Ch. 2: Describing Motion: Kinematics in One Dimension.

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Ch. 2: Describing Motion: Kinematics in One Dimension

Brief Overview of the Course “Point” Particles & Large Masses Translational Motion = Straight line motion. –Chapters 2,3,4,6,7 Rotational Motion = Moving (rotating) in a circle. –Chapters 5,8 Oscillations = Moving (vibrating) back & forth in same path. –Chapter 11 Continuous Media Waves, Sound –Chapters 11,12 Fluids = Liquids & Gases –Chapter 10 Conservation Laws: Energy, Momentum, Angular Momentum –Just Newton’s Laws expressed in other forms! THE COURSE THEME IS NEWTON’S LAWS OF MOTION!!

Chapter 2 Topics Reference Frames & Displacement Average Velocity Instantaneous Velocity Acceleration Motion at Constant Acceleration Solving Problems Freely Falling Objects

Terminology Mechanics = Study of objects in motion. –2 parts to mechanics. Kinematics = Description of HOW objects move. –Chapters 2 & 3 Dynamics = WHY objects move. –Introduction of the concept of FORCE. –Causes of motion, Newton’s Laws –Most of the course from Chapter 4 & beyond. For a while, assume ideal point masses (no physical size). Later, extended objects with size.

Terminology Translational Motion = Motion with no rotation. Rectilinear Motion = Motion in a straight line path. (Chapter 2)

Every measurement must be made with respect to a reference frame. Usually, speed is relative to the Earth. For example, if you are sitting on a train & someone walks down the aisle, the person’s speed with respect to the train is a few km/hr, at most. The person’s speed with respect to the ground is much higher. Specifically, if a person walks towards the front of a train at 5 km/h (with respect to the train floor) & the train is moving 80 km/h with respect to the ground. The person’s speed, relative to the ground is 85 km/h. Section 2-1: Reference Frames

When specifying speed, always specify the frame of reference unless its obvious (“with respect to the Earth”). Distances are also measured in a reference frame. When specifying speed or distance, we also need to specify DIRECTION.

Coordinate Axes Define a reference frame using a standard coordinate axes. 2 Dimensions (x,y) Note, if its convenient, we could reverse + & - ! +,+ -,+ -, - +, - Standard set of xy coordinate axes

Coordinate Axes 3 Dimensions (x,y,z) Define direction using these. First Octant

Displacement & Distance Distance traveled by an object  displacement of the object! Displacement = change in position of object. Displacement is a vector (magnitude & direction). Distance is a scalar (magnitude). Figure: distance = 100 m, displacement = 40 m East

Displacement x 1 = 10 m, x 2 = 30 m Displacement  ∆x = x 2 - x 1 = 20 m ∆  Greek letter “delta” meaning “change in” The arrow represents the displacement (in meters). t1t1 t2t2  times

x 1 = 30 m, x 2 = 10 m Displacement  ∆x = x 2 - x 1 = - 20 m Displacement is a VECTOR

Vectors and Scalars Many quantities in physics, like displacement, have a magnitude and a direction. Such quantities are called VECTORS. –Other quantities which are vectors: velocity, acceleration, force, momentum,... Many quantities in physics, like distance, have a magnitude only. Such quantities are called SCALARS. –Other quantities which are scalars: speed, temperature, mass, volume,...

The Text uses BOLD letters to denote vectors. I usually denote vectors with arrows over the symbol. In one dimension, we can drop the arrow and remember that a + sign means the vector points to right & a minus sign means the vector points to left.

Sect. 2-2: Average Velocity Average Speed  (Distance traveled)/(Time taken) Average Velocity  (Displacement)/(Time taken) Velocity: Both magnitude & direction describing how fast an object is moving. A VECTOR. (Similar to displacement). Speed: Magnitude only describing how fast an object is moving. A SCALAR. (Similar to distance). Units: distance/time = m/s Scalar→ Vector→

Average Velocity, Average Speed Displacement from before. Walk for 70 s. Average Speed = (100 m)/(70 s) = 1.4 m/s Average velocity = (40 m)/(70 s) = 0.57 m/s

In general: ∆x = x 2 - x 1 = displacement ∆t = t 2 - t 1 = elapsed time Average Velocity: = (x 2 - x 1 )/(t 2 - t 1 )  times t2t2 t1t1 Bar denotes average

Example 2-1 Person runs from x 1 = 50.0 m to x 2 = 30.5 m in ∆t = 3.0 s. ∆x = m Average velocity = (∆x)/(∆t) = -(19.5 m)/(3.0 s) = -6.5 m/s. Negative sign indicates DIRECTION, (negative x direction)

Instantaneous velocity  velocity at any instant of time  average velocity over an infinitesimally short time Mathematically, instantaneous velocity:  ratio considered as a whole for smaller & smaller ∆t. Mathematicians call this a derivative. Do not set ∆t = 0 because ∆x = 0 then & 0/0 is undefined!  Instantaneous velocity v Sect. 2-3: Instantaneous Velocity

These graphs show (a) constant velocity  and (b) varying velocity  instantaneous velocity = average velocity  instantaneous velocity  average velocity

The instantaneous velocity is the average velocity in the limit as the time interval becomes infinitesimally short. Ideally, a speedometer would measure instantaneous velocity; in fact, it measures average velocity, but over a very short time interval.

Sect. 2-4: Acceleration Velocity can change with time. An object with velocity that is changing with time is said to be accelerating. Definition: Average acceleration = ratio of change in velocity to elapsed time. a  = (v 2 - v 1 )/(t 2 - t 1 ) –Acceleration is a vector. Instantaneous acceleration Units: velocity/time = distance/(time) 2 = m/s 2

Example 2-3: Average Acceleration A car accelerates along a straight road from rest to 90 km/h in 5.0 s. Find the magnitude of its average acceleration. Note: 90 km/h = 25 m/s

Example 2-3: Average Acceleration A car accelerates along a straight road from rest to 90 km/h in 5.0 s. Find the magnitude of its average acceleration. Note: 90 km/h = 25 m/s a = = (25 m/s – 0 m/s)/5 s = 5 m/s 2

Conceptual Question Velocity & Acceleration are both vectors. Are the velocity and the acceleration always in the same direction?

Conceptual Question Velocity & Acceleration are both vectors. Are the velocity and the acceleration always in the same direction? NO!! If the object is slowing down, the acceleration vector is in the opposite direction of the velocity vector!

Example 2-5: Car Slowing Down A car moves to the right on a straight highway (positive x-axis). The driver puts on the brakes. If the initial velocity (when the driver hits the brakes) is v 1 = 15.0 m/s. It takes 5.0 s to slow down to v 2 = 5.0 m/s. Calculate the car’s average acceleration.

Example 2-5: Car Slowing Down A car moves to the right on a straight highway (positive x-axis). The driver puts on the brakes. If the initial velocity (when the driver hits the brakes) is v 1 = 15.0 m/s. It takes 5.0 s to slow down to v 2 = 5.0 m/s. Calculate the car’s average acceleration. a = = (v 2 – v 1 )/(t 2 – t 1 ) = (5 m/s – 15 m/s)/(5s – 0s) a = m/s 2

Deceleration “Deceleration”: A word which means “slowing down”. We try to avoid using it in physics. Instead (in one dimension), we talk about positive & negative acceleration. This is because (for one dimensional motion) deceleration does not necessarily mean the acceleration is negative! The same car is moving to the left instead of to the right. Still assume positive x is to the right. The car is decelerating & the initial & final velocities are the same as before. Calculate the average acceleration now.

Velocity & Acceleration are both vectors. Is it possible for an object to have a zero acceleration and a non-zero velocity? Conceptual Question

Velocity & Acceleration are both vectors. Is it possible for an object to have a zero acceleration and a non-zero velocity? YES!! If the object is moving at a constant velocity, the acceleration vector is zero!

Velocity & acceleration are both vectors. Is it possible for an object to have a zero velocity and a non-zero acceleration? Conceptual Question

Velocity & acceleration are both vectors. Is it possible for an object to have a zero velocity and a non-zero acceleration? YES!! If the object is instantaneously at rest (v = 0) but is either on the verge of starting to move or is turning around & changing direction, the velocity is zero, but the acceleration is not! Conceptual Question