and are subclasses of JFrame. Creating Additional Windows, Step 1

Creating Additional Windows, Step 2 Step 2: Create an instance of SubFrame in the application or applet. Example: SubFrame subFrame = new SubFrame("SubFrame Title"); SubFrame("SubFrame Title");

Creating Additional Windows, Step 3 Step 3: Create a JButton for activating the subFrame. add(new JButton("Activate SubFrame"));

Creating Additional Windows, Step 4 Step 4: Override the actionPerformed() method as follows: public actionPerformed(ActionEvent e) { String actionCommand = e.getActionCommand(); String actionCommand = e.getActionCommand(); if (e.target instanceof Button) if (e.target instanceof Button) { if ("Activate SubFrame".equals(actionCommand)) if ("Activate SubFrame".equals(actionCommand)) { subFrame.show(); subFrame.show(); } }}

JScrollBar A scroll bar is a control that enables the user to select from a range of values. The scrollbar appears in two styles: horizontal and vertical. A scroll bar is a control that enables the user to select from a range of values. The scrollbar appears in two styles: horizontal and vertical. Example 9.13: Using Scrollbars ScrollBarDemoRun

Scroll Bar Properties

JScrollPane A scroll pane is a component that supports automatically scrolling without coding. A scroll pane is a component that supports automatically scrolling without coding. Example 9.13: Using Scroll Panes ScrollPaneDemoRun

Scroll Pane Structures

JTabbedPane A tabbed pane provides a set of mutually exclusive tabs for accessing multiple components. A tabbed pane provides a set of mutually exclusive tabs for accessing multiple components. Example 9.14: Using Tabbed Panes TabbedPaneDemoRun